TWG XLVII: 28 Half-dozen Hours Later
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Re: TWG XLVII: 28 Half-dozen Hours Later
Writing something up now, don't start doing a whole bunch of stupid **** that throws off my counts.I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.Comment
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Re: TWG XLVII: 28 Half-dozen Hours Later
All right, unless DBP produces a name I guess we have to work with the next-to-nothing we have.
Trying to guess at the progenitor is a complete crapshoot, so I'm going to ignore it for now.
Who would have been marked? Let's look at the player list:
1. Sert
2. Kilga
3. x3ro
4. Talisman
5. Manti
6. Flaw
7. Pnt
8. Yesssss
9. FoJar
10. Fiction
11. Roundbox
12. Thunder
13. Stella
14. Observer
15. Rioting
16. DBP
First and foremorest, I'm tossing myself and DBP out for obvious reasons. >_>
It is difficult to decide how to continue. With the recommended "chain of command" idea and the complete lack of night deaths, just about anyone could make a viable target. As it is, I believe a mark on a strong player last night would be a silly thing to do, because they are the most likely to be protected and/or tested on. To me, this is talisman and FoJaR. There are a few more players I consider strong players and would not mark were I in charge of the decision making but that opinion is not necessarily shared gamewide.
1. Sert
3. x3ro
5. Manti
6. Flaw
7. Pnt
8. Yesssss
10. Fiction
11. Roundbox
12. Thunder
13. Stella
14. Observer
15. Rioting
Next, I'm going to eliminate the players most likely to attract suspicion. This is not necessarily a decision made based on skill level, and nothing here is personal, so I please ask no one here take offense. To me, these people are X3RO, pnt, Fiction, Thuinder and Observer.
1. Sert
5. Manti
6. Flaw
8. Yesssss
11. Roundbox
13. Stella
15. Rioting
Of these remaining people, in order of greatest to least, if I were in charge of marking, I would pick in this order:
Yesssss
sert
Stella
Flaw
Manti
Rioting
Roundbox
The decision-making list is based on a combination of skill level, reputation and performance (if any) in recent games.
Now I will examine the activity of each of these 7 players.
Yesssss: 2 posts (1.5 thoughtful, 1 daytime)
sert: 0 posts
Stella: 3 posts (3 night screwaround)
Flaw: 4 posts (2 nighttime casual convo, 2 daytime (1 thoughtful))
Manti: 3 posts (3 daytime (1.5 thoughtful)
Rioting: 2 posts (2 daytime, 1.5 thoughtful)
Roundbox (oh jesus): 12 posts (6 night time (2 screwaround), 6 daytime (2.5 screwaround))
sertman at 0 posts makes me want to go right after him, but paying absolutely no attention isn't an indicator of getting marked.
Stella makes me think she could be the progenitor but eh.
Right now I'm going to vote rioting. Of that list of players he seems to be doing the best job of blending in without garnering too much attention.I watched clouds awobbly from the floor o' that kayak. Souls cross ages like clouds cross skies, an' tho' a cloud's shape nor hue nor size don't stay the same, it's still a cloud an' so is a soul. Who can say where the cloud's blowed from or who the soul'll be 'morrow? Only Sonmi the east an' the west an' the compass an' the atlas, yay, only the atlas o' clouds.Comment
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Re: TWG XLVII: 28 Half-dozen Hours Later
Playing super Paper mario. Someone hit me up with a im if you want to talk.
Unlike when playing starcraft, I'll actually be able to hear ims.
Reason for not being really active like usual? New game xD.AAA's = 800
Originally posted by VManti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.Comment
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Re: TWG XLVII: 28 Half-dozen Hours Later
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Re: TWG XLVII: 28 Half-dozen Hours Later
>_>
Since I got sent the "stop being a giddy little jackass and contribute to the thread" nudge by Kilga, it's time to make a post that actually has a bit of logic. (common sense, but whatever. It's a post that contributes a bit)
If you know somebody else's role, you better not tell anybody else. Stoic's system in this game is full of traps and loopholes that can break an alliance in just half of a day.
For example, person A is a seer. He gathers persons B, C, D, and E. He trusts them and tells them their role in exchange for theirs. He knows they're on the positive(green/blue) side (in this example, I will have them all on the positive side) because of his seer's position.
Over the course of the night, person D is infected. Originally, their intentions were to find the zombies and kill them, but now obviously a role change has occurred. They now know 4 other roles that are humans (1 being blue, as for the others they could be blue but you get the point).
So the thing is, if you're going to form an alliance, you better be damn sure you don't have role leakage. Just know that your members are on the positive side of the game.
And not positive as in zombies.
Although some of this seems like a load of simply common sense to pass off as a post, I just thought contributing a bit would help bring this to people's attention.Originally posted by the sun fan
I'd be too tiny to be a bouncer

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Re: TWG XLVII: 28 Half-dozen Hours Later
This game is set up to where if you know one person's role, you CAN NOT tell another person. Unless it is absolutely needed, the risk that it'll come back to bite you in the ass is enough to make it not worthwhile.>_>
Since I got sent the "stop being a giddy little jackass and contribute to the thread" nudge by Kilga, it's time to make a post that actually has a bit of logic. (common sense, but whatever. It's a post that contributes a bit)
If you know somebody else's role, you better not tell anybody else. Stoic's system in this game is full of traps and loopholes that can break an alliance in just half of a day.
For example, person A is a seer. He gathers persons B, C, D, and E. He trusts them and tells them their role in exchange for theirs. He knows they're on the positive(green/blue) side (in this example, I will have them all on the positive side) because of his seer's position.
Over the course of the night, person D is infected. Originally, their intentions were to find the zombies and kill them, but now obviously a role change has occurred. They now know 4 other roles that are humans (1 being blue, as for the others they could be blue but you get the point).
So the thing is, if you're going to form an alliance, you better be damn sure you don't have role leakage. Just know that your members are on the positive side of the game.
And not positive as in zombies.
Although some of this seems like a load of simply common sense to pass off as a post, I just thought contributing a bit would help bring this to people's attention.Comment
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Re: TWG XLVII: 28 Half-dozen Hours Later
Midnight = 9pm for me.
So, if I'm not around again before then, safety on fojar. He's made no posts even though I've seen him lurking on the thread a few times.sigpic Without irony, this signature wouldn't be funny.Comment

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