Re: On the subject of Toxicity/Community Check-in (TWG)
ok also to be honest idk of an optimal way to enforce rules around toxicity. but i think laying down some ground rules would reduce incidences of harsh behavior. and i also don't know what those rules should be 'cause apparently compared to all y'all i'm a wuss and think things are MUCH MEANER THAN THEY ARE like i haven't been told that by ppl already but it's whatever
at the heart of this issue isn't a lack of rules though it's a culture problem and imo we have to reach a consensus on how to move forward
On the subject of Toxicity/Community Check-in (TWG)
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Re: On the subject of Toxicity/Community Check-in (TWG)
yeah this grinds my gears as wellOne aspect of our culture that isn't necessarily accommodating, I think, is something akin to an "old boys club," where only a certain sect of users are taken seriously in-game (and out-of-game, too). I know I belong to this since people frequently take my reads with more than a grain of salt instead of moving past them. I know that this post will be taken seriously, so that's why I think it's important for me to respond.
I think certain vets here and new users have a bias pressed against them for possible reasons of inexperience, lack of results, user demographics, or general lack of trust. For new users, I think the inexperience and trust stand out, and for veteran users, I think demographics and results stand out. I know I'm guilty of making judgment calls on people's reads because they've had a trend of being wrong. I've glanced past certain users because I perceived their skill to be low. I feel like I've improved on this and judged less, but implicit bias is hard to move past once someone has said something that rubbed you the wrong way at one point. One example that I feel stands out is Lar. When Lar first started, he had his Lar method of analyzing votes and whatnot, and I know he was the subject of some lines of ridicule. His method didn't seem to get results, and it seemed like he was a one-trick pony that was constantly or mostly wrong. However, I think Lar is a beast at the game now. I do think he is taken more seriously now, but he has results that got him out of that social rut. Some people are not as fortunate and have a hard time posting and being taken seriously. I think this is an issue that should get some attention as well.
wait whatSo, I think the calls on toxicity come from something I'm seeing as an exception and not the rule. TWG culture, I feel, was much more cutthroat and hostile previously, and I divulged examples from my past to describe the culture and what was deemed acceptable or reasonable behaviour in the past (in addition to the bans on unacceptable behaviour). On the whole, I think people are much less rude than before. If people are exceptionally rude now, I think they're standing out rather than being a part of the norm. As a community, we've banded together against poisonous behaviour. I think we've come a long way.Leave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
i finally dictionary.com'd toxic and ima have to say....... no, because the qualifier "extremely" is too muchMML is tough to play with though, I do agree. His bites when I played with him in the heat of the moment are super stressful. I agree he should've been WAAAAAAAAY calmer with the new player than he projected, that is a valid critique for him last game.
But did he reach toxic levels though?
"extremely harsh, malicious, or harmful"
if we take the extremely out though then yeah fits the bill
but one person doesn't ruin the atmosphere of a game. i think it would be beneficial if others toned down too. idk why no one was bringing up this happening all game
Well now since we've crossed this bridge, you can kindly fuck off with any notion of my being a third party. You can fuck off with me saying I'm dodging the issue. I literally don't give a fuck about the Alien. You can fuck off with not voting, I'm of the opinion that both wagons were garbage, glad to know no one asked me about why I didn't vote until JUST NOW.
Holy fuck get out of this tunnel you're in Larissa multiple people thing. thanksLeave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
My two cents:
This probably won't be my only post on the matter, so don't expect me to cover everything.
To preface, I have not read the most recent game. I'm not attempting to minimize people's feelings or experiences, so if I say something presumptive about the recent game, assume it's at its face: presumptive. I am speaking on behalf of my own experience here.
Speaking as a general trend for FFRTWG, I would say hostility has been decreasing over the years. I firmly believe that what is perceive as toxicity and hostility has trended downward. I will make a few reference points of recent memory where bouts of toxicity have been tangible.
-Adam being force replaced as a result. Most people agreed his posts were disgusting (pretty sure they were re: someone's mental health, and therefore crossed the line being too personal
-rzr being super banned not only for cheating, but lying, making excuses, and insulting his way through the situation. The super ban came from the discussion afterwards for posts he directed towards choof which were personal and disgusting in nature.
These have had visible consequences. We recognize and agree across the board when someone is being overtly harmful to the community and/or specific people. However, these examples stand out since something was done. To not point the finger at anyone, let me bring in some scenarios where I might have been perceived as hostile. Take note that I have not been banned or reprimanded for any of my posts.
-See postgame for the most recent FE mystery game. IIRC, this is where I absolutely unloaded on Freezin for "being on a fucking high horse," insinuating that he was being pretentious and dismissive. I called people "fucking idiots" for their inability to play and solve mystery games. I'm pretty sure this can be construed as saying FFR sucks at mystery games.
-Deadchats. Most of these logs have been purged from existence, but I think deadchats are where other players and myself have been overly critical. This leads to some nasty posts at times, and I know I've tossed my share of "town is being so fucking stupid" or "x has shitty play this game."
-I'm pretty sure I went off on Red Blaster pretty hard after Mashi/DBP wolf team convinced him to vote for me/plop.
As I mentioned, I have not been reprimanded. For the first example, I know I apologized within the thread after cooling down. This brings me to my next point that has been acknowledged in the thread. Emotions run high. Games can last week's, especially large ones where things can really get down to the wire. A game with 24 people takes longer than 9 people, and by the end of a 24-person game, things get intense because you don't want to let your teammates or yourself down. Most people don't want to go so far just to lose. It's hard not being heard. When it comes to moderating this, how do you even measure and enforce emotions running high? Imagine someone's behaviour is labeled toxic. Can they lob emotions as a potential explanation, or is that going to be the only way people respond to accusations, and it becomes an excuse? This line of logic is a bit hyperbolic, admittedly, but I think it taps into measuring the "how do we deal with saying it was emotion" vs "said without emotions running high." I think it's impossible to distinguish perfectly.
One aspect of our culture that isn't necessarily accommodating, I think, is something akin to an "old boys club," where only a certain sect of users are taken seriously in-game (and out-of-game, too). I know I belong to this since people frequently take my reads with more than a grain of salt instead of moving past them. I know that this post will be taken seriously, so that's why I think it's important for me to respond.
I think certain vets here and new users have a bias pressed against them for possible reasons of inexperience, lack of results, user demographics, or general lack of trust. For new users, I think the inexperience and trust stand out, and for veteran users, I think demographics and results stand out. I know I'm guilty of making judgment calls on people's reads because they've had a trend of being wrong. I've glanced past certain users because I perceived their skill to be low. I feel like I've improved on this and judged less, but implicit bias is hard to move past once someone has said something that rubbed you the wrong way at one point. One example that I feel stands out is Lar. When Lar first started, he had his Lar method of analyzing votes and whatnot, and I know he was the subject of some lines of ridicule. His method didn't seem to get results, and it seemed like he was a one-trick pony that was constantly or mostly wrong. However, I think Lar is a beast at the game now. I do think he is taken more seriously now, but he has results that got him out of that social rut. Some people are not as fortunate and have a hard time posting and being taken seriously. I think this is an issue that should get some attention as well.
So, I think the calls on toxicity come from something I'm seeing as an exception and not the rule. TWG culture, I feel, was much more cutthroat and hostile previously, and I divulged examples from my past to describe the culture and what was deemed acceptable or reasonable behaviour in the past (in addition to the bans on unacceptable behaviour). On the whole, I think people are much less rude than before. If people are exceptionally rude now, I think they're standing out rather than being a part of the norm. As a community, we've banded together against poisonous behaviour. I think we've come a long way.
One last note: what is the definition of toxicity we are looking to draw and create rules about? What's off the table? Some more objectivity here would be appreciated (yes, I get we're dealing with a topic with subjectivity in its rulings). Like Charu is saying, does it cross the line of toxic? How do we know if it did/didn't? Were emotions running high? I provided some solid examples of what the community agreed upon as "too far," and would like to see discussion shift towards that in addition to my points about bias.
TL;DR
read my postLeave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
Why am I up analyzing this, uuuuugh. I should be sleeping for work this morning.
Work is gonna suuuuuuuuuuck.
...
I think this is my mini-TWG. I've starved myself so long for analyzing that I'm using this thread as a means to crack the toxicity case.
MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMM, YEEEEEEEEEEEEEEEEEEEEEEAH!Last edited by Charu; 10-19-2020, 11:27 PM.Leave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
MML is tough to play with though, I do agree. His bites when I played with him in the heat of the moment are super stressful. I agree he should've been WAAAAAAAAY calmer with the new player than he projected, that is a valid critique for him last game.
But did he reach toxic levels though?Leave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
That is one of the "too strong" posts, yeah. It's not particularly insulting though unless the player laying out how they read a player's reactions was insulting.
This is what I mean when I said aggressive playstyles inevitably leads to hurt feelings when they probably didn't mean it.
My view of toxicity in TWG (Or games like this) are what I described. Being an aggressive poster does not inherently make you a toxic player. However, just being aggressive has its issues as you know from me and others. Feelings get hurt and whatnot when you may not have intended to hurt feelings (keyword, MAY).
It's just inevitable with that playstyle, there's no changing it outside of forcing yourself to not be yourself.Leave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
anyways if you talked to bug postgame it becomes p obvious that they were affected by how people posted this game. even if you think, "oh that's not too bad," it was bad enough that bug doesn't wanna play another game
our one newbieLeave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
im back
Oh a confident player now are we?
Only responds when you think I left the thread eh?
Can't answer basic bitch questions about their own viewpoint
Such an asset to town ain'cha?
Know that Confirmed Town (what Haku is parading you as) has more of a responsibility to lead and be bold, since the rest of the game shouldn't be questioning your motives. You wanna let Haku bail your ass out you better act the part all the way.
Out for real, go ahead and make a snarky comeback I'll let you have the next one for free. Probably the last noteworthy thing you 'll post this phase anywayLeave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
it didn't take me too long to find this
someone calling me cocky and unhelpful when i'm dipping my toes in the water would hurt my feelings
edit:
you know i'm still waiting on xel's response so i hope he returns to threadLast edited by Funnygurl555; 10-19-2020, 11:00 PM.Leave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
I somehow missed this, oops.mml, if it helps, i think what really gets to people is when what you say is disproportionately mean compared to what someone else says. like bugkid was p darn nice in the game but you were insulting them
i hope this thread doesn't make you wanna leave though. i actually really like playing with you and your posts don't get on my nerves personally 'cause i know you don't really mean them
I know it ain't directed at me, but after glancing at the game that just ended to see if there was a connection between this thread's creation to then.
MML posts are aggressive and are meant to pressure players as he said in this thread. There was actually very few posts I would deem "too strong" coming from him this game. Yes, I went through every single post he made in that game to see if your post had merit.
In fact the only quote I can share that might've been an insult was this.
Which was directed at bug and it was a little insult too, not a big one that would stir up personal drama. Of course that entirely depends on how bug interpreted it
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I'm just trying to figure this out, don't mind me!Last edited by Charu; 10-19-2020, 10:47 PM.Leave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
Gonna throw in my two cents here because fuck it, I can.
I've been playing with you guys for a little over a year now, and I've been having a blast, despite my inexperience.
Emotions can run a little rampant in a game involving lying through your teeth and deceiving your friends for a period of two to three weeks. This is all well and good, but if I'm being honest here, I have not once seen a drip of toxicity from this community.Leave a comment:
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Re: On the subject of Toxicity/Community Check-in (TWG)
*strokes beard*
I see...Last edited by Shadow_God_10; 10-19-2020, 09:43 PM.Leave a comment:
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