FFR Community Pack III (Submissions Open)

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  • Brilliant Dynamite Neon
    nobody fiffers anymore.
    FFR Simfile Author
    • Dec 2006
    • 2440

    #316
    Re: FFR Community Pack III (Submissions Open)

    LOL, I'm finally sending in my GBT fix. Also sennding in Secret Area once i finish.
    ~ OFFICIALLY RETIRED FROM FFR THE GAME AND FFR TWG ~

    Thanks for the memories, folks. u da bes

    Comment

    • xferrarix
      FFR Player
      • Mar 2009
      • 1091

      #317
      Re: FFR Community Pack III (Submissions Open)

      hi i'm gonna start judging now since i've been dead for a while now. this isn't dead right
      sigpic

      Comment

      • moches
        FFR Player
        • Aug 2005
        • 3996

        #318
        Re: FFR Community Pack III (Submissions Open)

        Hi ferrari

        play Heavy on White Tornado since Standard blows

        Comment

        • Glitz
          FFR Player
          • Sep 2003
          • 59

          #319
          Re: FFR Community Pack III (Submissions Open)

          these games rule i still play them

          Comment

          • xferrarix
            FFR Player
            • Mar 2009
            • 1091

            #320
            Re: FFR Community Pack III (Submissions Open)

            i jus bought dual strike because i lost the other one (beat it a couple days ago again, i had hard campaign beat too before i lost it =( ) and days of ruin sucks my nutsack

            edit: moches yeah i played heavy. i judged everything i saw in the email that i havent judged, not the ones before i judged though (like 20 something)
            sigpic

            Comment

            • moches
              FFR Player
              • Aug 2005
              • 3996

              #321
              Re: FFR Community Pack III (Submissions Open)

              okay. also since npv isn't going to update the post on the front page you might as well post the judgments here. just sayin

              Comment

              • moches
                FFR Player
                • Aug 2005
                • 3996

                #322
                Re: FFR Community Pack III (Submissions Open)

                Originally posted by xferrarix
                54. white tornado [3.5/5] *pending*

                alright cool guitar. something not techno gg. anyway, song choice is great, gap was right. the pr was off in a couple sections, some pr in the beginning was weird, and the entire song itself was fun to play. nice colored notez. fix the pr at a couple points and some of the odd layering w/ triples and such and i'll accept.
                all of the hands go to cymbal crashes.... sort of keysounding but I'll see what I can do.

                Comment

                • gnr61
                  FFR Simfile Author
                  FFR Simfile Author
                  • Oct 2005
                  • 7251

                  #323
                  Re: FFR Community Pack III (Submissions Open)

                  reviving this. i was planning to scrap the pack since kommisar was about to start a new DC project which would badly eclipse this one but he backed out. i sent my judgings to npv.
                  Last edited by gnr61; 06-15-2009, 03:19 PM. Reason: crazy tenses
                  squirrel--it's whats for dinner.

                  Comment

                  • gnr61
                    FFR Simfile Author
                    FFR Simfile Author
                    • Oct 2005
                    • 7251

                    #324
                    Re: FFR Community Pack III (Submissions Open)

                    also i submitted a file
                    squirrel--it's whats for dinner.

                    Comment

                    • xferrarix
                      FFR Player
                      • Mar 2009
                      • 1091

                      #325
                      Re: FFR Community Pack III (Submissions Open)

                      this isn't dead guys so submit
                      sigpic

                      Comment

                      • kommisar[os]
                        Banned
                        • Apr 2006
                        • 4097

                        #326
                        Re: FFR Community Pack III (Submissions Open)

                        it would only badly eclipse because i'm leavin for 5 months foo

                        Comment

                        • omgitznpv
                          cohoooooon
                          FFR Simfile Author
                          • Aug 2005
                          • 6980

                          #327
                          Re: FFR Community Pack III (Submissions Open)

                          sorry im dead for a bit until school's over
                          Originally posted by DossarLX ODI
                          What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

                          Comment

                          • omgitznpv
                            cohoooooon
                            FFR Simfile Author
                            • Aug 2005
                            • 6980

                            #328
                            Re: FFR Community Pack III (Submissions Open)

                            Originally posted by xferrarix
                            51. dajoolggeh [3.5/5] *pending*

                            gap was on, song was meh but the steps have potential for something towards the MA route. i don't think this will get accepted due to having little to no replay value, but everything in it seems right technicality wise. it was kinda fun.
                            now now dont be hatin on untouchable
                            Originally posted by DossarLX ODI
                            What's the point of using drugs anyways? I heard they help you relax but that's pretty much it. (Not talking about medicines)

                            Comment

                            • gnr61
                              FFR Simfile Author
                              FFR Simfile Author
                              • Oct 2005
                              • 7251

                              #329
                              Re: FFR Community Pack III (Submissions Open)

                              only accounting for my and ferrari's reviews then, i went ahead and accepted files marked pending/accepted or accepted/accepted. HOWEVER, if your file was accepted, please review the critiques for potential improvements or contact one of us.
                              squirrel--it's whats for dinner.

                              Comment

                              • moches
                                FFR Player
                                • Aug 2005
                                • 3996

                                #330
                                Re: FFR Community Pack III (Submissions Open)

                                Originally posted by omgitznpv
                                55. White Tornado - ****in trick trap nice. if you have any more of this stuff i'd love to collab or something :P
                                anyway, i know color notes aren't your thing, but this file needs them for a few reasons. most obvious is sync, this isn't a clean guitar and a lot of crap just doesn't land on straight 16ths. second is with a sweet messy guitar-oriented song like this, its just way more fun to hit a bunch of rainbow **** than plain old 16ths (this is why stargroups for season's is more fun than dondons). mines could use some work, layering occasionally loses the guitar. some drums its good to step (~m10) because they are the most prominent or interesting thing. m11+ maybe not so much. jack theory can help alleviate this problem a bit. i can touch this up if you're interested in making it a collab or something.
                                Rejected
                                Actually I tested this on x0.6 and all of those notes are 16ths...Trick Trap is awesome though, especially since they're Konami artists Unless you're talking about just bull****ting colored notes which I did already by putting in some random BPM changes and stops in places to make colored notes.
                                Fixed measure 10, measures 11+ actually feel a little empty tbh so I left the drums in there too.
                                Otherwise by all means touch it up

                                Comment

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