Let harder files in ?

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  • Charu
    Snivy! Dohoho!
    FFR Simfile Author
    • Mar 2006
    • 6207

    #136
    Re: Let harder files in ?

    Originally posted by SK8R43
    So maybe 2.50x? :P
    I believe on Velocity I used 2.1x

    When I switched over to R^2 and eventually R^3 when Flash 9 could be used, I upped it to 2.7x.


    Originally posted by JohnRedWolf87
    Charu the red-nosed Snivy
    Had a very shiny nose
    And if you ever saw it
    You could even say it glows

    All of the other Snivies
    Used to laugh and call him names
    They never let poor Charu
    Join in any Snivy games

    (Click the arrow to see the rest)


    Originally posted by Vendetta21
    All in all I would say that Charu not only won this game, his play made me reconsider how I play it.

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    • icontrolyourworld
      Enjoy life!
      FFR Simfile Author
      • Oct 2007
      • 4197

      #137
      Re: Let harder files in ?

      i play 2.0 on legacy/velo
      2.7 on r3

      Comment

      • top
        Banned
        • Apr 2012
        • 1907

        #138
        Re: Let harder files in ?

        Originally posted by yo man im awesome
        While I am agreeing with the need to move in with the new, I do personally think the screencut sucks on R^3 lmfao
        how so? i used it for a while just so i could get used to R^3 at first. after i felt comfy i switched to fullscreen and fixed my speed to match stepmania, as well as squished the receptors a bit closer. maybe i do agree with you in the end..hehe

        Comment

        • Guest15937
          One-handed elite
          • May 2008
          • 1464

          #139
          Re: Let harder files in ?

          How much farther can songs actually go before it is just considered absurdly difficult? We already have songs like do i smile, with rolls equivalent to 500 bpm 16ths, or Rave7, which is full of 200 bpm 24ths as well as the second half, which I can only describe as a mega-jumpglut. For example, what difficulty would files such as Disregard, The Others, Vertex Gamma, or Data Drain be if they were in FFR? Also please note that the only people who has AAA'd a song above 94 are Dossar and Samurai (unless you count OWA's AAA of p4u v1, which requires a completely different set of skills than other songs), so it seems to me that if hard songs are added solely because people are out of non-stupid files to AAA, you'd be making a major change over the request of two people.
          The renegade has betrayed me.

          Comment

          • HalfStep
            Can't AAA anything
            • Sep 2007
            • 1391

            #140
            Re: Let harder files in ?

            You don't get better playing files you can AAA, more hard files = people get better, more incentive to be good since more files to play. Just because only 2 people can AAA stuff above 94 doesn't mean they're the only ones benefiting from playing them.

            4th Official Tournament - D1 34th Place
            5th Official Tournament - D3 Last Place
            8th Official Tournament - D3 3rd Place
            TSR's Summer Golf Tournament - D4 2nd Place
            FFR Multiplayer Tournament 2013 - D5 12th Place
            YoshL's Tournament of Mediocrity - 2nd Place
            TSR's Rates Tournament - Standard 2nd Place
            DRG's Team Tournament - Intermediate 1st Place
            9th Official FFR Tournament - D5 35th Place

            Comment

            • ~Zeta~
              Flag Master
              • Oct 2010
              • 2156

              #141
              Re: Let harder files in ?

              Originally posted by Guest15937
              How much farther can songs actually go before it is just considered absurdly difficult? We already have songs like do i smile, with rolls equivalent to 500 bpm 16ths, or Rave7, which is full of 200 bpm 24ths as well as the second half, which I can only describe as a mega-jumpglut. For example, what difficulty would files such as Disregard, The Others, Vertex Gamma, or Data Drain be if they were in FFR? Also please note that the only people who has AAA'd a song above 94 are Dossar and Samurai (unless you count OWA's AAA of p4u v1, which requires a completely different set of skills than other songs), so it seems to me that if hard songs are added solely because people are out of non-stupid files to AAA, you'd be making a major change over the request of two people.
              The idea is to have harder files so it isn't a AAA-fest competition separated by 1-2 goods per rank all the time.


              EDIT: It's a concept that needs at least some attention. Just like how FFR is dominated by easier charts, there has to be a time where the game caters to tier-0, god-like rhythm gamers (that go beyond.) It isn't asking that batches and steppers forcely step omgwtf difficulty songs ALL the time.
              Last edited by ~Zeta~; 07-22-2013, 04:38 PM.

              Comment

              • Choofers
                FFR Player
                FFR Music Producer
                • Dec 2008
                • 6205

                #142
                Re: Let harder files in ?

                Originally posted by RagedBerserker
                Yo Sk8r I got your back. Shit I have tried R3 as well, played it for about a half a week. Just did not get scores that I normally am capable of. Went back to Legacy and played even better than before. Receptor spacing is honestly just something my mind is having trouble getting past. But I suppose the more SM I play the more likely I would want to switch to R3 and 60fps?
                you played a new engine for a few days an expected it to be the same as legacy

                you're a quitter

                Comment

                • Choofers
                  FFR Player
                  FFR Music Producer
                  • Dec 2008
                  • 6205

                  #143
                  Re: Let harder files in ?

                  Originally posted by SK8R43
                  Exactly, i have zero lag on the legacy engine. And if it goes byebye then so do I... Ill only use this engine.
                  get a better pc pleb

                  Comment

                  • NeoMaxx69
                    Bad at spread
                    • Jun 2005
                    • 424

                    #144
                    Re: Let harder files in ?

                    When songs aren't hard enough, do what we do in the itg community. Speed them up.

                    Comment

                    • RagedBerserker
                      Hello Kitty
                      • Sep 2004
                      • 1296

                      #145
                      Re: Let harder files in ?

                      Originally posted by Choofers
                      you played a new engine for a few days an expected it to be the same as legacy

                      you're a quitter
                      Quitter 4 lyfe.

                      I'm just an old boy now

                      Comment

                      • DossarLX ODI
                        Batch Manager
                        Game Manager
                        FFR Simfile Author
                        • Mar 2008
                        • 15009

                        #146
                        Re: Let harder files in ?

                        Originally posted by NeoMaxx69
                        When songs aren't hard enough, do what we do in the itg community. Speed them up.
                        I have no problems playing rates on R^3. I don't want a forced hard file to go ingame.
                        Originally posted by hi19hi19
                        oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                        Comment

                        • Frank Munoz
                          Muein
                          • Nov 2007
                          • 2048

                          #147
                          Re: Let harder files in ?

                          Originally posted by Velocity
                          You can't make way for the new without ditching the old.
                          I play better on legacy pls dont cut it
                          jic yall don't get it i use this slightly sarcastically, but in all reality i do play better on legacy but for the progression of ffr it's silly to think only of my needs; especially since i dont even play anymore.

                          Is it impossible to encode a whole new engine that just looks and feels like legacy but is 60fps?
                          instead of trying to "fix" legacy(even though it's not even broke *****')
                          jw
                          Basically like making an r^4 but it's just a legacy remake
                          Last edited by Frank Munoz; 07-22-2013, 07:56 PM.
                          Unknown and Unofficial
                          may the good arrow guide you

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                          • arcnmx
                            nanodesu~
                            • Jan 2013
                            • 503

                            #148
                            Re: Let harder files in ?

                            Originally posted by Charu
                            Change how the game encodes and whatnot so framers will never ever be an issue ever again.

                            60FPS as to oppose to 30FPS with no hiccups in files. (I like how it is right now though, with you, if you really want to, play songs in 30FPS still, but I can see that being phased out eventually too, oho).

                            Longer charts being supported (it's possible now actually, but older engines can't do it).
                            Well, we should probably update the chart converter to at least make charts that run in 30fps and still have the real musical timing in the chart for R^3 to use. Perhaps I should make this a priority so that all songs released in the near future are ready for it.

                            As for long songs, I see no reason to not allow them since they can work in all engines - though I suppose it's a bit extra work getting them going on legacy/velo.


                            FMO AAAs (1): Within Life :: FGO AAAs (1): Einstein-Rosen Bridge

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