TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
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Originally posted by JohnRedWolf87Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows
All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games
(Click the arrow to see the rest)
Originally posted by Vendetta21All in all I would say that Charu not only won this game, his play made me reconsider how I play it. -
Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
I mean that's an absolute worst case scenario
point is there are likely going to be a lot of anti-town tomorrow and that's when we really need to start lynching them (compared against a Zenith lynch tomorrow)
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
I actually have no idea what to do about lurker
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
hey storn are you town aligned?
pikakirby123 reincarnated


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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
I mean with lurker being hated, we're in a really crappy situation even if we lynch Zenith
we can't avoid the situation where lurker makes it to the final 3 if the final 3 happens and then it's gg
and I pretty much refuse to waste two lynches on lurker and zenith
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
is it really best to leave them both alive?
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
something's kind of weird about this post, maybe freaky didn't understand the set-up or maybe it's a slip because there's a solid chance of lynching someone non-human in this setup on pretty much a coin flip
dbp do you think we should lynch freaky? if you already answered this question then sorry I just woke up and am starting to reread what I missed
pikakirby123 reincarnated


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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
ugh freaky's posts just seem so lazy and out of place, but I don't like lynching people who aren't here
pikakirby123 reincarnated


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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
not sure about freaky in particular, but a lynch outside of zenith/lurker might be goodsomething's kind of weird about this post, maybe freaky didn't understand the set-up or maybe it's a slip because there's a solid chance of lynching someone non-human in this setup on pretty much a coin flip
dbp do you think we should lynch freaky? if you already answered this question then sorry I just woke up and am starting to reread what I missed
someone said that the wagon "wasn't pure" but remember that an impure wagon can still lynch an antitown in this game
I think there's a solid chance that if freaky flips cult leader or wolf, the opposing faction is on that wagon already
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment
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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
Alright, I think I got a solution.
Here it comes.
Y'all ready for this controversial suggestion?
...Okay...
We should work with the non-anti-town 3rd parties this game (which means keep Zenith alive plz). The way I see it, if we lynch for both 3rd parties and wolves, we would definitely lose because 3rd party town sided folks would want to naturally stay alive (or die... lmao) as they need to which puts town further into the risk of losing hard.
The wolves can always kill us, even if there's one left. The only third party fuck we would need to fear is a possible SK which we certainly won't know until tonight. I mean yeah, if there's a cultist running around, that would be scary, but all we would need to do is keep lynching until the cult is deado. Not to mention we probably have a PR out there that can check someone and have a higher chance of getting a check that's not town.
Actually...
YoshL, if the Doctor protects someone from being culted, what would happen? If the doctor can block Cult shit, then we have even more room.
In order for this to work, we need the other non-anti-town 3rd party to agree with us. So that would be... the Jester, right?
If we can get a Jester on board and make a truce, we'll agree to lynch the Jester late game IF AND ONLY IF we can allow it (since we, again, don't know if there even is a cult guy running around here).
...
To be honest, if the doctor can't block cult shit, this is very much not a town sided game at all, lmao. Us townies are going to have a shit time staying in the game if there's a Cult on the loose AND a SK on the loose.
But I guess all of this depends on what happens during the night, huh?
Originally posted by JohnRedWolf87Charu the red-nosed Snivy
Had a very shiny nose
And if you ever saw it
You could even say it glows
All of the other Snivies
Used to laugh and call him names
They never let poor Charu
Join in any Snivy games
(Click the arrow to see the rest)
Originally posted by Vendetta21All in all I would say that Charu not only won this game, his play made me reconsider how I play it.Comment
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Re: TWG CXXXIX (139) - Intro to Bastard++ [Game Thread]
and actually, an impure wagon might even be a good sign for all we know (on D0)
Originally posted by Moogyno one caresOriginally posted by TWG Dan Hedgehogthere are 743 matches for hedgehog suicide on deviantart
that's kind of a sad statisticComment









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