ODIPack3 submissions (Release when graphics are done)

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  • NeoMasterPie
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    i'm almost positive my SM is a measure behind yours or something, but i got it figured out


    measure 3 one 16th too much before the [14]-jump nah it goes to the bass synth
    measure 4 the minijacks shouldn't be both on the up-arrow since it's different sounds i did a rather lazy and random layering switch here. fixed it for you
    measure 12 there should be a few jumpjacks in the end (baseline+percussion (which is what you're following)) i didn't want a triple minijack here tho
    measure 13&17 one more 16th should be a jump at the end i disagree
    measure 18 a few trips missed imo i made the guitar strums hands for you
    measure 20 trip missed on first 4th or one trip too much in the middle of the measure yeah one hand too many here
    measure 23 i would have done the last jacks as 4 16ths on one arrow (bassdrum). then make the 16ths jumps because the melody hits and the 4th and 8th singles alternating jumps and singles on one hand is gay as fuck to hit, but i appreciate the suggestion
    measure 26 missing vocal jumps
    measure 26-39 this part is a bit messy and has some errors here and there i think, should be looked over carefully any technical errors here are more than likely for flow but chances are there are some glaring ones too so i'll look at it anyways mang !!


    thX for the feedback dascookieman (o:

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  • Arntonach
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    I sent in my Missy Elliot simfile. Hope you like it. If it's accepted, I'll need to change the difficulty and remove the bg animations to videos that don't exist.

    Leave a comment:


  • baq12
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by Choofers
    definitely !!

    I'm working on the first two minutes or so, once I'm done with that I'll see if I can send to you
    Awesome! Can't Wait!

    Leave a comment:


  • Choofers
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    definitely !!

    I'm working on the first two minutes or so, once I'm done with that I'll see if I can send to you

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  • baq12
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by Choofers
    haven't heard anything about stepping la villa strangiato so yeah I'm gonna go ahead and start working on it

    hopefully I'll have it done for this!
    Ooooh you think we can collab on it? I would love to chart that!

    Leave a comment:


  • Choofers
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    haven't heard anything about stepping la villa strangiato so yeah I'm gonna go ahead and start working on it

    hopefully I'll have it done for this!

    Leave a comment:


  • Dj_Ossa
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    I'm like half done with my submission... Got stuck in one part because NieN LOVES to distort shit when it gets crowded.

    EDIT: I lied more like 30% -_-
    Last edited by Dj_Ossa; 04-15-2013, 08:38 AM.

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  • SKG_Scintill
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by dascookieman
    also including scintill's st alphonzo's pancake dinner
    breakfast

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  • dascookieman
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    by ur side
    it was not bad but it has the same repeating rhythms over and over and they aren't that much fun to begin with. it would be a cool up-tempo file if it had a bit better variation, right now it's basically 3 long parts that are all exactly the same. the beginning part was ok for a while, but not that much fun since almost every arrow was a jump (at least it felt like that) and it went on for quite a while. then in the next part it's the same except for that there are 32nd rolls every other measure or so and this was fun at first, but also got old and repetetive. and the same thing with the last part with the minijacks, really cool at first but it goes on for a while and it gets old and annoying to play, i also don't think this part was accurately made, seemed like there were a few minijacks missed and some misplaced.


    don't say anything
    cool file but i'm not too sure about those mines, i think many would require memorization of the melody/rhythm to hit them, i hit it correctly automatically because i know the song from playing zanthro's file a few times back in the day. if i didn't know how it goes i think it would have annoyed me greatly and made me not wanna play it again. you can do as you like with the mines, the file is superfun for scoring anyway, the jacks are perfect in a low-bpm file like this and make it really fun while it doesn't feel cluttered at all. will likely accept after revision


    measure 3 one 16th too much before the [14]-jump
    measure 4 the minijacks shouldn't be both on the up-arrow since it's different sounds
    measure 12 there should be a few jumpjacks in the end (baseline+percussion (which is what you're following))
    measure 13&17 one more 16th should be a jump at the end
    measure 18 a few trips missed imo
    measure 20 trip missed on first 4th or one trip too much in the middle of the measure
    measure 23 i would have done the last jacks as 4 16ths on one arrow (bassdrum). then make the 16ths jumps because the melody hits and the 4th and 8th singles
    measure 26 missing vocal jumps
    measure 26-39 this part is a bit messy and has some errors here and there i think, should be looked over carefully

    i'll forget you but you'll never forget me (revision)
    it's really cool and fun there are just a few parts that i still don't like, will accept after revision


    meausre 9-15&25-27&29-31 don't think there should be minijacks here, it isn't accurate and there are already a lot of jacks in the file. the jumpjacks inbetween the sections are awesome though because it's obv 2 sounds now
    measure 16&32&58 there are missing notes here, before the minijacks there is a 16th missing (see the edit i made)
    measure 33&37 missing note after the first trip-4th, it's 4-arrow jacks like the rest of this section
    measure 57 too much jumps


    edit: sorry i'm retarded, i played beginner. all this was obviously fixed in light, the only thing that wasn't was the missing 16th in measure 33&37. this will be accepted


    satori de pon
    didn't like this at all. not very much fun to just hit a million 8ths and the patterns aren't that much fun either, when something other than just 8ths does happen it's not in fun patterns or rhythms. also so repetetive.



    gravestoned is still an empty .sm and was last edited 2013-03-31 so you sent me the wrong file again :P

    also including scintill's st alphonzo's pancake dinner and my own crack in the hourglass (checked by kommi)
    Last edited by dascookieman; 04-15-2013, 11:02 AM.

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  • FissionMailed1
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    4-key is simply more mechanical by nature. You are restricted to only 4 columns, so it is inevitable that files will require finesse in addition to rhythm to be able to play them.

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  • swordmasterz
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Originally posted by AlexDest
    time to step everything heard on 0.3x
    time to move to BMS

    mo' layers mo' fun

    seriously i don't get 4key sometimes

    Leave a comment:


  • Arntonach
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    I thought you were supposed to step every sound you here I guess my is a lie.

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  • AlexDest
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Leave a comment:


  • FissionMailed1
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    Alex plz, that isn't what I meant.

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  • AlexDest
    replied
    Re: ODIPack3 submissions (May 18th deadline!)

    time to step everything heard on 0.3x

    Leave a comment:

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