Re: TWG Game Building Thread
so in your setup, detail:
how many total players?
how many mason pairs?
how many werewolves?
what happens if a werewolf is given a vigilante power, do the werewolves get two kills in the night?
an immediate problem i see:
masons claim that they're masons with each other, and then the gun will go to that mason every single time, preventing werewolves from killing a confirmed human for the entire game. Then the game devolves into normal TWG almost, so the novelty is lost really quickly
so in your setup, detail:
how many total players?
how many mason pairs?
how many werewolves?
what happens if a werewolf is given a vigilante power, do the werewolves get two kills in the night?
an immediate problem i see:
masons claim that they're masons with each other, and then the gun will go to that mason every single time, preventing werewolves from killing a confirmed human for the entire game. Then the game devolves into normal TWG almost, so the novelty is lost really quickly












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