The Current Path of FFR
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Re: The Current Path of FFR
Guess that answers thatThey said they'd never do that unfortunately from what i remember haha, but why not make more god damn genres. Dance 1 and dance 2.. really? Why not have more diverse genres than just ... misc
That'd prolly be a lot of work though haha
We could easily have genres for IDM and Chiptune and stuff
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Re: The Current Path of FFR
devonin for president.
ps: a beginners tutorial explaining how to get started (ex: explaining set ups and difficulties) would be boss~
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Re: The Current Path of FFR
I strongly feel that the answer should *not* be in the form of a tutorial. That isn't addressing the key issue, here. The game is simple enough that it acts as its own tutorial provided you give them a proper path/incentive structure.Comment
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Re: The Current Path of FFR
I feel nothing new will happen, unfortunately. It seems that we're going to have the same problem as we did 4 years ago:
Too few people doing a monstrous amount of work on something with no compensation, thus a lack of interest in doing anything more than the bare minimum.
I could be mistaken, but from what I see is Velocity and nois are the only ones that do much work on the site. With Velocity working on the game itself, and nois coordinating events and news posts and stuff (with some assistance). Eventually, if not already, its going to become too much work for 1 - 2 people to keep up withComment
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Re: The Current Path of FFR
Lets start by removing the Legacy files and develop easier songs for newcomers that aren't necessarily with a level of 40+.
Fix the tier point system.
FFR needs a new layout. If you guys need any photoshop gfx, hmu.
Video chat please. Not everyone who visits this website plays this game. For example: xxASHLYNXXXXXXXX
Maybe try to put more coders on the team. I'm not sure how this would be done, but I know it would help out Velocity by a ton.
FFR needs a new server too. This server is a potato.
I'd also like to see more people in the SM community but I know that I'd be asking for too much.
Originally posted by One Winged Angelur my favorite :')
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Re: The Current Path of FFR
Tbh if the whole rest of my last post gets ignored, that's fine, but I really do think a "Programmer" group to help along FFR development in different areas could prove very useful. There are plenty of capable (not necessarily willing, but in any case) people on FFR that could help out in different areas to implement and fix different things. Maybe start a new thread or subforum with different coding tasks that need to be done to fix/add things, and see who is willing to attempt to help/tackle those things.
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Re: The Current Path of FFR
qqwref is in staff chat, and is going to be helping out on site code. Once everything's setup at least.
We might even get the site recode done now, with the extra help.Comment
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Re: The Current Path of FFR
I learned Actionscript not too long ago (and already know Python/PHP/blahblahblah), so I'm always open to help if needed. I think there are plenty of people around here who have enough coding knowledge to help out.Comment
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Re: The Current Path of FFR
I have you on skype right?
It was hosted on another server that no longer exist, and there's no copy of it.Comment


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