Multiplayer Update
Posted in Flash Flash Revolution on January 8th, 2011
Yesterday a nice update was pushed to the server, MP games will now record as MP games along with working rank updates. Along with this update, I fixed the bug that prevented me from updating the older engine to use the new MP file.
Simply Put:
- Multiplayer from ANY engine.
- Scores now record as MP games.
- (Untested) Ranks should also now update.
(A little Late, but Happy New year from me, Velocity – “The Ocelot”
)
32 Responses to “Multiplayer Update”
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Posted at 12:28pm on January 8th, 2011
Awesome. I’m going to be playing MP a lot more. Nice fixes.
Posted at 12:37pm on January 8th, 2011
This is pretty amazing, thanks for fixing it in a relatively rapid time.
Posted at 12:43pm on January 8th, 2011
Thanks =]
Posted at 12:46pm on January 8th, 2011
2011 – off to a good start
Posted at 12:55pm on January 8th, 2011
thx
Posted at 1:15pm on January 8th, 2011
Hooray for MP
Posted at 1:37pm on January 8th, 2011
Anyone check if the ranks work yet?
Posted at 2:35pm on January 8th, 2011
They do.^
Posted at 3:03pm on January 8th, 2011
rooms dont update unless you go into a room and come back out/reload ffr. the level number next to user still doesnt update automatically.
Posted at 3:33pm on January 8th, 2011
Niceee. Thank you <3
Posted at 4:22pm on January 8th, 2011
@who_cares973:
I’ll look into it later. Thanks for the report.
Posted at 5:23pm on January 8th, 2011
Edit by Velocity:
Spam.
Posted at 5:24pm on January 8th, 2011
Edit by Velocity:
Spam.
Posted at 5:30pm on January 8th, 2011
Edit the post to say which admin it’s by.
It says “from me”, then doesn’t tell us who that is.
Posted at 5:33pm on January 8th, 2011
If it weren’t for you guys, ffr would have 0 hope. I’m pretty sure the whole community thanks you for your work.
Posted at 6:12pm on January 8th, 2011
Awesome! Haven’t checked if this still applies, but would it be possible to add a button to back out of a song in case two people load different songs?
Posted at 6:22pm on January 8th, 2011
I think that a player should be able to hit a button that loads the song that was picked by the other player.
Posted at 7:07pm on January 8th, 2011
Yes sprite has it down… Rather then having to look for the song that the other player picked, pushing one button would be so much nicer
Posted at 7:13pm on January 8th, 2011
also maby the ability to unload the song u have loaded, just incase, its quite easy to accidentally click the wrong song in the song list ^.^
Posted at 7:38pm on January 8th, 2011
@Hairy Cabbage,
Nice username for one, secondly you can simply click challenge or ffr store and then exit back into the screen to re-choose the song.
Posted at 8:52pm on January 8th, 2011
YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSs You guys ROCK!!
Posted at 11:49pm on January 8th, 2011
since MP can be loaded on ANY engine now apparently, how the hack do you load it on the velocity engine?
Posted at 12:46am on January 9th, 2011
YES, PLEASE do what Sprite said. I’ve been pushing for that for years. It’s the worst part of FFR – having to look for your opponent’s song.
PLEASE.
<3
Posted at 2:23am on January 9th, 2011
o/
Posted at 12:27pm on January 9th, 2011
Velocity can you edit my post so I have different colored fonts?
Posted at 5:21pm on January 9th, 2011
why cant i still log on multiplayer still says Cant Connect
Posted at 7:20pm on January 9th, 2011
You are behind a router or firewall that is blocking port 8082. Make sure that they’re open.
Posted at 9:01am on January 10th, 2011
Definitely going to try this out for the heck of it. Awesome idea, thanks!
Posted at 9:50am on January 10th, 2011
This sounds EPIC !
Posted at 8:20pm on January 10th, 2011
OH GODDAMNIT
THIS JUST HAD TO HAPPEN RIGHT AS I HIT AN ELECTRONIC WRITERS BLOCK.
;__;
Posted at 11:02am on January 14th, 2011
Can’t wait for the return of the MP, when the “can’t connect” sign finally disappears =]
Posted at 7:57pm on January 25th, 2011
OMG “Can’t connect” . Geeezzzzzzzz