FFR Community Pack III (Submissions Open)

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  • gnr61
    FFR Simfile Author
    FFR Simfile Author
    • Oct 2005
    • 7251

    #421
    Re: FFR Community Pack III (Submissions Open)

    huh, night and day didn't mess up for me/ferrari at all and neither did girls/boys/toys o___0
    what freezes did you think were extraneous
    since theres very little actual layering in the file what parts do you think could be represented better
    squirrel--it's whats for dinner.

    Comment

    • moches
      FFR Player
      • Aug 2005
      • 3996

      #422
      Re: FFR Community Pack III (Submissions Open)

      Originally posted by omgitznpv
      60. Vanity - moches

      1/5 *REJECTED*

      for the most part- what the heck is this
      huh

      Comment

      • xferrarix
        FFR Player
        • Mar 2009
        • 1091

        #423
        Re: FFR Community Pack III (Submissions Open)

        i <3 npv reviews

        ps i'm startin to judge nxt batch now~
        sigpic

        Comment

        • operationstrawbarry
          FFR Player
          • Apr 2004
          • 802

          #424
          Re: FFR Community Pack III (Submissions Open)

          @gnr's review: You are going to have to be a little more specific. If you referring to the jacks in the slow section, thats intentional. That part I would of thought was the obvious section to step. Other than that, Im not sure what other way to step it than the way it is now. Is there a problem with the way its stepped. I know you said that you aren't here to improve others stepfiles or their abilities, but here to tell people why their files are accepted and rejected and I respect that. But Im not sure where to even start with the revisions with such a vague review. No offense man. If possible, send me a PM wioth possible fixes, but thats at ur own discretion, but would help. Im trying to diciper ur review right now.

          Edit: Im happy you didn't reject it for song choice though. LOL.

          Like I said before, Im down to go all the way with the file. Just need more information in order to fix the file. Awaiting NPV's and Ferrari's notes. Maybe I will get a clue on what I should fix.
          Last edited by operationstrawbarry; 06-25-2009, 04:01 AM.

          Comment

          • Cherubi
            Banned
            • Jun 2009
            • 136

            #425
            Re: FFR Community Pack III (Submissions Open)

            the mines in hyperdrive are to make an elevator effect with the sound effect thats going on. if you played it on xmod you would see why. i put in the bubble noises because without them it was really boring

            Comment

            • Patashu
              FFR Simfile Author
              FFR Simfile Author
              • Apr 2006
              • 8609

              #426
              Re: FFR Community Pack III (Submissions Open)

              what is 'an elevator effect' that holds no meaning for me

              edit: wait I think I get you from the context but the phrase you used is still pretty meaningless lol

              oh and btw don't feel disillusioned if you don't get any files in the pack. it's harsh as ****
              Last edited by Patashu; 06-25-2009, 05:34 AM.
              Patashu makes Chiptunes in Famitracker:
              http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
              http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
              Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
              http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

              Comment

              • moches
                FFR Player
                • Aug 2005
                • 3996

                #427
                Re: FFR Community Pack III (Submissions Open)

                Originally posted by Patashu
                oh and btw don't feel disillusioned if you don't get any files in the pack. it's harsh as ****
                I sort of agree with this

                Like, I get that you guys want really really good files in here but it's not like we step so bad that every file that gets submitted gets a 1...

                Comment

                • Cherubi
                  Banned
                  • Jun 2009
                  • 136

                  #428
                  Re: FFR Community Pack III (Submissions Open)

                  patashu i can send you my file so you can see what i mean by elevator haha

                  Comment

                  • Patashu
                    FFR Simfile Author
                    FFR Simfile Author
                    • Apr 2006
                    • 8609

                    #429
                    Re: FFR Community Pack III (Submissions Open)

                    I figured out what you meant from da :context: so that's okay
                    Patashu makes Chiptunes in Famitracker:
                    http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                    http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                    Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                    http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                    Comment

                    • gnr61
                      FFR Simfile Author
                      FFR Simfile Author
                      • Oct 2005
                      • 7251

                      #430
                      Re: FFR Community Pack III (Submissions Open)

                      8th notes create jacks too you know. i suppose i can pm you with specific examples of what i mentioned but it's pretty straightforward. also for a song to be rejected for song choice alone it has to be genuinely so awful that i couldn't see how anyone could stand it. i have no problem accepting files for songs i don't like (which i have now several times), i'm just harder on the charts.

                      also even fewer people on this site play x-mod than index, i'm afraid. the mines will remain meaningless since no one will want to play x-mod just to see what you were trying to do in the beginning. also, if you find that your file would be exceedingly boring without stepping some incredibly subtle sound at 16th streams, you may need to find a new song.

                      and i realize this was a particularly rough batch of files; and you're right, they're not all 0s and 1s. the ratings (particularly npv's rageratings) are more or less immaterial so don't get too discouraged at those.
                      squirrel--it's whats for dinner.

                      Comment

                      • Patashu
                        FFR Simfile Author
                        FFR Simfile Author
                        • Apr 2006
                        • 8609

                        #431
                        Re: FFR Community Pack III (Submissions Open)

                        you can sort of play implied xmod by watching how the lifebar changes you know
                        Patashu makes Chiptunes in Famitracker:
                        http://soundcloud.com/patashu/8bit-progressive-metal-fading-world
                        http://img.photobucket.com/albums/v216/Mechadragon/smallpackbanner.png
                        Best non-AAAs: ERx8 v2 (14-1-0-4), Hajnal (3-0-0-0), RunnyMorning (8-0-0-4), Xeno-Flow (1-0-0-3), Blue Rose (35-2-0-20), Ketsarku (14-0-0-0), Silence (1-0-0-0), Lolo (14-1-0-1)
                        http://i231.photobucket.com/albums/ee301/xiaoven/solorulzsig.png

                        Comment

                        • gnr61
                          FFR Simfile Author
                          FFR Simfile Author
                          • Oct 2005
                          • 7251

                          #432
                          Re: FFR Community Pack III (Submissions Open)

                          and the mines will continue to rise in a uniform column nowhere near the desired effect 0.0
                          squirrel--it's whats for dinner.

                          Comment

                          • moches
                            FFR Player
                            • Aug 2005
                            • 3996

                            #433
                            Re: FFR Community Pack III (Submissions Open)

                            Originally posted by gnr61
                            7. (npv) Dajoolggeh
                            Oh **** this is a Korean song

                            I love you npv

                            Comment

                            • operationstrawbarry
                              FFR Player
                              • Apr 2004
                              • 802

                              #434
                              Re: FFR Community Pack III (Submissions Open)

                              Originally posted by gnr61
                              8th notes create jacks too you know. i suppose i can pm you with specific examples of what i mentioned but it's pretty straightforward. also for a song to be rejected for song choice alone it has to be genuinely so awful that i couldn't see how anyone could stand it. i have no problem accepting files for songs i don't like (which i have now several times), i'm just harder on the charts.
                              This was direted at me right? Im sure it is, but just wanted to know for sure. Going to respond to it like it is even though Im sure it was. I dont think Paranoia Revenge is a bad song choice. Hell, im actually stepping Paranoia Rebirth right now and its turning decent.

                              Like I said, Im willing to go all the way on this becaus as a Paranoia Fan, there hasn't been anything decent out there for the song series. But generally, anything I send to this pack or any pack, Ill go all the way with it. That will be the last time I mention this.

                              I seriously have nothing against ur review on my file. I was expecting things like this after the FFCP1, but I can only guess where you have a problem and I really dont want to send it a million times because I keep guessing wrong. If you can find time to send me specific examples, that would be great. I will work on those sections.

                              In regards to being harsher on the judgeing aspect, I kinda expected that. That doesn't bother me one bit. I just hate guessing. Example: Drop V9 or more to FFR.
                              Last edited by operationstrawbarry; 06-25-2009, 07:25 AM.

                              Comment

                              • Glitz
                                FFR Player
                                • Sep 2003
                                • 59

                                #435
                                Re: FFR Community Pack III (Submissions Open)

                                paranoia rofl

                                Comment

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