On the subject of Toxicity/Community Check-in (TWG)

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  • Funnygurl555
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    ok but hear me out my idea about having someone sit down is EASY. it doesn't necessarily CHANGE group culture, and it would help retain newbies

    y'all we used to have coaches for the jtwg'ers we can do this

    ok one more thing: y'all the whole not listening/acknowledging newbie reads stuff like actually stunted my twg game. i took a break for a bit and played on other sites and i found that when i was assertive with my reads i was much better than i thought i was.
    that really broke my heart when i figured that out
    so anyways i hate that some players (like ya girl) are routinely ignored. y'all can ignore me though 'cause like i'll just win as a wolf again but don't do it to other people. thanks
    Last edited by Funnygurl555; 10-20-2020, 11:53 PM.

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  • Funnygurl555
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by Bolth mannn
    Like it’s a theoretically good idea, but would the role of the vet in this instance be what a mod or hosts job would normally be?
    host, no, because the host knows game information
    mod? perhaps, but what if the mods want to play the game. you can't rely on a few people doing it all the time

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  • Shadow_God_10
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    If we're all STILL saying "what's the point of this thread?" then the last 100+ posts have been completely fucking useless, including my own.

    All of us are in a giant hamster wheel and we're going nowhere.

    Leave a comment:


  • Funnygurl555
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by roundbox
    Why this thread? It just feels like we're putting Lewdy, Lar, and Xel on display. Why not talk to them in private? Why does this have to be aired out here with people taking potshots and low blows?
    this thread isn't about them three though. like i only brought shadowgod into the mix because i was like "hello this is a community thing." i don't mean to come off as defensive though, eh. i just don't think the issue is a few players toning it down. y'all are saying that the community's improved, which, sure. i wasn't really around from 2015-2017. i didn't see how bad things got if they did get bad. but what i've noticed from 2018-2020 is it feels /worse/

    The thread started off by proposing adding another mod. Now we're up to adding two more? Where did this come from? It seems like conversations going on outside of this thread are influencing decisions and not what's being discussed here. I feel like what I'm saying is falling on deaf ears.
    lmao beats me man i never know what's going on

    -What is the idea moving forward? This is still not clear. I've only heard "more mods," but what specific aspects of behaviour or code of conduct content is being pondered?
    i think we should have some BASIC RULES
    some COMMUNITY SUPPORT
    some OUTREACH thanks

    -To achieve meaningful change, first, you must have acknowledgement. After that, you can discuss solutions. I don't feel like we've hit either of these stages.
    i'm like unpleasantly surprised that most people don't see an issue with the twg culture here. it's whatever though. i mean, if y'all are satisfied with how things are going then maybe no change has to happen

    im just saying the community will continue to shrink lol

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  • Bolth mannn
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by Funnygurl555
    hey i mentioned havin a vet on standby for SUPPORT thanks
    Like it’s a theoretically good idea, but would the role of the vet in this instance be what a mod or hosts job would normally be?

    Leave a comment:


  • Bolth mannn
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by roundbox
    Now, can we try and engage some of the points I've made? I feel like things are moving forward without nearly any consideration of my contributions.
    -We've agreed unanimously as a community when certain people are stepping far out of line
    -Overt rudeness and harshness, I feel, has decreased
    -As a previous offender, I pointed to my downward trend of spiciness. Deadchats, as they stand, are breeding grounds for personal attacks.
    -Getting heated and emotional is anticipated in a longer game. How do we draw the line to moderate this? Is it even something we can define?
    -Implicit bias controls the hierarchy of vote/read importance. There is a clear divide in newness/experience. Perceived skill/lack of skill. Male/female or other. As someone who occupies the beneficial side of all these equations, I look back on situations where I've not believed someone's read or taken as seriously as another due to some of these.
    - Agreed
    - Possibly, I cant accurately confirm. As a relatively new player, I often find a lot of the conversations as still unnecessarily harsh
    - I’ve noticed a downward trend in a lot of players, in all fairness, which I see as a positive thing
    - I don’t believe it is something easily defined, which is why I suggested something to do with personal attacks, as there’s no need for a space for those on a problem solving game
    - I personally find this the biggest issue, but as you’ve sort of stated, it’s only something that can be tackled on an individual level, not by the mods

    For the record, two extra mods is potentially too many, but I don’t really know the background or reasoning why or even who is a current mod other than sunfan

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  • Funnygurl555
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by Bolth mannn
    No ground is being made because the people who the thread is targeting are refusing to find fault in their ways and the people who recognise the problem aren’t able to identify a realistic solution.

    I really echo what Makilaz has been suggesting, and agree a lot with what Roundbox posted as well.

    Could it be as simple as disallowing personal insults? I’m sure there’s negatives to this too, but for sake of coming up with a tangible solution, I’ll start here I guess.
    hey i mentioned havin a vet on standby for SUPPORT thanks

    Leave a comment:


  • Bolth mannn
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by mellonxcollie
    yet twg posts are toxic
    ..

    Leave a comment:


  • roundbox
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Got crossposted but whatever I'm bed

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  • mellonxcollie
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by Bolth mannn
    the people who the thread is targeting
    yet twg posts are toxic

    Leave a comment:


  • Shadow_God_10
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by Bolth mannn
    No ground is being made because the people who the thread is targeting are refusing to find fault in their ways and the people who recognise the problem aren’t able to identify a realistic solution.

    I really echo what Makilaz has been suggesting, and agree a lot with what Roundbox posted as well.

    Could it be as simple as disallowing personal insults? I’m sure there’s negatives to this too, but for sake of coming up with a tangible solution, I’ll start here I guess.
    This begs the question of "what's a personal insult?" which is a can of worms that I'm sure no one really cares to open.

    Like generally saying "You're an idiot, lmao" is not an insult

    Telling someone "Your IQ is so fucking low, I'd have to give you a shovel and three weeks in order for you to find a single point" is an insult.

    Leave a comment:


  • roundbox
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    I feel like very little has been done in engaging with my post. Let me roll my sleeves up a bit

    First, for those that did respond: thanks. FG, to answer your question, pointed and cutthroat play used to be the rule, not the exception. Over time, I feel like it's become the exception, not the rule of general player behaviour.

    Now, can we try and engage some of the points I've made? I feel like things are moving forward without nearly any consideration of my contributions.
    -We've agreed unanimously as a community when certain people are stepping far out of line
    -Overt rudeness and harshness, I feel, has decreased
    -As a previous offender, I pointed to my downward trend of spiciness. Deadchats, as they stand, are breeding grounds for personal attacks.
    -Getting heated and emotional is anticipated in a longer game. How do we draw the line to moderate this? Is it even something we can define?
    -Implicit bias controls the hierarchy of vote/read importance. There is a clear divide in newness/experience. Perceived skill/lack of skill. Male/female or other. As someone who occupies the beneficial side of all these equations, I look back on situations where I've not believed someone's read or taken as seriously as another due to some of these.

    I don't know. That's really how I feel at this point. This whole thing just feels like decisions are being made in the background without too much being said in this thread. My understanding is that at least one person in the game had a bad time. Maybe this is wrong, but work with me here as I'm in the dark. There are absolutely, unequivocally, zero problems with someone having a problem with another user's behaviour. I've had chats with TWG mods about individual players, so I've been there. However, this was dealt with in private. Why this thread? It just feels like we're putting Lewdy, Lar, and Xel on display. Why not talk to them in private? Why does this have to be aired out here with people taking potshots and low blows?

    The thread started off by proposing adding another mod. Now we're up to adding two more? Where did this come from? It seems like conversations going on outside of this thread are influencing decisions and not what's being discussed here. I feel like what I'm saying is falling on deaf ears.

    -What is the idea moving forward? This is still not clear. I've only heard "more mods," but what specific aspects of behaviour or code of conduct content is being pondered?
    -To achieve meaningful change, first, you must have acknowledgement. After that, you can discuss solutions. I don't feel like we've hit either of these stages.

    I don't want FFR to die. Hell, I submitted a 13 player game to Freezin earlier. Please, someone, elucidate me.

    Leave a comment:


  • Bolth mannn
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by mellonxcollie
    what ground has been made in this thread realistically?

    I still don't get what the actual problem is, or the solution being proposed

    this honestly just seems like drama at this point ngl
    No ground is being made because the people who the thread is targeting are refusing to find fault in their ways and the people who recognise the problem aren’t able to identify a realistic solution.

    I really echo what Makilaz has been suggesting, and agree a lot with what Roundbox posted as well.

    Could it be as simple as disallowing personal insults? I’m sure there’s negatives to this too, but for sake of coming up with a tangible solution, I’ll start here I guess.

    Leave a comment:


  • Shadow_God_10
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by the sun fan
    I mean like
    its a hard question to answer, and it'll still always be vague

    but I do want a general shift towards just being decent people inside the game, that's the simplest way I can put it
    Does this involve more memeing or less memeing?

    I am serious about my Rias Gremory post.

    Leave a comment:


  • the sun fan
    replied
    Re: On the subject of Toxicity/Community Check-in (TWG)

    Originally posted by roundbox
    Fair enough. Wasn't meaning to misrepresent anything in my post.
    He was still agreed upon as being too much by the community.



    Can you tell us what you mean by "move forward with"? It's still a bit vague.
    I mean like
    its a hard question to answer, and it'll still always be vague

    but I do want a general shift towards just being decent people inside the game, that's the simplest way I can put it

    Leave a comment:

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