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08-18-2023, 12:50 PM | #1 |
"The Quebec Steparatist."
Join Date: Feb 2011
Age: 33
Posts: 1,954
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TWG 207: The Legend of Heroes: Trails of Cold Steel (side-episode) [GAME THREAD]
Hello students~ It is I, your awesome instructor, Sara Valestein! *winks* You'll all be taking part in a military exercise together. I won't bore you with the details, but if you're interested in more than the essentials, I suggest you look at the next post! As for what matters more directly to you right now, you can find everything you need to know right here! (OOC: The concept is that I'll write the fanfiction to reflect events from this game. The following "chapters" will only be revealed during postgame. I assume not a lot of people will care, but if even one of you does, it will be worth it! Praise Falcom.) TLDR Character roles: Machias: Checks alignment. Dies if visits armed Laura. Gaius: Watches himself every night and MUST name the player he was informed about in the first post of the next day. Has a one-shot vigilante bullet (vulnerable to Laura), doing it cancels emcee powers for the night. Laura: Eliminates anyone who visits at night (except Crow (if he's seducing only) and Rean, as well as Jusis) if she chooses to sleep with her sword. Immune to strongman kill (if her power is active). Jusis: Can jail if there is no lynch. During the night, can anonymously question the player before deciding their fate. If he is killed or roleblocked, the jailing still happens, but the killing is cancelled. Elliot: Protects the target (or dies to Laura). Cannot select the same target twice in a row. Cannot protect himself. Millium: Knows everyone's precise flip, taking her out wins the game for scum. Alisa: Can force unvote everyone and thunderdome the two players of her choice. (1 shot only) Crow: Roleblocks the target (including Laura). Fie: Knows if any scum-aligned player has been alignment checked by Machias. If she performs the kill, delays cardflip by a day (except Millium). May instead conceal a teammate's death (or her own) for a day. Emma: Forces a player to state their identity on the next day. This does not count as visiting. (2 shots only, not on consecutive nights, not on N1) Rean: Partners with another player of his choice and they both must survive until endgame to win (He joins the alignment of the chosen player as far as player count/alignment checking is concerned). One thing to mention: If Rean partners with Millium, Millium stays in the game if Rean is eliminated. Scum team: Has a single strongman hit (ignores all nightkill protection). The exercise will start at 0h01, Saturday, August 19th. Do not post until then!~ Oh, and you should receive each of your IDs shortly. You'll need them for our trip. Don't lose them! Notes: [19-08-23 0:02 AM] Sunfan and I just disagreed on how to handle parity situations. I decide that so long as there are active powers that can still be used strategically to slow down scum teams, the game will go on. If there are no such powers still in play, then the game will end. If Sunfan is right and you guys hate this I will buy him something after the game. [19-08-23 11:29 AM] I've never rolled wolf as a player so I had no idea this was a thing, but it was brought to my attention that scum-aligned players aren't always supposed to use scum chat during day phases, at least not unless specified. I ultimately decided to allow them to use it, and I'm letting you all know of the fact that from now on, their chat will be active at all time. [20-08-23 9:44 PM] Players may insta "no lynch" while the jailor is alive. [21-08-23 11:02 PM] The description for Jusis mentionned that he could not kill on N1. This is an error. It was originally this way because this setup had a night start. Since this game was changed to have a day start, it no longer applied, but the edit slipped through the cracks. [22-08-23 1:26 PM] While the OP never stated it, yes, scum chat is indeed disabled for jailed wolves. I apologize for the confusion.
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Last edited by Hateandhatred; 08-23-2023 at 11:12 PM.. |
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