FFR Community Pack III (Submissions Open)

Collapse
X
 
  • Time
  • Show
Clear All
new posts
  • #241
    FFR Player
    moches
    • Aug 2005
    • 3996

    Re: FFR Community Pack III (Submissions Open)

    Originally posted by operationstrawbarry
    If I didn't have this problem Im having with my SM files, you guys would be rejecting 5 of my files.

    Still working on this bull****... Moches... check ur damn PM.
    Too bad I don't have SMO... -.-

    Comment

    • #242
      FFR Player
      operationstrawbarry
      • Apr 2004
      • 802

      Re: FFR Community Pack III (Submissions Open)

      Originally posted by moches
      Too bad I don't have SMO... -.-
      Grounded again?

      Comment

      • #243
        FFR Player
        moches
        • Aug 2005
        • 3996

        Re: FFR Community Pack III (Submissions Open)

        Originally posted by operationstrawbarry
        Grounded again?
        Pshaw, you wish. I just don't want to have two copies of a game that probably exceeds 10 GB. Out of luck but you can always ask somebody else I guess..

        Comment

        • #244
          FFR Player
          who_cares973
          • Aug 2006
          • 15407

          Re: FFR Community Pack III (Submissions Open)

          well if you have sm and smo you can have them load the songs from the same place. yo dont need to double the songs

          Comment

          • #245
            FFR Player
            operationstrawbarry
            • Apr 2004
            • 802

            Re: FFR Community Pack III (Submissions Open)

            I think I came out a little to strong when I used "damn". Its ment in a casual context in my opinion considering I use it in this context a lot. But you can never know how the expressions used online. Sorry about that Moches. Could of at least responded to my PM though. Whatever. 2 copies of SM? wtf? you have SM twice in ur comp? thats probably why then. Its nothing important, just wanted to test something out. That means you are done stepping?

            Who_cares is helping me now and hes doing a good job. Because of him, I might actually be able to fix this problem. Thx again man... Ill hit you up on Aim ur time tomolo, or whenever you are online AIM.

            Once I fix this, get ready for a small mound of files.
            Last edited by operationstrawbarry; 05-27-2009, 07:08 AM.

            Comment

            • #246
              FFR Player
              xferrarix
              • Mar 2009
              • 1091

              Re: FFR Community Pack III (Submissions Open)

              bump ps i judged more files
              sigpic

              Comment

              • #247
                FFR Player
                moches
                • Aug 2005
                • 3996

                Re: FFR Community Pack III (Submissions Open)

                Originally posted by omgitznpv
                41. Angel Eyes [moches] - 3/5 *rejected*

                wow moches you shocked me... rofl this is so much better than v1. i really enjoyed this, and once again, i'd accept it for another easy file-type thing. the pr was great, and the layering and mine usage was awesome. you are getting good moches, keep it up, but i'm gonna keep this on pending because there are

                some boring parts. felt too old school to me (8th jumps w/ simple blue notes behind it), and lacks replay value. it was fun the first time though; i'll probably play it again. only rejected for its simplicity and difficulty; you are gettin bettter moches

                45. Marque El Dos [moches] - 3/5 *rejected*

                well you had a good song choice here, but the way you stepped it was poor . you could have used jack theory more extensively, and the entire beginning felt dumpy. sorry, but this song can be stepped so much better and you can do a better job .


                also what's jack theory

                Comment

                • #248
                  FFR Simfile Author
                  FFR Simfile Author
                  gnr61
                  • Oct 2005
                  • 7251

                  Re: FFR Community Pack III (Submissions Open)

                  in very loose terms jack theory is the placement of jacks in such a way that they a) create tension, ie disrupt flow, and b) accentuate parts of the music using that tension. what this does is emphasizes certain musical elements that can't be brought out otherwise; your Marque el Dos is full of cool rhythms but they all get lost since your patterns basically form big jumpstreams--you can't feel the music in them because there are no jacks to create tension on the natural accents.

                  for pretty straightforward examples of it look through amy's Clocktower Stage or my Loli Fishing or ferrari's Mind Mapping. if you really want to see a master use it though, take a look at kil's Bedtime Story or Final Fantasy Last Battle or Incarnation of Devil o.0
                  squirrel--it's whats for dinner.

                  Comment

                  • #249
                    FFR Player
                    moches
                    • Aug 2005
                    • 3996

                    Re: FFR Community Pack III (Submissions Open)

                    I think I got it. Sent fix.

                    Comment

                    • #250
                      Bagel
                      xingyguy
                      • Apr 2008
                      • 266

                      Re: FFR Community Pack III (Submissions Open)

                      Submitted something.
                      My latest simfiles:

                      Xenobius: http://www.stepmania.com/download.ph...Xenobius.smzip

                      Coward Killing Time: http://www.flashflashrevolution.com/...p?songid=38838

                      Minute: http://www.flashflashrevolution.com/...p?songid=35958

                      Chaoz Impact: http://www.stepmania.com/download.ph...ozImpact.smzip

                      Comment

                      • #251
                        FFR Player
                        moches
                        • Aug 2005
                        • 3996

                        Re: FFR Community Pack III (Submissions Open)

                        I wonder when npv will come back...

                        Comment

                        • #252
                          FFR Player
                          who_cares973
                          • Aug 2006
                          • 15407

                          Re: FFR Community Pack III (Submissions Open)

                          npv is jack theory when it comes to judging

                          Comment

                          • #253
                            cohoooooon
                            FFR Simfile Author
                            omgitznpv
                            • Aug 2005
                            • 6980

                            Re: FFR Community Pack III (Submissions Open)

                            i have never been dead

                            just very lazy
                            Originally posted by DossarLX ODI
                            What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

                            Comment

                            • #254
                              FFR Player
                              who_cares973
                              • Aug 2006
                              • 15407

                              Re: FFR Community Pack III (Submissions Open)

                              and to add


                              theories are overrated

                              Comment

                              • #255
                                Banned
                                kommisar[os]
                                • Apr 2006
                                • 4097

                                Re: FFR Community Pack III (Submissions Open)

                                how to make files people will actually play theory: make them fun or fun and hard at the same time!!!!!!!!!!!!!!

                                Comment

                                Working...