Re: 2017 TWG Rules Thread
#MakeDeathpostsGreatAgain
2026 TWG Rules Thread
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Re: 2016 TWG Rules Thread
It's not a huge issue, but I agree. The timing should be a random time picked by the mod at the start of the phase.
EDIT: players could even simply be required to send their deathpost to the mod, who would post them at an arbitrary time of his/her choosingLast edited by ShadoWolfe; 01-3-2017, 09:17 PM.Leave a comment:
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Re: 2017 TWG Rules Thread
I guess this is where I do my SALT posting and say we really need to enforce a more strict policy on inactivity. At the moment, there is a very observable exponential decay of posting after D0 finishes. D0 is usually great, but everything falls into pieces afterwards and you usually don't see activity until f3, almost regardless of players.
Inactivity is one of the things pushing me away from playing TWG on here because it really does ruin games. TWG is a giant puzzle to solve, and when you are missing pieces, you just have to assume what's there instead of actually trying to solve. Inactivity can be used as a strat (which I think was advocated in the Fire Emblem game), but good lord is it dirty. Policy lynching inactives is a really bad way to deal with the problem, because it still accepts inactivity rather than trying to curb the behavior completely.
No, I'm not asking people to move heaven and earth to play some silly whodunnit game on a forum. I had lots of negative experiences this year related to inactivity and I truly want this place to improve.
Thoughts?Leave a comment:
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Re: 2016 TWG Rules Thread
the way you said this on discord i understand it as timed coordination between 2+ people on when to death post
in which case i'll say yeahLeave a comment:
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Re: 2016 TWG Rules Thread
I am considering adding a rule banning timing of death posts, as this could give game-related information if several people post death posts after certain events
I would like input on this.Leave a comment:
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Re: 2016 TWG Rules Thread
Changelog
Updated title to 2017 TWG Rules Thread
Changed multiple uses of the word "you" into "a player," as well as syntax to match these changes
Fixed a few small grammatical errors.
Expanded Rule 11 to more clearly define what is and is not acceptable regarding deathposts that inhibit the ability of players to play the game.
Expanded Rule 13d to include knowingly playing against your own win condition for clarification.
Changed wording of Rule 19 to specify game-related emotional manipulation only.Leave a comment:
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Re: 2016 TWG Rules Thread
I mean no disrespect and believe you made the right decision when modding the game I am about to talk about but
wasn't there a game where V was a wolf and was rather clear about his intent on who he wanted to kill, but V didn't actually send in a PM to you and you didn't make a kill?
I believe that the same thing applies to voting here.
Apologies if my memory is wrongLeave a comment:
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Re: 2016 TWG Rules Thread
in games where an automated vote counter is used, you can set up aliases for players like Mashi, who have names that are not at all similar to their usernames, so votes for Mashi can be readLeave a comment:
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Re: 2016 TWG Rules Thread
Oh, I wasn't really talking about if the tags where right but the name was typo'd. Maybe I wasn't clear in that. Rather it's MixMasterLar, MML, Lar, or MixMeisterLard as long as the tags are correct I'm pretty ok with it assuming the name is close enough.
I think we pretty much agree on the issue, YoshL.Leave a comment:
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Re: 2016 TWG Rules Thread
saying thessunfan is fine. it's very clear who they're voting for.
for example, the vote counter has trouble with votes that are AA but there's only one current player that that could be referring to. That's still fine though, you're able to edit that.Leave a comment:
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