TWG XCII: Welcome Back, Wolfy! (Cancelled)

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  • Temote
    FFR Player
    • Jun 2007
    • 748

    #16
    Re: TWG XCII: Welcome Back, Wolfy!

    Well this is off to an amazing start. x_x

    Comment

    • RawrInc
      FFR Player
      • May 2008
      • 54

      #17
      Re: TWG XCII: Welcome Back, Wolfy!

      Noone died? All I have to say is lol.

      Comment

      • Spyke_MH
        FFR Player
        • Jan 2005
        • 204

        #18
        Re: TWG XCII: Welcome Back, Wolfy!

        >.> The host who cried wolf?

        Comment

        • Temote
          FFR Player
          • Jun 2007
          • 748

          #19
          Re: TWG XCII: Welcome Back, Wolfy!

          (12:47:54 AM) sumote: ...
          (12:48:01 AM) sumote: Ok, Bullet updated.
          (12:48:04 AM) sumote: No one died. x_x
          (12:48:34 AM) Spyke Slash: huh
          (12:48:43 AM) Spyke Slash: and we don't have guards
          (12:48:53 AM) sumote: Inactive wolves WOOOOOOOOO
          (12:48:55 AM) Spyke Slash: >.> what are the wolves doing?
          (12:49:06 AM) sumote: *makes a list of everyone he hasn't seen log on yet*
          (12:49:09 AM) Spyke Slash: lol
          (12:49:22 AM) Spyke Slash: *keeps an eye on sumote in case he planned this*
          (12:49:42 AM) sumote: Panda
          Ruritsu
          Freeze
          AC
          U84 and Vic have been mobile all day.
          (12:50:01 AM) Spyke Slash: ruritsu made a post in the thread though didn't he?
          (12:50:18 AM) sumote: Oh, I guess he did. x_x
          (12:50:25 AM) Spyke Slash: and panda
          (12:50:37 AM) Spyke Slash: and vic
          (12:50:52 AM) sumote: =P
          (12:50:59 AM) Spyke Slash: D= just saying
          Not too much, just something to think about for when everyone wakes up today.

          Now I'm going to take a shower and head to work for eight hours. See you guys when I get home.

          Comment

          • tupacodaman
            FFR Player
            • Sep 2006
            • 635

            #20
            Re: TWG XCII: Welcome Back, Wolfy!

            no, see, the wolves are TRYING to trick us by not killing anyone so we'll be suspicious of the inactives when, in reality, the wolves are being active

            seriously though gg...

            Comment

            • iggymatrixcounter
              FFR Veteran
              • Nov 2003
              • 1924

              #21
              Re: TWG XCII: Welcome Back, Wolfy!

              Hey, just wanted to say to the seer that you should build your underground alliance. Each green result is 100%.

              Personally I would go to each pick and bounce ideas off them. You could even let each of them know who the other picks are and set up a pretty good mason team that grows every day.

              But keep in mind that this would be an UNDERGROUND alliance, you don't have the safety of a guardian this game to make your name public.

              Course if you find a wolf, you have options: 1) give the wolf name to a seered green and have him reveal the name to the thread for a kill, thus most likely killing that green player. 2) try to use your alliance members to sway the lynch and keep yourselves in the dark. (Though this does have risks, you can't give off the impression that that is what is happening or you risk compromising 1 or 2 alliance members) 3) do nothing and just hope for the best...... I suggest not doing this personally but even if you do decide to sit on it for awhile, you should do something by day 5 because that's the default auto win day for the wolves. (meaning if a wolf has not been lynched by then, it's game over.)

              Also, I doubt the psychic and seer will get a chance to hook up unless the seer seers him. If that's the case, you should be able to plan out the whole game behind the scenes using your team and the psychic.

              This whole plan is probably on the minds of most of the players here, but I'm just covering the bases.

              In short: seer forms a hidden alliance, does not go public, and uses discretion when trying to lynch a confirmed wolf.
              lastfm
              PANDORA

              Comment

              • iggymatrixcounter
                FFR Veteran
                • Nov 2003
                • 1924

                #22
                Re: TWG XCII: Welcome Back, Wolfy!

                EDIT: sorry, day4 is the cut off day, not day5. On day5, there will be 6 players, which I'm pretty sure is a win for the wolves. Not sure how you guys rule a game when the wolves = humans during the day but it's usually a wolf win when that's the case.
                lastfm
                PANDORA

                Comment

                • argo15
                  FFR Veteran
                  • May 2006
                  • 1863

                  #23
                  Re: TWG XCII: Welcome Back, Wolfy!

                  boring game is boring. come online peeps, converse and stuff.

                  safety of FreezinIce for now.

                  Comment

                  • AC1speakerbox
                    FFR Player
                    • Jun 2006
                    • 1242

                    #24
                    Re: TWG XCII: Welcome Back, Wolfy!

                    We shouldn't be looking especially far into this.

                    It takes three wolves being inactive for the no-kill to be caused by exclusively inactivity.
                    We can assume that didn't happen. What probably happened is that at least one wolf was inactive, and at least one wolf (probably a new player) expected someone else to send the wolfing pm because they he/she was too scared to do it themselves.

                    Just a theory.
                    I'd be looking at new players.

                    Comment

                    • Temote
                      FFR Player
                      • Jun 2007
                      • 748

                      #25
                      Re: TWG XCII: Welcome Back, Wolfy!

                      But the only ones that would qualify as 'new players' are panda and freeze, both of which have shown they know what they're doing.

                      Comment

                      • Temote
                        FFR Player
                        • Jun 2007
                        • 748

                        #26
                        Re: TWG XCII: Welcome Back, Wolfy!

                        More or less, I'm willing to bank there is at least one wolf in that list I posted.

                        Also, I'm slightly leaning towards agree with Iggy's plan. (And Iggy, it'd be Day 5 kitb if it went that far. Wolves have to be above half in order for it to be an auto-win. But assuming we at least shy away from those seered green (even if we don't know who they are), we'd have a pretty decent pool of suspects by, say... Day 3? Then again, that's also depending on whether or not the confirmed ones end up wolved.)

                        Bah, I'll write this out. Time for notepad.

                        Comment

                        • AC1speakerbox
                          FFR Player
                          • Jun 2006
                          • 1242

                          #27
                          Re: TWG XCII: Welcome Back, Wolfy!

                          I don't know dude.

                          An experienced and active player would never allow that to happen.
                          All the wolves were probably just expecting someone else to do it, so nobody did it.
                          That really doesn't sound like someone who knows what they're doing.

                          We should make a list of people who haven't been on ffr in a few days, not necessarily aim. They only know they're wolves if they get on ffr and see their role pm.

                          Comment

                          • Temote
                            FFR Player
                            • Jun 2007
                            • 748

                            #28
                            Re: TWG XCII: Welcome Back, Wolfy!

                            So the people who have no posts before Night 1 ended?

                            Freeze, u84, tupa, AC, and Iggy. Unless I missed one.

                            Still looking over Iggy's plan up to day 3. There's a crapload of hypothetical branches it can take. xP

                            Comment

                            • AC1speakerbox
                              FFR Player
                              • Jun 2006
                              • 1242

                              #29
                              Re: TWG XCII: Welcome Back, Wolfy!

                              I did view the thread when the most recent post was panda's "kill ruritsu" joke, but yeah, I never got on aim or posted.

                              If you want to look at my post history, you can see that I WAS on ffr though.
                              That's what's important. I even have pop-ups that tell me when I have pm's.

                              Whether you choose to believe me or not, I wasn't inactive.

                              Comment

                              • RawrInc
                                FFR Player
                                • May 2008
                                • 54

                                #30
                                Re: TWG XCII: Welcome Back, Wolfy!

                                See i'm gonna use the forum to my advantage and check the last time every user account was active.

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