Re: TWG XLl: IN SOVIET RUSSIA, WOLF LYNCHES YOU!
Why is Wilkin bold and red in the players' list? And is cardflipping in this game?
We have no master wolf this game, and every seer pick comes up as 100% legit (except in the case of the Red Millers). Still, having red millers is better than having a master wolf, because EVERY seered human can be trusted. However, with a wolf seer. My strategy in this situation is to have each seer contact a seered human, and have them act as a front for that seer.
BOTH SEERS HAVE TO CONTACT THEIR RESPECTIVE HUMANS. If this happens, the wolf seer will not come out to any human. You know why? If a third human comes out in the thread saying "sup I was seer'd", than each seer can check each other the next night, and the wolf seer will be gone. So, I think our best move is for each seer to form an alliance with their respective humans right away. Who knows? We might get lucky and have a cross-check, allowing for an inflated alliance to form.
This game is a bit complex, and if a seer does get hit Night 1, infiltration is likely. I'd like to see any counterpoints to this idea before we go ahead with it. My biggest fear in this plan is if there isn't cardflipping; it's impossible to know if a seer has been hit. Still, the fact remains that the wolves wouldn't know either.
Why is Wilkin bold and red in the players' list? And is cardflipping in this game?
We have no master wolf this game, and every seer pick comes up as 100% legit (except in the case of the Red Millers). Still, having red millers is better than having a master wolf, because EVERY seered human can be trusted. However, with a wolf seer. My strategy in this situation is to have each seer contact a seered human, and have them act as a front for that seer.
BOTH SEERS HAVE TO CONTACT THEIR RESPECTIVE HUMANS. If this happens, the wolf seer will not come out to any human. You know why? If a third human comes out in the thread saying "sup I was seer'd", than each seer can check each other the next night, and the wolf seer will be gone. So, I think our best move is for each seer to form an alliance with their respective humans right away. Who knows? We might get lucky and have a cross-check, allowing for an inflated alliance to form.
This game is a bit complex, and if a seer does get hit Night 1, infiltration is likely. I'd like to see any counterpoints to this idea before we go ahead with it. My biggest fear in this plan is if there isn't cardflipping; it's impossible to know if a seer has been hit. Still, the fact remains that the wolves wouldn't know either.




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