The Etterna Project

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  • Flossy97
    replied
    Re: The Etterna Project

    Yes, if you go to preferences.ini in the save folder, there is an option "EnablePitchRates." By default it's set to 1, but changing it to 0 will make rates not get pitched

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  • XeoStyle
    replied
    Re: The Etterna Project

    The new update in one picture .

    More seriously, as you said if you take the jack value appart it's actually accurate (like compare a jack value to another one) but really underrated compared to the others value. But well I think you already saw that ^^

    I was wondering, is there anyway to change how playing on rate sounds like? Like changing the pitch make things sounds really weird lol. Is there any option you can switch ? If not it would be cool to have one.

    But well, with the french community we all switched together to Etterna and so far we're having a really good time (and a lot of FPS jizz it's nice), really appreciate the work you guys have done it's really cool !

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  • MinaciousGrace
    replied
    Re: The Etterna Project

    huh, dunno what happened, it's fixed now though

    e: i bet i hit publish before saving draft after adding installer, i just figured it would automatically save the changes if i did that
    Last edited by MinaciousGrace; 12-24-2016, 03:09 AM.

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  • Gruzzly_Bear
    replied
    Re: The Etterna Project

    oops i made the icon really big i'll send a fixed one to mina

    ps: installer got removed
    Last edited by Gruzzly_Bear; 12-24-2016, 03:03 AM.

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  • Casey2069
    replied
    Re: The Etterna Project

    k~
    Last edited by Casey2069; 12-24-2016, 02:52 AM.

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  • MinaciousGrace
    replied
    Re: The Etterna Project

    oops, fixt

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  • Gruzzly_Bear
    replied
    Re: The Etterna Project

    yayayay its stepmania christmas

    also its gruzzly not grizzly but w/e nice update


    Sent from my iPad using Tapatalk

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  • Casey2069
    replied
    Re: The Etterna Project

    Toasty is back HYPE

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  • MinaciousGrace
    replied
    Re: The Etterna Project

    Calc Updates Abusable minijack files have been brought in line. Don't cry to me if that's what you spent all your time playing. JS downscalers now actually work properly. SSR ratings for low perce...


    tl;dr skillsets, super technical stuff is pretty badly underrated, mashable 'speed' shit is a little outta line, js stuff is more or less in line now, jacks are probably not intuitive at the moment but are working as intended (more or less)

    filters and search updates didnt make it to 0.53 and will be part of the focus for 0.54 as well as calc tweaks and (possibly) the breakdown of speed into stream/lightjs and jumpstream, and the addition of technical/jack stamina as separate skillsets

    linux support is planned for 0.54 as well

    a public dev group discord server is being setup for contributors/collaborators and people who want to sign up to test versions prior to release and throw bug reports at me directly and all that jazz - a link will follow shortly

    also read the release notes etc because any questions you have are probably answered there
    Last edited by MinaciousGrace; 12-24-2016, 02:34 AM.

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  • Dinglesberry
    replied
    Re: The Etterna Project

    Holy shit skill sets omg

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  • MyNameIsKush
    replied
    Re: The Etterna Project

    Big ups to everyone behind this for improving the quality of this game so drastically in such a short amount of time. I'm extremely appreciative to be given the optimal setting in which I can efficiently smash arrows, thank you.

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  • MinaciousGrace
    replied
    Re: The Etterna Project

    posting to confirm the above

    technically dp scores can be converted to wife under worse-case scenario assumptions (every boo is 179.9 ms etc) and technically i could convert all historic dp scores using the function to do so (i already made one for use in sorting highscorelists) however outside of accuracy scores(your player rating is very unlikely to be the product of accuracy scores unless that's all you play) this is extremely punishing

    most test cases that involved close-aas on dp j4 resulted in ~5% drops to wife converting by worst case assertion, generating player ratings from a set of converted data would result in significant under evaluation of your rating to the degree that nearly anything you play will push you up a lot

    the player rating needs only a moderate baseline of scores (couple dozen) to get a reasonable read on you, so it's not like you are at a significant disadvantage by not having scores converted due to an enforced grind requirement

    currently the conversion function is accessible via lua so if you want to display the result you can do so; if people really want the option to permanently convert dp->wife in their actual profile at the noted penalty to be used in their player rating i can make the option to do so

    ps. 0.53 later today heres a sneak preview



    nerfed


    basic skillsets


    nerfed low percent ssrs into oblivion
    Last edited by MinaciousGrace; 12-23-2016, 11:52 PM.

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  • Flossy97
    replied
    Re: The Etterna Project

    Originally posted by youngjii
    Does the player rating take into account DP scores at all, or are all my old scores with DP and no wife data ignored?
    The player rating is based on wife scores as that is what the difficulty calculator is based on

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  • Dinglesberry
    replied
    Re: The Etterna Project

    Originally posted by youngjii
    Does the player rating take into account DP scores at all, or are all my old scores with DP and no wife data ignored?
    I would imagine they would be ignored, I remember when I first installed wife I still started with no level, despite my profile having a couple thousand plays at the time, and my level only increased as I got more scores. (I'm bad and didn't move to wife earlier, #regrets :/)
    Last edited by Dinglesberry; 12-23-2016, 07:27 PM.

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  • youngjii
    replied
    Re: The Etterna Project

    Does the player rating take into account DP scores at all, or are all my old scores with DP and no wife data ignored?

    Leave a comment:

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