QA Time!
Good evening, morning, afternoon, brunch, coleslaw, bubble wrap, or whatever time it is where you live.
First and probably most importantly, I want to thank every person that has taken the time to chat with me over the FFR Discord Server this past week or so. It’s been an absolute pleasure telling old stories, meeting new players and just reconnecting with the FFR community in general. I will maintain in my conversations that I may have started FFR but the community is why it’s still here. YOU are FFR. Because of this, I want to make sure that the community has a say in the direction that we take things and that everyone is aware of our ideas on how to move forward. What do you hate? What do you love? What does FFR need for a new generation of players? What questions do you want to ask me? The developers? The admins? The mods? We are at a point right now where we have so many people selflessly contributing their time and nearly unlimited infrastructure potential. The only thing missing is your voice.
After thinking about it for a bit, we decided the best way to host this will be through a QA session on the FFR Discord server. We are just starting to pull together the details but it’s looking like we will be hosting it next Saturday evening. A few of us will be chatting live, taking pre-submitted questions and live questions as time permits. I wouldn’t be surprised if the session runs late into the night.
We will be finalizing everything early this upcoming week and will let everyone know over both the FFR front page and through Discord. To start this off, please feel free to leave as many questions as you would like in the comments. We will start collecting and organizing them for the live session. Nothing is off-limits and no question is too small. At the same time, I am looking forward to sharing a few stories from FFR’s past.
P.S. Omg… So busy with FFR infrastructure over the past few weeks. All of us have been working hard behind the scenes. I will be updating you guys on that front with a different front page post.
Cheers,
Synthlight
17 Responses to “QA Time!”
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Posted at 2:24am on June 20th, 2020
neat
Posted at 7:30am on June 20th, 2020
Cool beans
Posted at 1:29pm on June 20th, 2020
I have so many questions.
Posted at 3:25pm on June 20th, 2020
>What does FFR need for a new generation of players?
An in-game tutorial. An opening welcome screen that leads to a reference-able guide on how to smash arrows. What is a AAA/etc. What do all these numbers in game mean. Pop-up tooltips on more options or explain options in tutorial or both. How to improve at the game. Join the discord/forum for more help.
Posted at 8:43pm on June 20th, 2020
Nice!
Posted at 9:37pm on June 20th, 2020
One of my favorite features back in the old days was the prochat, where did that go and is it possible for it to return? I realize society has somewhat drifted away from chat rooms but it used to be a great way for us to connect with other players.
Posted at 12:39am on June 21st, 2020
When you are in the middle of a queue you created, but then half way through something happens and you have to interrupt it (quitting the song), the playlist disappears. Can we get it to save temporarily? So that you can pick up on the next song when you come back.
Posted at 5:47pm on June 21st, 2020
I would like to see a feature to create playlists. Essentially, a personal set of lists that you can define. If I log in I might have a warm up play list then a tricky playlist, then a get better playlist etc.
Posted at 5:48pm on June 21st, 2020
nvm that’s a saved queue…..
Posted at 9:16pm on June 21st, 2020
Posted at 1:06am on June 22nd, 2020
Snythlight? You’re still here?
Posted at 1:13am on June 22nd, 2020
Also, what about Flash 2020?
What’s going to happen at the end of the year?
Posted at 2:07pm on June 22nd, 2020
It’s great to see you around Synth! Makes me want to get back into this game / keep up with the community more often again.
Posted at 11:33pm on June 22nd, 2020
you can play the client version instead of “in-browser”
Posted at 12:28pm on June 23rd, 2020
Inexperienced opinion: the game needs a better menu UI. Right now it’s a bloated feature dump. Good options and features are buried under cryptic menus or non-existent descriptions.
A better UI could also reduce the amount a new player would be reliant on a tutorial to explain the game/features.
Posted at 8:08am on June 24th, 2020
Dark Mode
Posted at 1:22am on June 25th, 2020
I won’t be there because of work but if someone would be kind enough to record it I’d be most pleased