ODIPack3 submissions (Release when graphics are done)

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  • Mollocephalus
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    i make u

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  • SKG_Scintill
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    Re: ODIPack3 submissions (Release when graphics are done)

    I sux @ gfx

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  • Mollocephalus
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    Originally posted by SKG_Scintill
    Not going to step anything else, want pack to release
    wont make much difference, especially if you submit a file which already has gfx *hint* *hint*

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  • SKG_Scintill
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    Re: ODIPack3 submissions (Release when graphics are done)

    Not going to step anything else, want pack to release

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  • Dj_Ossa
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    Originally posted by dascookieman
    pokemon theme
    you fucking submitted this to odi2 or odi1 5+ years ago too hahaha. i think it might even have revisions that i gave you notes about haha. it's still too repetetive boring and easy, i remember this file lol. some parts are pretty cool but after a while it just gets pretty zzzZzZzz
    I don't think that has any revisions as it was a whatever file for bboy. expect in odi4 :O

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  • Dj_Ossa
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    I just realized that I'm too lazy to make another file

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  • dascookieman
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    echo of forever (revision)
    accepted. great =)

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  • dascookieman
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    the missing faster notes in measure 24 are at second 40.449. it's actually 4 48ths into the 4th (it's not subtle....)

    in measure 25 there's a 32nd missing before that freeze, second 42.227, it's also not that subtle


    reviews:
    ambient angels
    nothing ever happened, just endless jumpstream. the stream-patterns were good and the layering was good, it also seemed pretty accurated made, but the file was much too simple and not at all challenging or the least bit diverse

    grandmaster impossible
    didn't like this very much either, also endless jumpstream. at least this one was really hard, but it's not challenging in a fun way when it's just aaaall jumpstream. and in the beginning there were minifreezes and freezes everywhere too which isn't that good in fast stream, especially not when that pretty much was the only thing that was any different from the regular streams. the 24ths at the very end was cool but the file would've had to have more stuff like that in between all the streams. i like fast streams like that but now when they make up the entire file

    pokemon theme
    you fucking submitted this to odi2 or odi1 5+ years ago too hahaha. i think it might even have revisions that i gave you notes about haha. it's still too repetetive boring and easy, i remember this file lol. some parts are pretty cool but after a while it just gets pretty zzzZzZzz

    synaptic plasticity
    accepted. terrific. wow.

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  • Mollocephalus
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    Originally posted by dascookieman
    measure 22 not sure i hear the second minijack at the end, perhaps it's just the 8th and not a 16th?
    measure 24 missing something faster before the last 4th (think it's 32nds)
    measure 25 missing something faster before the last freeze (think it's more 24ths)
    measure 27 the jack leading into this measure should only be 2 arrows long, the 4th is a different note
    measure 27 dont like that the 32nd pattern is one-handed
    measure 28 more faster notes missing right before the end of this measure (think it's more of the same 32nds)
    measure 28-30 you have a lot of jacks to the percussion, any special reason for it? it's fine
    measure 32 too many 16ths in this measure?
    measure 33 missing faster notes before the last freeze
    measure 34 dont think it's 48ths like that i think it's a 4 then a 16th+32nd before the 8th
    measure 36 the color notes leading into the freeze is megaawesome but i think it's something different than just the 24ths afterwards, sounds like some weirdass-shit
    measure 45 it's 24ths not 32nds
    measure 46-49 i can't follow this part =P
    measure 54-end it's copy-paste, i'm allergic to copy-paste!!! has all the same things as my notes for the first time around, but you also need to just mix around all the patterns to make it different.
    measure 22 - listened a bunch of times and it seems to be right this way
    measure 24 - absolutely no idea what you're talking about
    measure 25 - it's right this way, there are 24ths and then a 16th note into the holds.
    measure 27 - fixed both
    measure 28 - fixed
    measure 28/30 - fixed
    measure 32 - fixed
    measure 33 - fixed... i think?
    measure 36 - it's fine as it is
    measure 45 - fixed
    measure 46/49 - fixed
    c/p - fixed

    will submit in a few minutes!
    Last edited by Mollocephalus; 05-23-2013, 06:13 AM.

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  • dascookieman
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    Originally posted by Wayward Vagabond
    So many files no one will play
    i don't believe that!

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  • Shadow_God_10
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    Eh...What the hell I'll see if I can get another file or two in

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  • Wayward Vagabond
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    So many files no one will play

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  • Choofers
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    dat italian tiemzone

    dat italian dressing

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  • Dj_Ossa
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    Necros do you ever fucking sleep lol

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  • Mollocephalus
    replied
    Re: ODIPack3 submissions (Release when graphics are done)

    r00d

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