TWG XCVII: The Flame War (Real Version)

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  • YoshL
    Celestial Harbor
    FFR Simfile Author
    FFR Music Producer
    • Aug 2008
    • 6156

    #31
    Re: TWG XCVII: The Flame War (Real Version)

    Originally posted by j-rodd123
    so does the game end instantly when the 2 arsonists are dead? or does the wolf roleblocker play out the dayphases in a serial-killeresque fashion without the killing ability?
    it'd be kinda dumb that way in my opinion, once arsonists are dead, game's over


    Originally posted by Charu
    Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

    Comment

    • j-rodd123
      End of the road
      • Oct 2006
      • 3692

      #32
      Re: TWG XCVII: The Flame War (Real Version)

      ok nice, 2 solid lynches then game

      Originally posted by FictionJunction
      wow

      Comment

      • cedolad
        moonchild~
        FFR Simfile Author
        • Jan 2007
        • 6879

        #33
        Re: TWG XCVII: The Flame War (Real Version)

        if the police are lynched, some fucking how, do they flip as town or police?

        Comment

        • Vendetta21
          Sectional Moderator
          Sectional Moderator
          • Aug 2006
          • 2745

          #34
          Re: TWG XCVII: The Flame War (Real Version)

          Nugget nigget faggert fuggit bigger jiggab retarb regard homu humo

          Comment

          • cedolad
            moonchild~
            FFR Simfile Author
            • Jan 2007
            • 6879

            #35
            Re: TWG XCVII: The Flame War (Real Version)

            V's at the bar, he's actin' drunk.

            Comment

            • Vendetta21
              Sectional Moderator
              Sectional Moderator
              • Aug 2006
              • 2745

              #36
              Re: TWG XCVII: The Flame War (Real Version)

              I should change my avatar

              Comment

              • Vendetta21
                Sectional Moderator
                Sectional Moderator
                • Aug 2006
                • 2745

                #37
                Re: TWG XCVII: The Flame War (Real Version)

                Lol @ cedolad I don't go to bars I but everclear wholesale

                Comment

                • cedolad
                  moonchild~
                  FFR Simfile Author
                  • Jan 2007
                  • 6879

                  #38
                  Re: TWG XCVII: The Flame War (Real Version)

                  you should change your avatar to Fahrenheit 451 lolol

                  and damn throw some of dat shit dis way danng

                  Comment

                  • YoshL
                    Celestial Harbor
                    FFR Simfile Author
                    FFR Music Producer
                    • Aug 2008
                    • 6156

                    #39
                    Re: TWG XCVII: The Flame War (Real Version)

                    lynch cardflips will flip as their exact role (except roleblocker)


                    Originally posted by Charu
                    Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                    Comment

                    • dAnceguy117
                      new hand moves = dab
                      FFR Simfile Author
                      • Dec 2002
                      • 10103

                      #40
                      Re: TWG XCVII: The Flame War (Real Version)

                      I hear "whole grain alcohol" is quite healthy

                      Comment

                      • dAnceguy117
                        new hand moves = dab
                        FFR Simfile Author
                        • Dec 2002
                        • 10103

                        #41
                        Re: TWG XCVII: The Flame War (Real Version)

                        Originally posted by YoshL
                        lynch cardflips will flip as their exact role (except roleblocker)
                        (and except Fireman)

                        (right?)

                        Comment

                        • cedolad
                          moonchild~
                          FFR Simfile Author
                          • Jan 2007
                          • 6879

                          #42
                          Re: TWG XCVII: The Flame War (Real Version)

                          also if people move housing, will that information be available the following day?

                          Comment

                          • YoshL
                            Celestial Harbor
                            FFR Simfile Author
                            FFR Music Producer
                            • Aug 2008
                            • 6156

                            #43
                            Re: TWG XCVII: The Flame War (Real Version)

                            yes, and fireman(whoops)

                            moving housing won't be a problem because no-one will know where everyone is unless they're a police and they received a seer


                            Originally posted by Charu
                            Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                            Comment

                            • cedolad
                              moonchild~
                              FFR Simfile Author
                              • Jan 2007
                              • 6879

                              #44
                              Re: TWG XCVII: The Flame War (Real Version)

                              well I'm not seeing it as a problem, moreso it would be nice to see how many people were in a house in a given night. it really wouldn't matter since they're being moved into a different house anyway.

                              it would work like a vote count, just the number of people who were in the house that night.

                              really just curious because that would be useful for everyone, seeing the odds and what not.

                              Comment

                              • dAnceguy117
                                new hand moves = dab
                                FFR Simfile Author
                                • Dec 2002
                                • 10103

                                #45
                                Re: TWG XCVII: The Flame War (Real Version)

                                Originally posted by dAnceguy117
                                gonna brainstorm and see if I can think of anything which would be both OK to post to thread and would be better odds-wise than everyone choosing randomly.


                                say we publicly announce three buildings and order all plain townies to choose randomly among those three. cops and fireman avoid those buildings.

                                pros:
                                fairly low chance of multi-kill (3 townies in one building is still only 1 death)
                                fireman guaranteed safety unless roleblocked
                                arsons have to choose between guaranteed kills vs. chance of hitting special roles
                                cops have better chance of finding fireman

                                cons:
                                higher chance of multi-kill than everyone choosing randomly
                                cops can't find reds
                                probably not viable once we're down to fewer houses

                                any thoughts? I feel like I'm almost onto something, but no chance of seeding reds would be a huge setback

                                Comment

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