ODIPack3 submissions (Release when graphics are done)

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  • FissionMailed1
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by Xx{Midnight}xX
    That's sort of what would happen if I added anymore is that it'd get super cluttered and be really rather difficult I mean it's like 220 bpm jumpstream that's not super dense but the patterning at times is like crazy.
    Sometimes, you have to sacrifice technicality to avoid this. But in the grand scheme of things, many others and I would much rather play 220 BPM jumpstream than 220 BPM stream.

    I said that people don't like to play underlayered files since that's what anecdotal evidence points to. Most of the scores in the StepMania scores thread are files that have every sound stepped and everything layered (within reason of course).

    I understand your position and stargroup's position as well, but that is what multiple difficulties are more. I addressed this in another post.
    Last edited by FissionMailed1; 04-14-2013, 11:51 AM.

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  • stargroup100
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by FissionMailed1
    Also, people don't like to play underlayered files. They want to play hard files that are heavily layered where possible, so long as they are reasonable. That's the reason IcyWorld's files are so popular.
    just on a personal note, there are a lot of "underlayered" files that I enjoy playing, and that's the reason why I make a lot of them

    there's something about a chart that's layered less than allows you to give your patterns more breathing room and let them do things a fully layered chart normally wouldn't

    case and point: my 6k relation again heavy

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  • Xx{Midnight}xX
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by FissionMailed1
    You just have to watch out for the common pitfalls such as having really long anchors or really long one handed trills.
    That's sort of what would happen if I added anymore is that it'd get super cluttered and be really rather difficult I mean it's like 220 bpm jumpstream that's not super dense but the patterning at times is like crazy.

    Originally posted by Shadow_God_10
    Pretty much what he said. Just because you step a tune that appears to be out of your playing skill doesn't mean that it's either a. A bad file. b. too overlayered or c. too complicated. I literally JUST finished Gravestoned and I can only get a B on it. So there's an example for you
    I can't even pass Transparent World [Edit] without mashing. But you are right, I've really hard been trying to adapt my style to be more open minded, I dunno if you know anything about my stepping or my comments / stepping ideals, but they've been really narrow minded. Working on these charts for this pack and a few other things has really helped diversify my charts to new realms that while I'm not fond of them in particular, I'm finally understanding why people like them / chart them that way.

    Originally posted by FissionMailed1
    Also, people don't like to play underlayered files. They want to play hard files that are heavily layered where possible, so long as they are reasonable. That's the reason IcyWorld's files are so popular.
    TBH I can't say I agree with this as a universal statement. I like a lot more underlayered creative files than I do heavily layered Icy charts idealistically. Icy's chart's aren't "bad" they're just I guess the best way to phrase it is "not a style I agree with." They're flowy often enough but sometimes he does things that just piss me off, like the 32nds on the vocals in Milky Blue. That sort of thing just drives me insane. There are totally different ways to chart songs. I'm personally fond of creative Grace notes / Color usage such as Karma and Flesvelka sort of charts. They're so pleasing to hit at points.

    Originally posted by Shadow_God_10
    On a side note I'm praying to GOD that Gravestoned actually WORKS.
    ^_^ I hope your chart gets a nice Accepted. Getting a chart into a pack like this or the pack Kommi was running would be a nice step in the right direction for me which is why I'm trying so hard. Glove's a picky fellow to please, which makes getting a chart in here all the more satisfying should it happen.

    I'm now just cleaning up some shitty patterning and fixing a few bpm change mistakes. I'm interested in exactly how you'd cut The Creator, but I'm still overly fond (having played it A LOT since I charted it) of playing it as a whole.

    Sorry pardon my mindless rambling here. I'm just excited to get some thoughts out and actually discuss charting with people in depth without nit picking things. Ideacrafting is really fun.

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  • Shadow_God_10
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by FissionMailed1
    Also, people don't like to play underlayered files. They want to play hard files that are heavily layered where possible, so long as they are reasonable. That's the reason IcyWorld's files are so popular.
    Okay get out of my head! you literally say everything I want to say BEFORE I think it >.<

    On a side note I'm praying to GOD that Gravestoned actually WORKS.

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  • FissionMailed1
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Also, people don't like to play underlayered files. They want to play hard files that are heavily layered where possible, so long as they are reasonable. That's the reason IcyWorld's files are so popular.

    Leave a comment:


  • Shadow_God_10
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Pretty much what he said. Just because you step a tune that appears to be out of your playing skill doesn't mean that it's either a. A bad file. b. too overlayered or c. too complicated. I literally JUST finished Gravestoned and I can only get a B on it. So there's an example for you

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  • FissionMailed1
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by Xx{Midnight}xX
    but since it's out of my skill I can't really gauge it.
    You can still chart hard files effectively even if they are out of your skill range. hi19 was able to chart Rave7, even though I don't think he is good enough to play it. You just have to watch out for the common pitfalls such as having really long anchors or really long one handed trills.

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  • Shadow_God_10
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Gravestoned is done and submitted

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  • Xx{Midnight}xX
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by dascookieman
    sounds like you've came up with a good idea, interesting in seeing how this turns out. also can't wait for a transparent world revision again, that file can be made so awesome for scoring and everyone will play it a lot
    Not gonna lie, after adding all the jumps to edit, I can't even bring myself to play it. It's the type of chart that I loathe completely rofl. I can't play test it either because 200+ bpm jumpstream is totally out of my league. rofl, that would probably explain why I did what I did last time. I'm not gonna layer in the lyrics on those jump streams that's already there unless after I resend it you still think it's a good idea, I'm thinking that would make it a little too cluttered, but since it out of my skill I can't really gauge it.

    And I think I managed this idea well. I hope it works because I kept messing up the changes and such so much that I had to redo them like 5 times rofl. I'm just thinking of last minute pattern modifications I might make to the beginning because it's a little too simple in comparison when I look at it.

    Btw: thanks for the advice and chats here, it's been really helpful for these :3

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  • dascookieman
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    yeah i have a broken hand still but it doesn't affect my playing that much, it's the scapoid bone that is broken which is mostly related to the thumb. it worsens my ability to do long lefthanded jacks and trills a bit because the fracture affects my wrist too, but it's fine and i of course do not at all factor it in in my judgement of the submitted files

    Originally posted by Xx{Midnight}xX
    Now that I think about it more and reexamined what you brought up, I came up with a different idea, instead of rendering those 24th parts to the 32nds, the double kicking pedal parts with the hands to the crash symbols are what I am going to make the 32nds as that would be a better spot for that sort of emphasis. Do you think that would be a better use of the emphasis?
    sounds like you've came up with a good idea, interesting in seeing how this turns out. also can't wait for a transparent world revision again, that file can be made so awesome for scoring and everyone will play it a lot
    Last edited by dascookieman; 04-13-2013, 10:57 PM.

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  • Shadow_God_10
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Ohhhh nononono. If the file absolutely HAD to then I would but it doesn't so I'm being very random because well.. it's a DnB file so the main rhythm can be put in multiple ways. I came to a hurdle that part of it is offsync. I'll fix that later though...too lazy atm

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  • FissionMailed1
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Oh, I know his hand is broken, I thought you were just going to include a bunch of left hand anchors or left hand trills

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  • Shadow_God_10
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by FissionMailed1
    Not sure if this is a hint or not
    His hand is broken. but I can't dumb down the steps for him just for that. That's sacrilege so I'm just giving him a warning that it may hurt his hand a but

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  • Xx{Midnight}xX
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by dascookieman
    ok that's fine, the guitar is playing very similarly to the drums in many parts and it's the obvious lead instrument of the song so i just assumed that's what you stepped. you ended up with fun patterns by doing the drums+vocals so that's fine, but have a look at the other things i pointed out, especially making the 3/4-sections differently. tell me if you want me to cut the song for you and i'll do it later today.
    Now that I think about it more and reexamined what you brought up, I came up with a different idea, instead of rendering those 24th parts to the 32nds, the double kicking pedal parts with the hands to the crash symbols are what I am going to make the 32nds as that would be a better spot for that sort of emphasis. Do you think that would be a better use of the emphasis?

    Leave a comment:


  • FissionMailed1
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by Shadow_God_10
    hopefully your left hand is feeling a bit better Glove
    Not sure if this is a hint or not

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