Head over to the FFR Batch Forum for all the details on how you can get your file into the game. The Artist Permissions forum section will help you find out if FFR has permission to use the song your file goes with.
All the best,
Zageron
ODIPack3 submissions (Release when graphics are done)
Re: ODIPack3 submissions (Release when graphics are done)
Earth Quake (revision) 13
accepted. it's perfect, amazingly fun file
BSpower explosion 11 13
this is now a collab between me and sonicx, accepted.
gotta catch em all
jumpstream forever unfortunately, even when the song changes it's still endless jumpstream. during the verses, choruses and the solos (except for that one 24th solo which was fun) it's just all pretty similar looking jumpstream. the file lacks variation and at the same time it's easy, and long. you did a good job stepping this pretty accurately but it didn't turn out all that great unfortunately
i like trains 11
accepted. now that was really fun, but it also lacked variation a bit, i thought it would be longer and have something different in the end, but it was good enough anyway (kinda barely though). good level of difficulty and consistent level of difficulty, fun patterns and since there was no real change in the music it also had good length.
Re: ODIPack3 submissions (Release when graphics are done)
Originally posted by dascookieman
serotonin 2008
it's too simple and boring with just the common 16ths rhythms for most of the file while being long at the same time. it just relies on being heavily layered to become challenging at all and when the rhythms repeats that much it gets reeeally tiresome to play. when i got to the middle part with the 32nds and minijacks i was like "ok cool i can just tell him to cut most of the beginning out when it gets better now and it could be accepted". but then i got to the end where i was hoping for a sick climax, and instead got the same repeatetive 16th rhythms as in the beginning for forever.
honestly i didnt expect this to be accepted but it never hurts to try
Re: ODIPack3 submissions (Release when graphics are done)
battle! team plasma
supercool and superfun. a few minor things for you to fix, the 32nds leading into the freezes in the beginning was gay, just rearrange it so that it doesn't become a minijack like that. the part in the very end was one long copy-paste of the same early part, just mix up the patterns but try to maintain pitch-relevancy and good playability, shouldn't be too hard. will be accepted after revision
jordan 13
accepted. hahaha wow, that was pretty much exactly what i expected . cool file, good job maintaining a good flow even though it's mostly just a big color note fest.
serotonin 2008
it's too simple and boring with just the common 16ths rhythms for most of the file while being long at the same time. it just relies on being heavily layered to become challenging at all and when the rhythms repeats that much it gets reeeally tiresome to play. when i got to the middle part with the 32nds and minijacks i was like "ok cool i can just tell him to cut most of the beginning out when it gets better now and it could be accepted". but then i got to the end where i was hoping for a sick climax, and instead got the same repeatetive 16th rhythms as in the beginning for forever.
lemme take you to the beach (revision)
nice job cutting the more eventful parts together. you're also doing a good job with pretty accurate stepping and good patterns that represent the sounds well. unfortunately this still ends up being a bit too simple and easy for this pack. i hope you have time to get a harder file done for the pack since i can tell you have potential!
Re: ODIPack3 submissions (Release when graphics are done)
there's arguments for both systems and I'll be fine with whatever you guys use. it wasn't like GLoVe wasn't intending for this pack to be some kind of starter pack for beginners. we can always use the NPS scale in the future.
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