Re: TWG CLXXVIII: Danganronpa [Game Thread]
So, not sure what to make of Makoto. Their early play was dominated by jokes and sarcasm, but hinted at greater things to come. They took a more traditional approach during the second day, but still noted low motivation. Since then, they've made a series of sort-of excuses for inactivity. Today, they made a couple early posts, then disappeared (although that too was telegraphed):
The biggest departure from their usual play was obviously their opening post of the day.
I'll ignore that their numbers don't add up, since they're probably a representation of personal ideas than a meaningful alignment algorithm.
This post has some problems, though. If I'm reading it correctly, they don't think I'm a wolf, but think I might be the acqui. That doesn't make a lot of sense to me: I can read myself as a wolf much more easily than acqui, since my writing style is designed to be difficult to emulate.
Byakuya's assessment is more or less fine; I agree with the basics, although I feel like Byakuya has adequately preserved their tone and underlying game approach--but since this was the first post of the day, they had nothing to go on. Byakuya, on account of probably being the most towny-looking player going into the day, would have been a reasonable acquisition.
The exact numbers for Sakura (60+15+25=100) actually bother me, because their numbers elsewhere don't add up. I also don't like that, although Makoto has Sakura as a strong favorite as wolf, there isn't any real reasoning in that direction.
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As for their actual play, it's hard to judge. Byakuya made a sort of town-Makoto case yesterday, but to me it's not especially compelling. Their game has been so low key that it's difficult to assign profoundly pro-town or pro-wolf traits to them.
Ultimately, I have a difficult time seeing Makoto as an anti-town player, since they're still not here. Admittedly, they suggested as much earlier, but I'd feel a lone wolf or acqui would want to control EoD as best they can, particularly since if they're not both roles in one, there's another anti-town player able to potentially conspire against them.
So, not sure what to make of Makoto. Their early play was dominated by jokes and sarcasm, but hinted at greater things to come. They took a more traditional approach during the second day, but still noted low motivation. Since then, they've made a series of sort-of excuses for inactivity. Today, they made a couple early posts, then disappeared (although that too was telegraphed):
The biggest departure from their usual play was obviously their opening post of the day.
I'll ignore that their numbers don't add up, since they're probably a representation of personal ideas than a meaningful alignment algorithm.
This post has some problems, though. If I'm reading it correctly, they don't think I'm a wolf, but think I might be the acqui. That doesn't make a lot of sense to me: I can read myself as a wolf much more easily than acqui, since my writing style is designed to be difficult to emulate.
Byakuya's assessment is more or less fine; I agree with the basics, although I feel like Byakuya has adequately preserved their tone and underlying game approach--but since this was the first post of the day, they had nothing to go on. Byakuya, on account of probably being the most towny-looking player going into the day, would have been a reasonable acquisition.
The exact numbers for Sakura (60+15+25=100) actually bother me, because their numbers elsewhere don't add up. I also don't like that, although Makoto has Sakura as a strong favorite as wolf, there isn't any real reasoning in that direction.
***
As for their actual play, it's hard to judge. Byakuya made a sort of town-Makoto case yesterday, but to me it's not especially compelling. Their game has been so low key that it's difficult to assign profoundly pro-town or pro-wolf traits to them.
Ultimately, I have a difficult time seeing Makoto as an anti-town player, since they're still not here. Admittedly, they suggested as much earlier, but I'd feel a lone wolf or acqui would want to control EoD as best they can, particularly since if they're not both roles in one, there's another anti-town player able to potentially conspire against them.
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