Songs of the Week 6/1/2024
What other way to start June than a Venetian Snares release? ositz strikes again!
17th Official Tournament and Derustathon
In case you missed our last post, a reminder that sign-ups for the 17th Official Tournament are open until June 21st!
Until the tournament starts, our lovely events team is hosting the Derustathon again for those needing a warmup. Just like last year, you can win some event tokens and a profile badge! As always, please read the rules for our events before participating.
Sound Burglar
Musician: Venetian Snares
Step Artist: ositzxz369
Song Length: 1:47
Song Style: Dark Jungle
Note Count: 1290
Difficulty: 87
Number Seven
Musician: Venetian Snares
Step Artist: ositzxz369
Song Length: 1:53
Song Style: Old-Skool Breakcore
Note Count: 1453
Difficulty: 92
Enjoy!
- The Game Management Team and the Community Managers
17th Official Tournament + Derustathon + SotW 5/25/2024
Welcome to a fully packed week, featuring the signups of OT17, the Derustathon event, and SOTW release during AN 2024!
![](/wp-content/uploads/2024/05/ot17_banner.png)
btw did you know signups are open?
It’s that time once again for another Official Official Tournament Post. Welcome to FlashFlashRevolution’s 17th Official Tournament. As always, get ready for intense elimination competition featuring an extraordinary lineup of the year’s most mind-blowing songs yet, this time with a few suprises along the way.
Want to sign-up for it? Click below, can’t miss it.
It’s that simple.
To those that might be firstcomers, or have never participated or watched FlashFlashRevolution’s Official Tournaments in the past, what is it?
The Official Tournament is a once-per-year event, where we call to arms all rhythm gaming 4-key players together to test their mettle and accuracy against one another in one of the oldest birthed rhythm games on the internet, in the traditional left, down, up and right arrows that ignited our love for rhythm games, and this website! It’s been over 20 years since the launch of FlashFlashRevolution, and our love for rhythm games expanded since then on how we play them! No matter what kind of 4 keys are pressed nowadays, FFR has grown to accommodate, and encourage anyone with the ability to hit keys fast, to sign-up.
Starting June 28th, participants will be divided into 7 brackets based on skill, and will be given a week to earn the highest possible score for the host-selected song in their respective division. Every Friday between then and August 23rd will see the lowest-scoring players eliminated, a new song released and another week to obtain scores. Survive 8 weeks, and be crowned king of your division! All songs/charts/maps are brand new, curated by some of the best Stepauthors in 4-key, and drafted specifically for this Official Tournament.
If you wish to check out more about the 17th Official Tournament, we have a Forum Thread dedicated for discussion around and during the tournament. Also, we have a Discord that has 1000′s of players talking every week! If you want to get a heads-up on your song every week, we also have OfficialFFR broadcasting on Twitch every Thursday night before songs go out! We hope to see you there, whether you laugh in excitement, or pale in fear of the songs to come!
![](/wp-content/uploads/2024/05/ot17_derustathon.png)
From the events team we have the second iteration of the now yearly Derustaton, a bingo-style style event where you can complete challenges on the board to earn prizes and warm yourself up in time for the OT to start!
You can head over to the event thread by clicking the banner above or here.
Rounding of the week, we have two new musicians for our releases this week.
SHIMASHO!!!!!!!
Musician: Temma
Step Artist: Deamerai
Song Length: 1:34
Song Style: Kawaii Trap Breaks
Note Count: 1444
Difficulty: 92
Temma – SoundCloud | Bandcamp | Twitter
Mori032Derevo230Mori
Musician: Ancient Origin
Step Artist: ositzxz369
Song Length: 2:07
Song Style: Breakcore
Note Count: 1375
Difficulty: 90
Ancient Origin – Spotify | SoundCloud | Bandcamp | YouTube | Instagram | Twitter
Enjoy!
- The Game Management Team and the Community Managers
Songs of the Week 5/18/2024
We’re a bit after the middle of May and are back with another Songs of the Week Release with yet another skill token unlock!
Glasses
Musician: Jonathan Coulton
Step Artist: storn42
Song Length: 2:41
Song Style: Pop Rock
Note Count: 773
Difficulty: 31
The Pizza Story*
Musician: MarioNintendo
Step Artist: MarioNintendo
Song Length: 1:43
Song Style: Rap
Note Count: 485
Difficulty: 38
*Pass “Pointless Fast Rap” to unlock The Pizza Story.
Enjoy!
- The Game Management Team and the Community Managers
Songs of the Week 5/11/2024
For this SOTW Release, we’ve got a new skill token and two stepcharts from CRD music artists!
Dis Dancehall Ting Is Better Than That T.V. Ting Tony
Musician: Shitmat
Step Artist: ositzxz369
Song Length: 4:31
Song Style: Jungle
Note Count: 3149
Difficulty: 87
Nomina Nuda Tenemus [Oni]*
Musician: Bong-Ra
Step Artist: Deamerai
Song Length: 4:44
Song Style: Sadistic Breakcore
Note Count: 3761
Difficulty: 98
*Full combo Nomina Nuda Tenemus [Heavy] to unlock Nomina Nuda Tenemus [Oni].
Enjoy!
- The Game Management Team and the Community Managers
Songs of the Week 5/4/2024
Hello and welcome to the first Songs of the Week Release of May 2024 with two new musicians! We’ve got a Silly release (literally), with the other chart having quite the silly title.
pov YOU (cat) havent been fed for a full 49 seconds
Musician: AZALI
Step Artist: Velocity
Song Length: 1:02
Song Style: Symphonic Sadness
Note Count: 140
Difficulty: 5
AZALI – Spotify | Bandcamp | YouTube
Silly
Musician: basicdrummerman
Step Artist: basicdrummerman
Song Length: 0:47
Song Style: Instrumental
Note Count: 192
Difficulty: 8
basicdrummerman – FFR
Enjoy!
- The Game Management Team and the Community Managers
R^3 v2.0.1 – Release
![](/wp-content/uploads/2024/04/200_header.png)
It’s been a long time since the major version of the game moved, but given the work that went into just one part of this update, it seemed like it a good fit.
With 391 changed files with 23,374 additions and 39,247 deletions spread across 9 months of work, this release brings about the largest update to (and also completely new) Multiplayer, a revised gameplay editor, and other small updates throughout the game.
New Multiplayer
Sometimes it’s easier to start fresh then try to repair what existed before, which is how I approached the old issues regarding MP. For those that have tried to use MP in the past, you know that stability has always been an issue due to years of additional features being tacked onto both the game and MP, before an attempted was made a few years ago to get it all working again.
This time around though, the creation of both the server and game client happened side by side to fix long standing issues brought about by our old MP server software SmartFoxServer, along with supporting all the new features that have come with this update.
As for what is new to multiplayer, here is a quick rundown of all the new features:
New UI:
It finally has one that matches the game.
Team Modes:
Free For All and Team vs Team
Increased Player Counts:
1 – 10 Players for Free For All
2 – 5 Teams & 1 – 5 Players Per Team in Team vs Team
Easier Join Methods:
A revised room list now providing more information about what to expect before even joining, such as:
- Room Name
- Skill Rating range for the players without the room.
- Player Counts
- Game Mode
- Room Owner
Also included is the quick ability to filter by room name and if a password is required.
Join rooms directly through the use of Join Codes, or even invite a player directly through PMs.
Expanded Song Selection:
Will now support selecting songs from the standard playlist, alt engine playlist, and even File Browser songs*.
(File Browser songs requires all players to have the song previously loaded, as sharing files isn’t implemented)
Actual Spectating:
It’s now possible to watch and spectate how players are actually playing with proper settings, layout and more.
(Spectating can be started by selecting a player in the user list in a game room and clicking the Eye button near their name, or using the shortcut Ctrl + Click on the user list)
Updated Gameplay Editor
Also coming with this version is access to a more advanced editor to finely tune your gameplay layout experience, bring about customization not easily possible.
These changes also extend into new replays, which will be saved with the layout as well.
Direct Settings:
Most components will feature most of these, but not always.
- X/Y Position
- Opacity
- Scale
- Rotation
Additional Settings:
Receptors:
- Rotation X
Accuracy Bar:
- Width / Height
Text:
- Alignment
PA Window:
- Show Labels
- Alt Layout
BG Bars:
- Alt Layout
Due to this being a large change to how the UI works, the layout for players have been reset and have to be remade, this is due to registration point changes one some ui components that wouldn’t translate to the new system.
Other Changes:
- Add: Auto-Updates.
- Add: File Browser had a single song reload option.
- Change: File Browser now sorts by Song Name by default.
- Fix: Results screen, by remaking it entirely.
- Fix: Crash on tokens missing images.
- Fix: The majority of hardcoded text for translation.
- Fix: Alt engine song notes/options.
- UI components minor refresh:
- Color picker now shows New and Current Color.
- Dropdown now matchs game look.
- Input prompts now have a new look that should match better.
Closing Remarks:
Honestly I’m just tired, turns out creating multiplayer from scratch on both the game and server side is pretty hard.
Have fun, there’s still more I want to add to MP that hopefully will take less time then this.
- From your local owl, Velocity.
Songs of the Week 4/27/2024
Welcome to the last Songs of the Week release of April! We’ve got two files clocking in at the 4 minute range with plenty of colors.
New Staff!
With applications closed, we’re happy to announce that two new difficulty consultants have joined our team this week. Please welcome beeeboopbop and NotSpiralingEnough!
Also putting out a final reminder that the 17th Official Tournament batch will be closing on April 30th. The OT17 Bounty Batch is still open, and any remaining bounty slots can be found here.
caprice for if
Musician: Frums
Step Artist: M0nkeyz
Song Length: 4:49
Song Style: Digital Anthem
Note Count: 3264
Difficulty: 86
  (Digital Rengoku)*
Musician: Reizoko Cj
Step Artist: XtraFestive
Song Length: 4:01
Song Style: Minimal
Note Count: 2190
Difficulty: 94
*This song displays as nbsp (Digital Rengoku) ingame.
Enjoy!
- The Game Management Team and the Community Managers
Songs of the Week 4/20/2024
Happy 4/20! We’ve got an easier release today that you can blaze through. The piano is pretty fire. 🔥
Before The Story
Musician: Toby Fox
Step Artist: Ultimate Mike7
Song Length: 1:30
Song Style: Orchestral/Game Music
Note Count: 187
Difficulty: 8
Almost Happy
Musician: Pogo
Step Artist: Deamerai
Song Length: 1:33
Song Style: Nostalgic Piano Solo
Note Count: 217
Difficulty: 10
Enjoy!
- The Game Management Team and the Community Managers
Songs of the Week 4/13/2024
We’re around halfway through April and we’ve got a rockin’ release for you today! There are plenty of jump minijacks for you this time around.
A quick reminder for our simfile authors that the 17th Official Tournament batch will be closing in about two weeks! Also, the OT17 Bounty Batch still has some slots to fill, and you can check out which bounties are available here.
Chapter IV (Chair)
Musician: Sufferer
Step Artist: Pizza69
Song Length: 3:24
Song Style: Post-Hardcore Rock
Note Count: 1946
Difficulty: 77
Cull [Oni]*
Musician: Pentakill
Step Artist: storn42
Song Length: 2:41
Song Style: Heavy Metal
Note Count: 1708
Difficulty: 98
*The original Cull ingame is now Cull [Heavy].
Enjoy!
- The Game Management Team and the Community Managers