2026 TWG Rules Thread

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  • MixMasterLar
    replied
    Re: 2016 TWG Rules Thread

    Originally posted by YoshL
    exactly. if you fuck up the tags and it comes out like [twgv[mml[/twgv]
    it's not a vote
    Cool, then we agree on that.

    I don't know what you guys are going on about Xel suggested we count typos and I disagreed and somehow everyone's getting agitated over it.

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  • ShadoWolfe
    replied
    Re: 2016 TWG Rules Thread

    Originally posted by Charu
    Wanna know what IS hard though?
    inDhard. He stays hard. Bird beaks are pretty hard as well.

    As for the voting thing, I hate to drag on the "discussion", but I think that the [twgv] tags should be the only accepted method of voting. Bolded and red shouldn't be enough, imo, because there shouldn't be any reason why anyone would want to do that except for wanting to fuck with the count. The code is longer for [color][b], and it doesn't get picked up by the auto votecount, so there should be no reason to do this ever.

    I was almost killed because I messed up my vote a couple of games ago, and I was mislynched outside of a KitB that would've occured if Pazzaz's vote had counted. Despite but I still think there's no other way to do this effectively in this forum, given the tools we have available to us in this medium.

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  • Charu
    replied
    Re: 2016 TWG Rules Thread

    Wanna know what IS hard though?

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  • YoshL
    replied
    Re: 2016 TWG Rules Thread

    in the end this has literally never been a problem about people abusing the vote system.

    it's an issue of "do people know how to correctly vote"

    it's not hard

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  • AragakiAyase
    replied
    Re: 2016 TWG Rules Thread

    I don't see why this is a discussion, if you don't format it right then it doesn't count. This is like saying any sort of form should count even when not filled out correctly, the solution is that you discard the bad format and do it again so that there's no room for ambiguity. If someone fucks up their voting tags, then they can hopefully fix it, and if they don't then that's tough.

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  • YoshL
    replied
    Re: 2016 TWG Rules Thread

    exactly. if you fuck up the tags and it comes out like [twgv[mml[/twgv]
    it's not a vote

    look, if you're intentionally trying to fuck with the voting system, you're subject to being modkilled. simple. voting is voting, not a point of contention based off of the fact that forum twg has a certain functionality to work properly.

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  • Charu
    replied
    Re: 2016 TWG Rules Thread

    Then it doesn't count, silly.

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  • j-rodd123
    replied
    Re: 2016 TWG Rules Thread

    That's exactly the point, intentionally adding a typo can be an easy way to angleshoot

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  • MixMasterLar
    replied
    Re: 2016 TWG Rules Thread

    Ok.

    What if there is a typo that prevents the vote from being red and/or bold?

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  • YoshL
    replied
    Re: 2016 TWG Rules Thread

    what are you even arguing at this point

    it makes it so easy. votes must be red and bold. this is easily done in [twgv] tags. host must unarguably understand who you're voting for. that's it.

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  • MixMasterLar
    replied
    Re: 2016 TWG Rules Thread

    Does the counter that is used around here count [color][bold]? I was under the impression that it only counted what was wrapped in [twgv]



    EDIT: Actually you're quoting me when I was referring to typos so I think I understand what you are trying to say to me less.
    Last edited by MixMasterLar; 10-28-2016, 09:56 PM.

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  • YoshL
    replied
    Re: 2016 TWG Rules Thread

    Originally posted by MixMasterLar
    1 If the host is using a counter it's very depended on if the host notices in time. If the host doesn't, that compromises the game. If the host happens to notice it that's fine bit that's extra work you're having them do on top of running the game.

    2 If you're trying to pull some sneaky shit at the end of the game and mess up because of timing on your part, it should just be considered a part of the game like a slip or dumbtell.
    Plus you should have your vote well in time to make another post if there is a typo, and if you can't be bothered to arrive at EoD timely enough to legit cast your vote then oops you better stop sucking at the game son. Making a rule that puts any type of burden on the host (no matter how small) when the root cause is the player probably isn't playing the game correctly is not something I care to support.
    ..
    Originally posted by YoshL
    votes need to be bolded and red. This can be achieved easily with the [twgv] tag. The text should allow the host to understand without question or assumptions exactly who you're voting for.

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  • MixMasterLar
    replied
    Re: 2016 TWG Rules Thread

    I think, because it does seem that hosts like to use an automated counter alot of the time, that [twgv] needs to just be the standard. I'm for [color][bold] not counting---I don't want a game where the counter missed a vote and then people call fouled.

    I don't think the "fake vote" argument is something that comes into play here enough to deter me from favoring only [twgv] vote.


    As for locking threads, I'm actually for not locking them. People should know the rules of the game and if they get modkilled by clearly not paying attention then so be it. I don't think we need to have our mods have to find the time to essentially babysit our players because they're afraid people can't refrain themselves from posting correctly, especially when they may not always be able to. Consistency is key and I'm in favor for one rule to rule to them all.



    Originally posted by XelNya
    I'm fine on the [twgv] tag being the official voting method but also denote that typos should count because sometimes you just DO NOT have time to proofread or you do and gloss over a simple but stupid typo.
    Disagree for a couple of reasons.

    1 If the host is using a counter it's very depended on if the host notices in time. If the host doesn't, that compromises the game. If the host happens to notice it that's fine bit that's extra work you're having them do on top of running the game.

    2 If you're trying to pull some sneaky shit at the end of the game and mess up because of timing on your part, it should just be considered a part of the game like a slip or dumbtell.
    Plus you should have your vote well in time to make another post if there is a typo, and if you can't be bothered to arrive at EoD timely enough to legit cast your vote then oops you better stop sucking at the game son. Making a rule that puts any type of burden on the host (no matter how small) when the root cause is the player probably isn't playing the game correctly is not something I care to support.

    Leave a comment:


  • Gradiant
    replied
    Re: 2016 TWG Rules Thread

    Originally posted by thesunfan
    It seems the vast majority of people are in favor of locking threads at night if nighttalk is off and the mod wants the thread to be locked so, if I don't see some more people talk about never wanting this to be the case, I'll at least see how possible it is for me to do this.
    Only if the host really wants the thread to be locked in the nightphases if nighttalk is of, I'd say. I don't think there'd be a whole lot of hosts that'd absolutely want that to be done

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  • thesunfan
    replied
    Re: 2016 TWG Rules Thread

    my big problem with all of this is that locking threads during the night phase will usually have to be unlocked so the mod can post the flips, which will mean there is still a window, no matter how small, for people to post.

    Instas also throw things off sometimes

    That and its not timed perfectly. Personally, my clock is not synced perfectly with FFRs, and I'm not sure how to sync it or how long it would stay perfectly synced, etc.

    It seems the vast majority of people are in favor of locking threads at night if nighttalk is off and the mod wants the thread to be locked so, if I don't see some more people talk about never wanting this to be the case, I'll at least see how possible it is for me to do this.

    Leave a comment:

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