1) buttonkiller,
. Use it, don't spam.
2) To add to what Afrobean said: it's not that Tass is great at forming alliances or anything. The only reason going to Tass will bring you a great alliance is because everybody goes to Tass. I went to Tass because I hadn't really talked to anybody else in TWG while in a game, so I figured I'd go with somebody familiar that I might have some idea about. I went to Afrobean as well because I know him best of all the TWG players. I didn't reveal myself to Tass just because he was Tass, I did it because he was familiar. I suggest you all familiarize yourself with other players. If we can read each other better, we can trust each other better rather than just go to Tass.
3) Tass hosting looks to be a great solution. His idea is made to bring humans together (I don't know how the game will be, but it's worth a shot). Actually, any idea other than the norm seems to look good now. This was probably the best TWG yet, and I think it's not just the great story, but the new roles and different approach the game took. We should start experimenting more. May be some games will fail miserably, but it's worth a shot, no?
2) To add to what Afrobean said: it's not that Tass is great at forming alliances or anything. The only reason going to Tass will bring you a great alliance is because everybody goes to Tass. I went to Tass because I hadn't really talked to anybody else in TWG while in a game, so I figured I'd go with somebody familiar that I might have some idea about. I went to Afrobean as well because I know him best of all the TWG players. I didn't reveal myself to Tass just because he was Tass, I did it because he was familiar. I suggest you all familiarize yourself with other players. If we can read each other better, we can trust each other better rather than just go to Tass.
3) Tass hosting looks to be a great solution. His idea is made to bring humans together (I don't know how the game will be, but it's worth a shot). Actually, any idea other than the norm seems to look good now. This was probably the best TWG yet, and I think it's not just the great story, but the new roles and different approach the game took. We should start experimenting more. May be some games will fail miserably, but it's worth a shot, no?





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