Ingame Song Information

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  • qqwref
    stepmania archaeologist
    FFR Simfile Author
    • Aug 2005
    • 4092

    #4246
    Re: Ingame Song Information

    I don't think we should have a high border on one difficulty and then a low border on the next, because then it implies that those two are very very slightly different in difficulty, with nothing between them. But what if, for instance, I find a song that is harder than Over the Frail Dream but easier than Aztec Templing? Or what if I think Radical Rat is harder than Frictional Nevada? Then we may have a problem placing songs. So I'd rather just use a "high-end" border for each difficulty.

    As for the VC and FMO higher cutoffs, I do feel like there are existing FMOs that are easier than the high VCs you list, and existing FGOs that are easier than the high FMOs. Songs like Novo Mundo, Choprite, Ketsarku Mozgalom, Reality, etc. have been on the high side of their respective borders for a long time, and yet are easier than many songs that are now placed on the low side. So, I'd rather consider Vertex BETA the highest VC and Piano Etude (Gymnastics) the highest FMO. I know there are currently harder songs, but I think those do a good job of reflecting what people intuitively feel is a good cutoff.
    Best AAA: Policy In The Sky [Oni] (81)
    Best SDG: PANTS (86)
    Best FC: Future Invasion (93)

    Comment

    • jimerax
      FFR Simfile Author
      FFR Music Producer
      • Nov 2003
      • 8185

      #4247
      Re: Ingame Song Information

      ok removed low-ends, put additional req songs.

      Comment

      • Frederic54
        • Nov 2007
        • 228

        #4248
        Re: Ingame Song Information

        Some suggestions :

        4 (Easy) ==> SSSG (don't know why it's still a 4 )

        8 (Very difficult) ==> MAX Forever

        11 (For Masters Only) ==> Skeletor (I'm ok with Radical and ANTI-ARES, but not so much with Gymnastics)

        Comment

        • Guest15937
          One-handed elite
          • May 2008
          • 1464

          #4249
          Re: Ingame Song Information

          5 should be Clash on the Big Bridge.
          The renegade has betrayed me.

          Comment

          • megamon88
            FFR Simfile Author
            FFR Simfile Author
            FFR Music Producer
            • Feb 2006
            • 2567

            #4250
            Re: Ingame Song Information

            FF7 Battle is one of the easiest 10s I've played. 8th note jumps, occasional 16th jumpstream and few 24th bursts don't really make this song a 10 imo. Maybe it's just because I stepped it and find everything easy about it :P (sightread AAA'd btw)

            Comment

            • rayword45
              Local Teenage Wastebasket
              FFR Simfile Author
              • Feb 2007
              • 3212

              #4251
              Re: Ingame Song Information

              My attempt:


              1 (Easiest)
              High-End - Trip To The Moon (but they're all rather similar)

              2 (For Beginners)
              High-End - Computer Dreams

              3 (Very Easy)
              High-End - 100 Bar Blackout

              4 (Easy)
              High-End - Strawberry

              5 (Standard)
              High-End - ???

              6 (Tricky)
              High-End - Legend of Zelda, Let Mom Sleep

              7 (Difficult)
              High-End - Kire Kire Mayoi, Lady's Cake

              8 (Very difficult)
              High-End - Max Forever, Jurs OP if MF is given that necessary bump

              9 (Challenging)
              High-End - Dazzling Soul, elegante

              10 (Very Challenging)
              High-End - Counter-Strike Gun Sounds

              11 (For Masters Only)
              High-End - Blooddrunk, Piano Etude (Gymnastics)

              12 (For Guru's Only)
              High-End - Revolutionary Etude, Eclipse (Solar)
              The above post has a 50% chance of being useless. Potentially. Maybe.

              BEST AAAs: WANDERLUST, Pandora, Necropotence, Mourning The Lost, Eradication, Feldschlacht

              Hey, we need some users on this site. Please join.

              And if you have not recommended any albums yet, do so. Please. I have a goal to reach. Here.
              NO WAIT THAT SHIT'S OLD GO HERE INSTEAD.

              Comment

              • hi19hi19
                lol happy
                FFR Simfile Author
                • Oct 2005
                • 12194

                #4252
                Re: Ingame Song Information

                Indo No Sobaya- Definitely not an FGO. Only remotely hard thing is the jumptrills halfway through and maybe the jacks at the end, but that's no harder than many FMOs (i.e. I personally think it's easier than NEED ME)

                Move it to 11.


                Comment

                • Xx{Midnight}xX
                  FFR Player
                  • Aug 2007
                  • 8548

                  #4253
                  Re: Ingame Song Information

                  I agree it's more of an 11 than a 12. It's lame jacks and a few obnoxious jumptrills. The Anti Ares Kirby FMO is a lot harder. The D4 fmo is A LOT harder than this one.

                  Comment

                  • bmah
                    shots FIRED
                    Profile Moderator
                    FFR Simfile Author
                    Global Moderator
                    • Oct 2003
                    • 8448

                    #4254
                    Re: Ingame Song Information

                    I only looked at the replay, but Try to Star is almost certainly a 10, and not an 11. Just find a harder 10 with a similar feel, such as Run Through the Stream of Time (not even a borderline 10), and I'm sure they're more challenging to AAA or FC. The trills in this song doesn't appear to be enormously problematic.

                    Comment

                    • Xx{Midnight}xX
                      FFR Player
                      • Aug 2007
                      • 8548

                      #4255
                      Re: Ingame Song Information

                      I imagine None Would Escape and Vertex Beta and the like would be more difficult than Try to star from the looks of it.

                      Comment

                      • TC_Halogen
                        Rhythm game specialist.
                        FFR Simfile Author
                        FFR Music Producer
                        • Feb 2008
                        • 19376

                        #4256
                        Re: Ingame Song Information

                        Originally posted by bmah
                        I only looked at the replay, but Try to Star is almost certainly a 10, and not an 11. Just find a harder 10 with a similar feel, such as Run Through the Stream of Time (not even a borderline 10), and I'm sure they're more challenging to AAA or FC. The trills in this song doesn't appear to be enormously problematic.
                        Was going to post this, but looks like someone beat me to it. Try to Star is a mid 10, max, from looking at the chart.

                        Comment

                        • hi19hi19
                          lol happy
                          FFR Simfile Author
                          • Oct 2005
                          • 12194

                          #4257
                          Re: Ingame Song Information

                          Yeah TtS felt like a mid/high 10 rather than an FMO when I played it. It's rather fast but the transitions are excellent, and the trills are not too much of a problem.


                          Comment

                          • Xx{Midnight}xX
                            FFR Player
                            • Aug 2007
                            • 8548

                            #4258
                            Re: Ingame Song Information

                            It's also fun as all living hell

                            Can't forget that

                            Comment

                            • jimerax
                              FFR Simfile Author
                              FFR Music Producer
                              • Nov 2003
                              • 8185

                              #4259
                              Re: Ingame Song Information

                              changed TTS. Indo can be FMO, more opinions/statistics.

                              Comment

                              • hobgoblinpie
                                FFR Veteran
                                • Mar 2008
                                • 161

                                #4260
                                Re: Ingame Song Information

                                I reckon Sexplosion should be a 9. It has some 'tricky' parts (the fast staircase sections spring to mind), but the jacks really aren't all that hard, and I would posit that 'Can Can (Piano Version)' (A VC file) is actually a harder file to FC & AAA.

                                Also, I agree that Indo should be an FMO. I just tried it, and I couldn't get an FC on it (my keyboard doesn't like working fast or hitting quads), but it definitely didn't feel as hard as most FGOs that I've played, and definitely felt more in line with Mid-High FMOs.
                                Last edited by hobgoblinpie; 12-22-2011, 04:23 PM.
                                1st in D1 - Tc_Halogen's Halloween Tournament (2011)

                                6th in D2 - FFR Official Tournament 2011

                                FFR Rivals: Zekramcross and magicturbo

                                Best AAA's: Yoshi's Cookie, Seven, Gaussian Blur 3 (All 9's)
                                80%of all Public Songs FC'd - 02/01/2012

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