Ingame Song Information

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • qqwref
    stepmania archaeologist
    FFR Simfile Author
    • Aug 2005
    • 4092

    #4021
    Re: Ingame Song Information

    Originally posted by bmah
    I think the lower-level songs should be closely scrutinized as well. Most people will forget about them once they're AAAed.
    I agree. Unfortunately, upper-level players generally have no feel for where lower-level songs can be placed, so we can't really help. Since the difficulty of a song should be determined by how hard it is to people who play songs around that level, it'd be kind of silly for people with FMO AAAs to decide what's a 5 and what's a 6.

    Originally posted by psychoangel691
    Apparently you missed the point that I was making. The point was everyone wants to complain but no one wants to step up and fix it.
    On the contrary - I see people stepping up and fixing it all the time. I regularly see lists of exactly where someone would place the higher songs, and pretty recently a few people offered to put all the songs in the game into the 1-15 framework. The problem is that people on staff never agree to the fixes or implement them, so nothing goes anywhere and then it looks like nobody is putting in any effort to help.

    And I should point out that people don't make complaints about difficulties because they want to be jerks and denigrate the hard work of others. They make complaints because they think the system would be better with a certain change.
    Best AAA: Policy In The Sky [Oni] (81)
    Best SDG: PANTS (86)
    Best FC: Future Invasion (93)

    Comment

    • TC_Halogen
      Rhythm game specialist.
      FFR Simfile Author
      FFR Music Producer
      • Feb 2008
      • 19376

      #4022
      Re: Ingame Song Information

      Originally posted by qqwref
      On the contrary - I see people stepping up and fixing it all the time. I regularly see lists of exactly where someone would place the higher songs, and pretty recently a few people offered to put all the songs in the game into the 1-15 framework. The problem is that people on staff never agree to the fixes or implement them, so nothing goes anywhere and then it looks like nobody is putting in any effort to help.

      And I should point out that people don't make complaints about difficulties because they want to be jerks and denigrate the hard work of others. They make complaints because they think the system would be better with a certain change.
      bold area: typical assumptions, and borderline disrespectful

      people step up and fix things in part, and say they'll do something but never take the initiative to actually show something

      kudos to OWA and Kayla for taking an initiative, and making it known - yet, for some reason, it's necessary for people to complain about lists that are OBVIOUSLY tentative in nature

      people offered to go through 1-15 scaling, but no one ever took the initiative to show that they were willing to do the entire job. no one has agreed on that being an efficient scale, anyway. with nearly 950 public songs, a 1-15 scale won't solve any problems with overlapping in difficulty, but no one seems to realize that. you need a much more extensive scale to make a dent in contested difficulties; it's as simple as that

      EDIT: and staff isn't going to agree to half-assed changes to the game; if something is going to get done, it needs to be done in full so that the concept can be seen in its entirety - not leave it partially complete only for it to never get done

      Comment

      • qqwref
        stepmania archaeologist
        FFR Simfile Author
        • Aug 2005
        • 4092

        #4023
        Re: Ingame Song Information

        Originally posted by TC_Halogen
        bold area: typical assumptions, and borderline disrespectful
        It's not a random assumption, it's observations about things that have happened in the past.

        Originally posted by TC_Halogen
        people offered to go through 1-15 scaling, but no one ever took the initiative to show that they were willing to do the entire job.
        At least one person of the group of 3-4 did all their songs immediately, and I said I was going to do mine as soon as an admin said they'd use the system. That offer still stands (it'll take less than a day, but I'm not gonna do it just for fun), but I haven't yet seen anyone say they will implement the system.

        Originally posted by TC_Halogen
        with nearly 950 public songs, a 1-15 scale won't solve any problems with overlapping in difficulty, but no one seems to realize that. you need a much more extensive scale to make a dent in contested difficulties; it's as simple as that
        1-15 just helps fix the gigantic gaps inside difficulties from 10 to 12. It's not really intended to be a totally complete and perfect system like the 1-99 is, and there are definitely still going to be big gaps in each difficulty.
        Best AAA: Policy In The Sky [Oni] (81)
        Best SDG: PANTS (86)
        Best FC: Future Invasion (93)

        Comment

        • psychoangel691
          Retired Staff
          FFR Simfile Author
          • Dec 2004
          • 10438

          #4024
          Re: Ingame Song Information

          I guess you guys now know how staff feels when you generalize us and say we do nothing for the site, or that we're bad. Obviously I didn't literally mean everyone on the site does nothing. It was a post against those users that always have something nasty to say to those who are trying to help. But then they don't want to present a better solution to the problem.
          Last edited by psychoangel691; 09-16-2011, 02:21 PM.
          Originally posted by Charu
          My dick is good, thank you very much. It gets love and attention no matter what <3 <3 <3
          Originally posted by DaBackpack
          also a fucking helicopter is the absolute last place I'd go to find out how big my dick is
          Originally posted by Shadow_God_10
          Dawg you don't even know. It's so fuckin' small I can use a pen cap to jack off

          Originally posted by hi19hi19
          yeah I'mma go for the Rave7 route she's just perfect, stiff on the top, thin in the middle, and has a BIG THICC END that I can just jack on all night UwU best girl

          Comment

          • TC_Halogen
            Rhythm game specialist.
            FFR Simfile Author
            FFR Music Producer
            • Feb 2008
            • 19376

            #4025
            Re: Ingame Song Information

            Originally posted by qqwref
            It's not a random assumption, it's observations about things that have happened in the past.

            At least one person of the group of 3-4 did all their songs immediately, and I said I was going to do mine as soon as an admin said they'd use the system. That offer still stands (it'll take less than a day, but I'm not gonna do it just for fun), but I haven't yet seen anyone say they will implement the system.

            1-15 just helps fix the gigantic gaps inside difficulties from 10 to 12. It's not really intended to be a totally complete and perfect system like the 1-99 is, and there are definitely still going to be big gaps in each difficulty.
            1-15 doesn't fix the gap between 10-12 since you're obviously still able to classify songs has low/mid/high within each level, so at 15 points, you're still going to have borderline contests about certain songs

            and it's as I said before: no one is willing to implement something half-assed. congrats, you spent all of the time rearranging things with nobody on staff to look at it, because there are much more important things to do than re-rate files only for a scale to be redone at some point later down the line

            honestly, FFR should just implement some sort of radar similar to SM that bases stream/density/rigidity (framer counts added together) off of the highest values in the game and drop the damn difficulty scale altogether, since no one will ever agree on anything

            in the meantime - people who are working on a scale that's out of 50/100 points should keep going because it's a far stronger scale than 1-12/1-15

            Comment

            • qqwref
              stepmania archaeologist
              FFR Simfile Author
              • Aug 2005
              • 4092

              #4026
              Re: Ingame Song Information

              Originally posted by TC_Halogen
              1-15 doesn't fix the gap between 10-12 since you're obviously still able to classify songs has low/mid/high within each level, so at 15 points, you're still going to have borderline contests about certain songs
              Actually, the idea seems to fix a lot of the problems in the higher levels, without totally changing the idea of the big difficulties. There are always going to be borderline songs, but opening up the higher difficulties a bit lets you have more of a feel of what is VC, what is FMO, etc. because each difficulty is a little smaller and more focused.
              Best AAA: Policy In The Sky [Oni] (81)
              Best SDG: PANTS (86)
              Best FC: Future Invasion (93)

              Comment

              • TC_Halogen
                Rhythm game specialist.
                FFR Simfile Author
                FFR Music Producer
                • Feb 2008
                • 19376

                #4027
                Re: Ingame Song Information

                Originally posted by qqwref
                Actually, the idea seems to fix a lot of the problems in the higher levels, without totally changing the idea of the big difficulties. There are always going to be borderline songs, but opening up the higher difficulties a bit lets you have more of a feel of what is VC, what is FMO, etc. because each difficulty is a little smaller and more focused.
                fixing songs in the higher areas of one level and putting them in another is not the right way to fix borderline files with a minor scale expansion like this.

                a two point addition to the scale isn't going to solve anything because you'll still have files in the FGO/FSO range that are VASTLY different in difficulty that will end up within the same range.

                the FGO area can easily be subdivided into seven difficulties on its own (and it has been by two different people), and even then, there's still issues with files being fairly far away within a single level. just let people work on the 1-100 point scale; the difficulty scale has needed a change for a while and if it's going to be changed, it might as well be changed in a way that won't need to be largely changed in structure again

                EDIT: there are borderlines in other areas too, so this scale wouldn't be just to fix higher files, it would fix the entire thing
                Last edited by TC_Halogen; 09-16-2011, 02:37 PM.

                Comment

                • One Winged Angel
                  Anime Avatars ( ◜◡^)っ✂╰⋃╯
                  FFR Simfile Author
                  • Mar 2007
                  • 10837

                  #4028
                  Re: Ingame Song Information

                  ........well I'm just not gonna share my thoughts now because I might get banned~

                  p.s. the addendum to this post would've been my temp VC list but I'm gonna touch it up a little bit before posting anything


                  Originally posted by ilikexd
                  i want to be cucked by cirno

                  Comment

                  • LJRoX
                    Banned
                    • Mar 2005
                    • 2762

                    #4029
                    Re: Ingame Song Information

                    How the hell do you guys get banned for arguing about songs and shit?

                    Comment

                    • Netjet!
                      Sic itur ad astra
                      FFR Simfile Author
                      • Jan 2008
                      • 4701

                      #4030
                      Re: Ingame Song Information

                      Originally posted by LJRoX
                      How the hell do you guys get banned for arguing about songs and shit?
                      Very carefully.
                      RIP Steve Van Ness <3

                      Comment

                      • Plan_Bsk81127
                        snooches
                        FFR Simfile Author
                        • Aug 2007
                        • 6420

                        #4031
                        Re: Ingame Song Information

                        lol you can get banned now for being on topic?

                        Comment

                        • 00Razor00
                          FFR Player
                          • Jul 2006
                          • 3530

                          #4032
                          Re: Ingame Song Information

                          song difficulties r srs bsns


                          Originally posted by t-rogdor
                          hey buddy are you looking for a good song to step because if so i really recommend you step In Front Of A Bus

                          Comment

                          • Xx{Midnight}xX
                            FFR Player
                            • Aug 2007
                            • 8548

                            #4033
                            Re: Ingame Song Information

                            Originally posted by One Winged Angel

                            78

                            Novo Mundo
                            Heavenly Spores
                            Going On Spring Wind
                            Epidermis
                            Choprite
                            Puzzle
                            Arrogant Cobbler


                            79

                            Midnight Dragon
                            Strangeprogram
                            Grocery Escape Plan
                            Battle Theme #37
                            JULIAN
                            Largiloquent Dithyramb
                            Lawn Wake I
                            Melonman’s OP
                            Black Key Etude
                            Jeanie and Caroline
                            Rottel-da-station


                            80

                            Summer Time Perfume
                            Blue-Violet
                            Op.10 No.9
                            Kanon Medley ~Metal Wings~
                            Exciting Hyper Highspeed Star
                            Church Bells
                            Minute Waltz v2
                            Radio Heads
                            Disconnected Hardkore
                            Variations 2
                            Thrash
                            I’m Sick of Uprock


                            81

                            Nanairopanda v2
                            Kyrie
                            PianoCore
                            Clockwork
                            INFINITY Hyperspace
                            Marisa Stole The Precious Thing
                            Dance and Zeal
                            300
                            Hajnal
                            Club
                            JULIA
                            Scythe of 13
                            The Divine Suicide of K [Heavy]


                            82

                            Distorted God
                            Gaussian Blur
                            Starwolf
                            Floating Hour
                            Setsujou! Hyakka Ryouran!
                            Cinnamon Roll
                            BB Evolution


                            83

                            Master Maid
                            Perfect Cherry Storm
                            Famicom Selecta
                            Document 13b
                            Dendrite v2
                            AIM Anthem
                            Brandish Headless
                            Night and Day
                            Final Fantasy Last Battle Festival


                            84

                            Flight of the Bumblebee
                            Over the Ocean
                            RunnyMorning (SGX Mix)
                            Otaku Speedvibe [Oni]
                            Caprice
                            Piano Etude (Demon Fire)
                            Overdrive
                            Aim Burst
                            Mario Minor
                            Blindfolds Aside
                            Staring at my Spaceship

                            85

                            Dead and Direct
                            3020
                            4 Chord Touhou
                            Of course you Need and…NEED ME
                            Bloodmeat [Heavy]
                            bmv.578
                            Yorukumoryuu Yamikaze
                            Hellhounds On My Trail
                            World Tour 2004


                            86

                            Big Blue
                            October
                            Momentary Life
                            Silly Symphony
                            BB Revenge
                            Flesvelka


                            87

                            Toxiferous Dystopia
                            Skeletor
                            Eradication
                            Ripoff
                            Piano Concerto 1 ‘ANTI-ARES’ (For Kirby)
                            Piano Etude (Gymnastics)
                            He’s A Radical Rat

                            I feel as if OP 10 and Grocey should switch places on the difficulty scale here. OP10 is simple jumpstream with a difficulty jack, while GEP is a lot harder than that due to the hands and jack usage.

                            I also feel AIM and club should be in the same difficulty section, because they're almost the same thing, the difference is that club is honestly a little easier being that the jumps are way more consistent.

                            I also agree on bumping up Heavenly spores, though it's newer so I don't remember it as well as the others <.< >.>

                            Also assuming that the list of each difficulty is based off how hard hard the song is, Choprite should be right under Novo imo. Length might be there but tbh it's just a 4 minute long vc.

                            Just a few little thoughts. Sorry it's kinda late.

                            Comment

                            • stavie33
                              FFR Player
                              • Aug 2006
                              • 1925

                              #4034
                              Re: Ingame Song Information

                              Originally posted by TC_Halogen
                              bold area: typical assumptions, and borderline disrespectful

                              people step up and fix things in part, and say they'll do something but never take the initiative to actually show something

                              kudos to OWA and Kayla for taking an initiative, and making it known - yet, for some reason, it's necessary for people to complain about lists that are OBVIOUSLY tentative in nature

                              people offered to go through 1-15 scaling, but no one ever took the initiative to show that they were willing to do the entire job. no one has agreed on that being an efficient scale, anyway. with nearly 950 public songs, a 1-15 scale won't solve any problems with overlapping in difficulty, but no one seems to realize that. you need a much more extensive scale to make a dent in contested difficulties; it's as simple as that

                              EDIT: and staff isn't going to agree to half-assed changes to the game; if something is going to get done, it needs to be done in full so that the concept can be seen in its entirety - not leave it partially complete only for it to never get done
                              I've been willing and asking to do the whole job for a damn long time, it's just no one seems to want to trust me with the task, I guess they think I'm really bias in my ratings, I try to be as objective as possible, but everyone has their own opinions and ratings. But yeah, if no one has the time to do the whole thing, I always have the time. Hell, I have the time to play every song in the game again, and the lower levels twice if necessary to determine difficulties. OWA seems to be doing a good job though, we'd just have to discuss the lists he makes. Also OWA, never heard your exact opinions on my list placements, I made one for both FGO and FMO. 11Eleven may be too high, I actually don't remember it well, I just remember two really stupid walls and some one handed jump trills.
                              Last edited by stavie33; 09-16-2011, 05:56 PM.
                              It's getting better all the time
                              I used to get mad at my school (No, I can't complain)
                              The teachers who taught me weren't cool (No, I can't complain)
                              You're holding me down (Oh Oh)
                              Turning me round (Oh Oh)
                              Filling me up with your rules (Oooh)

                              Comment

                              • justin_ator
                                🥓<strong><span style="col
                                • Mar 2007
                                • 7648

                                #4035
                                Re: Ingame Song Information

                                One handed jump trills?

                                Comment

                                Working...