Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
All the best,
Zageron
ODIPack3 submissions (Release when graphics are done)
rally race
solid file but something else needed to happen. it's the same similar easy 16ths rhythms mostly throughout, and the part that is a bit different is also very easy, just not a very memorable file. for files this easy the bar is very high
ugh. now I feel somewhat obligated to finish menu theme....
I'll get started on fixing lawn wake when I get home. What's the final verdict on insect digestion melancholy? As well as canon rock? I can fix canon rock again if I need to.
maniera
cool file but it had a lot more potential i thought. pretty fun but some parts could be made so much more interesting. you could also have a superhard edit difficulty if you want to
There's already a superhard chart for maniera in one of GD's FFR community packs. If it's the song I'm thinking of (by Musical Masterpiece).
lawn wake II
fun, nice and hard file, challenging in a fun way for most part. but it seemed a bit sloppily made. it could also use an easier difficulty for sure
measure 3-6 sounds like the 16ths are some kinda really short gallops?
measure 8 it's faster notes one 8th earlier (freezes should start 1 8th earlier)
measure 10-24 i don't like this entire part, i feel like that new sound is playing constant 16ths? dunno wat ur steppin
measure 24 why 16ths
measure 26 the jumps in the end are wrong
measure 30 right amount of notes but they're obviously off with the 32nd like that, use 192nds. and why 3 16th freezes for the first faster sound
measure 39 it's obviously just 32nds between the last 4th and the end of the measure
measure 40 i think it's differently at the end
measure 44 it's correct for a while there early but then it's all wrong p much
measure 47 it's good with freezes like this but they're off by a lot
measure 53 annoying uparrow before that pattern, and i'm not sure i hear anything on that 4th anyway?
go over it thoroughly yourself there were a few more pretty obvious errors while just playing it. i wanna accept this after it's been revised and has an easier difficulty! i love it when it's this hard but not everyone will
kouen
not bad at all but it's not that much fun since some of the hard parts are so awkward to hit correctly with the minijack-jumps/hands rhythms. it's not all too special to begin with but i thought it was fun because it was challenging with fun minijacks for a while, and it like that it gets progressively harder but it didn't get harder in a fun way at all unfortunately. it's a shame nothing cooler than that happened in the song.
maniera
cool file but it had a lot more potential i thought. pretty fun but some parts could be made so much more interesting. you could also have a superhard edit difficulty if you want to
measure 6&8 end of the measure, i think that sound you have jumps to is playing 1 more note
measure 8 too many jumps around the beginning of the measure?
measure 15 shouldn't the 8th in the 16ths also be a jump because the piano hits? you could just add, and you could add it and not have jumps to the snare drum, or you can add it and make the snare drums a minijack with a jump instead, would be p cool
measure 17-22 i think this part could have better PR but it's up to you
measure 23 the notes begin a bit earlier
measure 27 cool drumnotes missing
measure 29&30 missing drums in the end
measure 31-32 lots of missing drums but perhaps it's intentional, but i think it would be really cool with the drums added and perhap less hands/jumps to the piano
measure 43 it's not constant 8ths
measure 51 i would like it if the patterns changed when the sound increases in pitch, just put other really easy patterns, perhaps don't start off with the staircases, get to them in the end
measure 56 don't think you should have these 3 first 16ths to the percussion since it's also playing at the same time as you have your next 16ths to the piano, and that would make 16th jumps there (which could also work)
measure 57&58 missing percussion 16th at the end but still i dunno if you should have percussion in this section at all
measure 60 same here first it's percussion then it's abandoned when the piano is playing 16ths
measure 63 missing piano 16th in the end and one 16th too much (the very last)
measure 65 why no cool percussion minigallops?
measure 71-73 no matter if the jumps are to the snare drums or the piano chords, they're not accurate
measure 80-86&88-91 there is so much more to add
measure 91 you shouldn't abandon the piano to have the 16th drums, 12ths over 16ths is fun and it wouldn't be inconsistently difficult
measure 101 the drums are faster in the very end
i didn't check every single part of it, i feel like this was pretty sloppy work compared to your other files. revise it and resubmit and this can be accepted for sure
my dog don't even care about apocalypse
iii doooon't eeven..... .... i mean it was actually fun at times lol. but some parts were not so amazing lol, for example when it was sped up songs with just one million 8th jumps, got old pretty fast. the short fast stream were pretty fun and the jacks were kinda fu, but overall it's a bit repetetive, lol it's funny with the music being what it is but the steps to it just naturally doesn't turn out that great. i could possibly accept this after a cut with the best parts patched together but it's a bit of a longshot
not eternity
far, far too easy and uneventful. i fell asleep 30 seconds in and never woke up again
osakan bash riddim
the hard parts were a bit fun but the file completly lacks any flow. it's so easy for most part and not that much fun or special, then a couple of really hard parts comes out of nowhere, which weren't too amazing but kind of fun. but then it goes back to being supereasy and no flow. the hard parts would've worked in another file where the rest was also challenging and fun.
rally race
solid file but something else needed to happen. it's the same similar easy 16ths rhythms mostly throughout, and the part that is a bit different is also very easy, just not a very memorable file. for files this easy the bar is very high
waltz no 17 in g minor
SO FUCKING HARD LOL. it's really fun at times, but at times it's just stupid. you have to be careful with patterns when you make files this hard, in the middle and end there were a few sections with lots of 8th jumps and 12ths that came in almost impossible patterns to hit, it has to be changed to be a bit easier pattern-wise. a lot of the jacks are great though and i love them in a file that is this hard anyway. i think i heard a few errors in the early parts as well too but overall it seemed accurately made. in the end with the 48ths you should change the patterns too because it was supergay, and in that entire part it's a bit too much left-hand. i could accept this after revision, it will be the hardest file in the pack!
asdfmovie6
it's fun, the streams and the parts in between them are awesome, but the beginning was too long. it is a bit boring to get to the good part of the file, everything repeats too much in the beginning, we should solve this with a cut. the streams rule and the freeze-part between them rules, but i think the last part with the freezes should be remade without freezes, it very easy to mess up and i feel like they just make it unnecessarily difficult to read, and you already have the cool freeze-part between the streams that obviously is very similar to this part. i would likely accept this after revision
sweet
where do you prefer to cut the song?
Originally posted by dascookieman
centaur
great job it's very accurately stepped, the layering seems perfect and the pitch-relevance is really nice. but this would by far and away be the easiest file in the pack, for most part it just has too few arrows simply :P. i like it otherwise it's a different file to a different song and it's well-made but it just never became that much fun because there was so little going on
was going for an expressive feel for the song. oh well.
i will cut the songs for you later scintill and send them to you. i don't have time to revise the files for you though, i have tons to do with this pack. seems like it shouldn't be that difficult for you :P! then just resubmit and i'll get them accepted
reviews, still have 7 files left to play
asdfmovie6
it's fun, the streams and the parts in between them are awesome, but the beginning was too long. it is a bit boring to get to the good part of the file, everything repeats too much in the beginning, we should solve this with a cut. the streams rule and the freeze-part between them rules, but i think the last part with the freezes should be remade without freezes, it very easy to mess up and i feel like they just make it unnecessarily difficult to read, and you already have the cool freeze-part between the streams that obviously is very similar to this part. i would likely accept this after revision
bit howl (revision)
accepted
centaur
great job it's very accurately stepped, the layering seems perfect and the pitch-relevance is really nice. but this would by far and away be the easiest file in the pack, for most part it just has too few arrows simply :P. i like it otherwise it's a different file to a different song and it's well-made but it just never became that much fun because there was so little going on
fallen world (revision)
accepted as hell. once again this file RULES. perhaps the best dragonforce file
lost not forgotten (revision)
accepted. it's also really cool but i wouldn't say best DT file
toki (revision)
accepted
cock-ver10.
it's a cool file, challenging enough and very creatively made. too much freezes/mini-freezes though, especially in the beginning, because you have them similarly and a lot in the end. it becomes a question of the file just having too many freezes in general, while the file should have a lot of freezes as you use them very well for certain really cool tricks everywhere throughout the file, but you have too much minifreezes going to fairly regular sounds at the same time, it just clutters up the file. i like the mines for once even though they have significant impact on the file as a whole, creative and moderate usage and it didn't become too hard. i also like the jacks. the song should be cut 20 seconds in the end so it doesn't display as a marathon (that part is obv not stepped)
dishevel
cool as FUCK. but change up that repeating 48th pattern in the beginning!!! it was so annoying that it repeated like 10 times, just mix up the entire pattern every time it was really gay like that. everyhing else in the file RULES and p much seemed perfect. nice variation while still hard and consistently difficult. pretty unique file i love it
existens
awesome swing fun to play. it's on the verge of being too easy but it's fun and there are no other swing files like this in the pack yet. there are many inconsistencies in the layering though and it could be made more fun and challenging at the same time if properly layered imo
measure 1, the freeze sound is playing 3 notes and i don't think the last drum note(s) is/are correct either
measure 11&15 the sound the minifreeze is going to is obviously playing 3 24ths? i don't think the sound has to be represented by freezes either.
measure 10-17 i don't like the layering in this entire part. the gallops are to the keyboard right? and the 8ths to the hi-hat? the keyboard plays on many 8ths, so they should be jumps. several times the basskicks, the keyboard and the melody hits at the same time and there should be some hands. some 8th jumps only have the basskick so they should be singles. you should remake this entire part, just step the keyboard only first as it the subtle sound but it's important and supercool. then just add arrows on all 8ths to the hi-hat, add arrows on all 4ths to the basskick and then add the main melody, i think it would be really fun
measure 18-25 i think this part has a lot of the same problem, some 4th only have the basskicks and should be singles and some 8ths has the keyboard and should be jumps.
measure 27 the 16th, the keyboard is playing the same note as the 8th jump right before so it should be a minijack
measure 28&32 missing keyboard swing
measure 30-33 the layering again
measure 31 missing keyboard 16th minijack again
measure 34-36 add the string instrument or whatev it is here to as you do in the end of measure 36, it'll become cool 16ths over the green arrow gallops for a short bit.
measure 37 the strings are playing two notes at a time here
won't keep going but give the file a bit an overhaul and this can surely be accepted
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