Flash Flash Revolution

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-   -   FFR Standalone! (http://www.flashflashrevolution.com/vbz/showthread.php?t=120256)

justin_ator 08-30-2011 08:52 PM

FFR Standalone!
 
Official FFR Standalone Thread!


This guide is designed to help you use a Flash Standalone player to play on the FFR engines. If you're experiencing lag on FFR trying to play in your internet browser, this is your solution!

If you have a general idea what you are doing, here is the quick version with the basics for you to run FFR.
Quote:

Originally Posted by DossarLX ODI (Post 3700797)
tl;dr version

- Download a flash player (see below in step one for links)
- Open up flash player
- File --> Open
- For the location type in:
http://www.flashflashrevolution.com/~velocity/R%5E3.swf for the main engine (R^3)
http://www.flashflashrevolution.com/...y/ffr_Wide.swf for the Velocity Engine,
or http://www.flashflashrevolution.com/ffrndanotherway.swf for the Legacy Engine

Quick terminology to be sure everything is clear:
R^3 = The newest and most efficient/up-to-date engine for FFR. It is the current build.
Legacy Engine = The original FFR engine
Velocity Engine = The second FFR engine, coded by Velocity, became an interim engine while staff created R^3.
Web Browser = what you're surfing the net in right now (often IE, Chrome, Firefox, Opera, Safari, etc).
Playing FFR in a browser = Playing FFR on the site on it's designated pages (found above).
.SWF = ShockWave File (alternatively Small Web File), this is the extension of the engines themselves located on the website.
Standalone Flash Player = This is NOT something connected with a browser (stand alone). It is a separate file created by Macromedia Flash, one that you download and install (you'll see how below) to run flash applications.

There are four sections to the guide below.

1) You will need to download a Flash Player Standalone, as this is what runs the engine.
2) You will need to find the appropriate .swf link for the engine you wish to run.
3) [Official FFR Only] You will need to log in on Internet Explorer (regardless of the browser you use) for your scores to record.
4) You will need to open the engine link in the standalone to run it.

That being said, here is the breakdown on each. Feel free to skip steps that do not apply to your situation.


STEP ONE


Flash Player Standalone

You will need a Flash Player to run the standalone. The list of current options for Flash Players consists of the links below.
----> Click on a link below, and a download of a .zip folder should start. Once it has completed, unzip the folder [extract the files] and store the folder in a location where you can find it again. I will come back to using this in the next few steps. If for some reason the .zip download above does not work, go to this link to find the whole download list.

WINDOWS USERS
a) Flash 8
b) Flash 9
c) Flash 10
d) Flash 11
e) Flash 12
f) Flash 13
g) Flash 14
h) Flash 15
i) Flash 16
MAC USERS
a) Flash 9
b) Flash 10
c) Flash 11
d) Flash 12
e) Flash 13
f) Flash 14
g) Flash 15
h) Flash 16
LINUX USERS
a) Flash 9
b) Flash 10
c) Flash 11
d) No Flash 12+ support for Linux as of 12/9/2014

These links will all play the standalone engines, but performance results will vary from person to person. Generally we hear better feedback about Flash 9 when running FFR, due to the engine being written in AS2 as opposed to AS3, but this does not necessarily mean that Flash 9 will run better on your computer. You will have to try each out to really decide which works best.



STEP TWO


.swf Files

You'll want to find the proper link to the engine you wish to run, as you'll be needing the link to load the engine in the standalone. Right click (or open the page) and copy the link to the engine you want to run.


ENGINE LINKS


Official FFR Engines:
R^3 Engine (current main engine -- discussion thread here ... Multiplayer link is the same)
Legacy Engine // Legacy Engine Multiplayer
Velocity Engine // Velocity Engine Multiplayer
R^2 Engine (original Beta engine)

Other Engine Links (Non-official)


Hakulyte's Engine:
This engine (set up by Hakulyte) is an engine for Isolation Files (files that are cut to focus on one part of a song, such as the trill in Crowdpleaser)
Legacy // Velocity // R3 XML



Dragonsfury Engine:
This engine (set up by TC_Halogen and psychoangel691) was the engine for a part of the FFR community during the period where FFR was down
Legacy // Velocity // R3 XML


FFRMania Engine:
Created by Tarrik, PrawnSkunk, and foxfire667 this engine hosts entire Stepmania packs! Still a work in progress as far as uploading goes.
Legacy // Velocity // R3 XML


Team Indeed Engines:
The Indeed Engines hosted files specifically for Team Indeed and Dossar's tournaments, although they were taken down. The R^3 xml links are available below:
Team Indeed Engine R^3 xml
Dossar Tournament Engine R^3 xml


Community Engine:
This engine (hosted by justin_ator) is designed to be an engine for files of anyone interested in getting a file out to an engine. Dumps, Play-testing, Old FFR files, and plenty of other songs can be found here
Legacy // Velocity // Velocity Beta // R3 XML



Team Fur Engine:
This engine (hosted by Yoshl) is the engine for Team Fur
Legacy // Velocity



Team Blaze Engine:
This engine (hosted by Charu & reuben_tate) is the engine for Team Blaze
Legacy // Velocity // R3 XML


Using R3 Engine XML's
Credit to Charu:
Quote:

Originally Posted by Charu (Post 3891716)
Oh yeah, folks. I was helping Arc with this when he was testing it out, but... you all might be wondering what he meant by this.

Quote:

Originally Posted by arcnmx (Post 3891649)
The game can also be used to play additional songs from alternate engine playlists.

Well, it's exactly what it sounds. With this new build, you can play alternate engine songs using FFR's R^3 engine. Better unifying an all in one package, oho.

For example sake, I'm going to use the Team Blaze engine since we have that.

Under options, you'll notice something called "engine playlist" and it'll ask for input. Well...

Using this link: http://teamblaze.zxq.net/r3.xml or any above xml link

And then selecting Team Blaze Engine as it loads up... You can access our playlist and even load our level swfs using R^3.

EDIT: ALSO, here's a neat feature. You can actually play MP with alternate engine songs, granted the opponent is ALSO using R^3.






STEP THREE


Logging in on Standalone

You'll have to follow this process to log in and have scores record on the official FFR engines.

1) Open Internet Explorer (even if you don't typically use it).
2) Go to Internet Options --> Security Options, and uncheck the box that says Enable Protected Mode (example)
3) Check the "Remember Me" box before logging into FFR on IE.
4) Log in.
5) Re-enable Protected mode (same way you turned it off) if you want.

This can all be viewed in this video tutorial made by rushyrulz




STEP FOUR


Running the Engine

This can be simple for some people, harder for others. It all depends on what security measures you are running, etc.

-To start, open the Flash Standalone Player file that you saved. (example)
-Go to File, then Open
-Paste an engine link from the list of swf links below into the url input box (example)
-Click okay, and the window will open.

*Here is where the process can vary.




--If your Flash Player displays a message saying it has stopped an unsafe operation, [see pic] then you may need to go into the security options for your browser's Flash, and "Allow" the Standalone permission to run [see pic, and select the .swf file under 'choose location']
If it isn't starting correctly, an authentication test fails, or you keep getting logged out, then you probably need to Login using Internet Explorer as shown in the previous step.
If there are other various problems that are showing up, clear your cache in Internet Explorer (Internet Options, Delete Browsing History, and only select Temporary Internet Files) and try reloading the engine.

ALSO! After you have worked through this and the engine is running, go to File and click Create Projector. This will create an exe file that will automatically do the above steps when you click it. That way, you don't have to repeat this process every time. Save this somewhere you can find it, to play later!


LAG REDUCTION

If the standalone is lagging for you, here are a few options you can try:

Hardware Acceleration:

If you are having issues with R^3 on rates, it's likely because of hardware acceleration (and you're welcome to test this for other lag issues as well)

Quick explanation of what the issue could be:
Quote:

Originally Posted by Zageron (Post 4016130)
This is likely because Skype uses hardware acceleration properly, and flash does not. When Skype is "activated" your video card would turn itself into high power mode to run whatever was necessary for Skype, when the notification is over the video card returns to low power mode.

That in mind, here is the option to fix it, for some users. If you use something else, you'll have to do a little searching to find the proper way to fix hardware acceleration:
Quote:

Originally Posted by Zageron (Post 4016130)
If you have an NVidia video card, you can find your standalone executable and register it into the profiles area in the NV Control Panel. Reduce the prerendered frame count to 1, and force high performance mode.

This may help, it may not. (If you use an Intel Embeded graphics system or an ATI card, I don't know how to force high performance modes. :()

PrawnSkunk stated this as well:
Quote:

Originally Posted by PrawnSkunk (Post 4016258)
In dxdiag, I noticed directx hardware acceleration was enabled by default. So, I downloaded the DirectX Control Panel 9.0c, and unchecked "Use Hardware Acceleration" on the Direct3D and DirectDraw tabs.




Gamebooster:
Download and run Gamebooster, to try to eliminate extra processes that might not really need to be running. This works for some, but not for all.



Themes: GIVE THIS A TRY, IT WORKS BETTER THAN YOU'D THINK
Believe it or not, running the Windows 7, Aero, or Vista theme and appearance on your computer can actually make the game lag for some people (myself included). To help reduce that lag, you might consider changing the theme and layout to Windows Classic for the times you play FFR. (right click on desktop, appearance options, etc.)



Windows Performance Changes for XP and Vista:
1.Go to start.
2.Right click computer.
3.Click properties.
4.Then on the bottom left it will say performance click that.
5.Then Click adjust visual effects.
6.Then click the bubble that says best performance.



Windows Performance Changes for Windows 7:
1. Start.
2. Right click computer.
3. Click properties.
4. On the left sidebar, click 'Advanced system settings'.
5. Click the advanced tab.
6. Under 'Performance', click on the 'Settings' button.
7. Click the radio button that says 'Adjust for best performance'.
8. Click 'Ok'.



Data Storage on the Standalone:
V-Ormix suggested Right clicking on the flash player and going into the settings tab to allow Unlimited Storage (you right click in the flash player screen, like if you accidentally right clicked while playing FFR).



CCleaner:
You can download CCleaner here to try and remove unnecessary processes that are running on your computer.



Program Priority:
You can go to your computer's Task Manager, click the Processes tab, right click the Flash Player, and set priority to 'Real Time' or the Highest Priority




If there are any questions/complaints/comments, post in the thread and I will try to answer them as quickly and efficiently as possible.

Also, special thanks to these folks for originally helping me perfect the thread and get all the information correct:
psychoangel691
TC_Halogen
DossarLX ODI
rushyrulz

Zageron 08-31-2011 05:03 AM

Re: FFR Standalone!
 
Stuck, Closed, and then reopened so justin can edit it.
Feel free to post now.

MaxGhost 08-31-2011 07:58 AM

Re: FFR Standalone!
 
Why not just put all the SWF links here including external ones for reference, instead of on your profile? This is easier access than your profile.
Great post btw, I was getting tired myself of explaining it to every single person.

DossarLX ODI 08-31-2011 08:41 AM

Re: FFR Standalone!
 
The FFR velocity engine link in that random thought is an invalid link. It's http://www.flashflashrevolution.com/...y/ffr_Wide.swf

You should also include Tarrik's swf link (not just the page) - http://zestorax.zxq.net/ffrndanotherway_1130.swf

I suggest just giving the .swf links, it's a bit confusing to put the game pages in because those links don't work on the standalone player, only the direct .swf links do.

DF engines:
Velocity
Legacy

SeraphinEveles 08-31-2011 09:14 AM

Re: FFR Standalone!
 
will playing things on the standalone record scores? my thought would be no..

MaxGhost 08-31-2011 09:21 AM

Re: FFR Standalone!
 
Yes, it does record your scores. What would the point of this be if it didn't?

From kayla in the front page comments:
"Wait, I just read the guide. There’s no need to download the engine .swf to play on the standalone ?_?
When you open the standalone you just go to file then open and put in the link to the .swf."

^This. Once you open a .swf file, the most recent ones you opened show up in the most recent list in the File menu. Much easier way to keep track of all the engines, you just open it once and it's gonna stay there. Only thing is that it only tracks the last 10 URLs, so if people keep making new engines, this won't work anymore.

SeraphinEveles 08-31-2011 09:41 AM

Re: FFR Standalone!
 
Quote:

Originally Posted by MaxGhost (Post 3529810)
Yes, it does record your scores. What would the point of this be if it didn't?

offline play? i would assume that's why some people wanted it.

on another note, will it update, or do you need to "manually" update it?

psychoangel691 08-31-2011 09:43 AM

Re: FFR Standalone!
 
Seraphin it will record everything back to the site as long as you are logged in on the standalone.

SeraphinEveles 08-31-2011 09:58 AM

Re: FFR Standalone!
 
ok, next thing. where does flash install to on win7 x64? O_o

MaxGhost 08-31-2011 10:26 AM

Re: FFR Standalone!
 
Quote:

Originally Posted by SeraphinEveles (Post 3529817)
ok, next thing. where does flash install to on win7 x64? O_o

It's a standalone app, meaning it doesn't install anything. It's just an .exe that runs itself.

DefectiveDavis 08-31-2011 11:32 AM

Re: FFR Standalone!
 
The standalone says it failed to load the game playlist.
Is there a fix for this?

rushyrulz 08-31-2011 12:00 PM

Re: FFR Standalone!
 
You can use my crappy video in your well-constructed thread :).
Actually, I might make a newer, better version because that old one was done on my laptop at school rofl. I'll PM you later tonight, but for now feel free to use my old video: http://www.youtube.com/watch?v=1UB2Eqt9YvA

Riotpolice 08-31-2011 12:02 PM

Re: FFR Standalone!
 
I remember when I wasn't playing with a standalone...scores were of the equivalent to the bottom of my toilet after sitting 10 minutes on it. GET THE STANDALONE, IT WILL SAVE YOU.

SeraphinEveles 08-31-2011 12:19 PM

Re: FFR Standalone!
 
i also got the "song list couldn't load" error.

Sephiroth28 08-31-2011 12:54 PM

Re: FFR Standalone!
 
Yeah, I didn't realize how bad my lag was since I was so used to it until I got standalone. It's way better.

Edit: I feel like one of those "real people" trying to advertise something on TV. lol

ShAiOnEi 08-31-2011 01:01 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by DefectiveDavis (Post 3529831)
The standalone says it failed to load the game playlist.
Is there a fix for this?

This

flipsta_lombax 08-31-2011 01:08 PM

Re: FFR Standalone!
 
Yeah, even with Flash 10, it failed to load the game list for me too. I posted a thread about this problem haha.

psychoangel691 08-31-2011 01:11 PM

Re: FFR Standalone!
 
Are you guys downloading the .swf? That could be why you're getting that error. I don't know why he has it that way. When you open the standalone go to file then open it'll bring up a spot to put in the url put the url in for the .swf so you'll want to put in http://www.flashflashrevolution.com/~velocity/ffr_Wide.swf for velocity engine and http://www.flashflashrevolution.com/ffrndanotherway.swf for the legacy.

This was the old sticky with info for the standalone http://www.flashflashrevolution.com/...d.php?t=114638

DossarLX ODI 08-31-2011 01:15 PM

Re: FFR Standalone!
 
Downloading the .swf and opening it from your computer is going to wind up with authentication issues (like psychoangel stated). You have to use the link from the site.

Authentication pissed me off when I was trying to configure an engine for my tournament - I spent hours trying to get it to work and I had to ask Velocity about it. Authentication only works if you use the site's engine. Reason for this is that it's URL sensitive, and more things I don't need to go into.

With that being said, this part of the post should be fixed:

Quote:

2) You will need to download a .swf file for the Engine.
It should be "You will need to use an engine .swf link" so people don't go downloading the .swf and wind up raging about authentication issues that prevent the song list from loading.

flipsta_lombax 08-31-2011 01:21 PM

Re: FFR Standalone!
 
You guys are heroes. Fixed and playable. <3

rparty89 08-31-2011 01:49 PM

Re: FFR Standalone!
 
Nice :)

justin_ator 08-31-2011 01:55 PM

Re: FFR Standalone!
 
Updating with these new comments when I get on the internet later, I don't have the time right now (gotta catch the train). I just wanted you guys to know, I am not ignoring suggestions or comments, just haven't had time to update. When I can, all this will be added in and addressed. Updating Engine links list on my profile though, for those who posted comments about missing engine links there.

rparty89 08-31-2011 02:04 PM

Re: FFR Standalone!
 
also wth it said that the playlist can't load O.o

psychoangel691 08-31-2011 02:11 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by rparty89 (Post 3529879)
also wth it said that the playlist can't load O.o


Quote:

Originally Posted by psychoangel691 (Post 3529861)
Are you guys downloading the .swf? That could be why you're getting that error. I don't know why he has it that way. When you open the standalone go to file then open it'll bring up a spot to put in the url put the url in for the .swf so you'll want to put in http://www.flashflashrevolution.com/~velocity/ffr_Wide.swf for velocity engine and http://www.flashflashrevolution.com/ffrndanotherway.swf for the legacy.

This was the old sticky with info for the standalone http://www.flashflashrevolution.com/...d.php?t=114638



^^^

00Razor00 08-31-2011 02:17 PM

Re: FFR Standalone!
 
I've been playing FFR on Flash 8 standalone for forever now. Virtually no lag. :3

-KIDTHONG- 08-31-2011 03:27 PM

Re: FFR Standalone!
 
http://download.macromedia.com/pub/f...0_sa_debug.exe Direct download link to adobe 10 .swf player, just copy paste this, "http://www.flashflashrevolution.com/~velocity/ffr_Wide.swf" or "http://www.flashflashrevolution.com/ffrndanotherway.swf". It shouldn't be too super hard :)

Edit. http://www.bannersnack.com/blog/download-swf-player/ for info on the download.

Concentration 08-31-2011 03:34 PM

Re: FFR Standalone!
 
I downloaded the flash player and i saved the .swf link so i click open with and i click adobe flash player it shows the loading screen then 2 seconds later it says - "The game playlist failed to load, preventing play. Be sure you have the latest version of flash player and that the t-xmlfeedbacktest and t-ffrstatsreadfiles are correct in the directory." What do I do?

-KIDTHONG- 08-31-2011 04:02 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by Concentration (Post 3530005)
I downloaded the flash player and i saved the .swf link so i click open with and i click adobe flash player it shows the loading screen then 2 seconds later it says - "The game playlist failed to load, preventing play. Be sure you have the latest version of flash player and that the t-xmlfeedbacktest and t-ffrstatsreadfiles are correct in the directory." What do I do?

Which version of flash do you have?

rushyrulz 08-31-2011 04:06 PM

Re: FFR Standalone!
 
If it helps for anything, this is the PM I usually send out to people interested in a standalone:

Quote:

Originally Posted by yours truly
In case you want a neat little icon on your desktop that loads a lag-free version of FFR:



Step 1. Download this:
http://www.mediafire.com/?51ck1fczckk7tlm

Step 2. Get the .exe into a folder on your desktop

Step 3. Open the .exe and click File -> Open and type in:
http://www.flashflashrevolution.com/ffrndanotherway.swf
Or if you would prefer the Velocity Engine:
http://www.flashflashrevolution.com/...y/ffr_Wide.swf

Step 4. File -> Create Projector... and name it "FFR" (without quotes)

Step 5. Use this youtube video to get logged in on the standalone:
http://www.youtube.com/watch?v=1UB2Eqt9YvA

__________________

CammyGoesRawr 08-31-2011 04:26 PM

Re: FFR Standalone!
 
Zero lag, HERE I COME!

edit: Mac users, use this link:
http://www.macupdate.com/app/mac/173...ndalone-player

Follow the same steps the Rushy posted, just this is the link for Mac Standalone Flash Player.

Concentration 08-31-2011 04:50 PM

Re: FFR Standalone!
 
I have the game fixed but is there anyway to play MP on the standalone?

psychoangel691 08-31-2011 04:52 PM

Re: FFR Standalone!
 
you can play mp om the legacy engine in the standalone.

Concentration 08-31-2011 04:53 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by psychoangel691 (Post 3530050)
you can play mp om the legacy engine in the standalone.

which legacy one?

psychoangel691 08-31-2011 04:55 PM

Re: FFR Standalone!
 
http://www.flashflashrevolution.com/ffrndanotherway.swf

justin_ator 08-31-2011 04:56 PM

Re: FFR Standalone!
 
ffrndanotherway.swf, Concentration.

Updating OP with all these new details. Thank you guys for clarifying more on the swf usage, didn't realize dl it could cause problems. EDITING :D

TC_Halogen 08-31-2011 05:09 PM

Re: FFR Standalone!
 
I have absolutely no idea why this thread was made. All of the information that is needed to run the standalone can be found in the Temporary FAQ thread. I'm going to elaborate this as much as I can.

Tools needed:
- FFR's engine links.
Velocity Engine | Legacy Engine

- Macromedia Flash Player 8, or Adobe Flash Player 9/10. You do not need the physical .swf to run FFR - having the .swf will cause authentication conflicts due to server-side .php files not being referenced properly within the engine (as you'll be running the game LOCALLY if you're offline).

If you're using Velocity's engine, simply plug in the link given above, and it should ask you for your username and password.

If you're using the Legacy engine, continue down to the Internet Explorer area.

- Internet Explorer (referred to as IE). If you're using the legacy engine with Flash Player 9 or Flash Player 10, you're going to need IE to save your authentication settings. Go to FFR's homepage, type in your username and password, and make sure that you check off the Remember Me box. Once you do that, you can open your Flash Player and it should keep all of your settings saved.

Note: if you're using Velocity's engine, you can authenticate yourself right within the engine.

Flash Player Links:
Windows: Macromedia Flash Player 8 | Adobe Flash Player 9 | Adobe Flash Player 10
Mac: Adobe Flash Player 9 | Adobe Flash Player 10
Linux: Adobe Flash Player 10

For those of you running Linux and wanting to use an older version of Flash Player, I couldn't find a link for Flash Player 9 - you're going to have to emulate it using WINE.

Get it here: WINE

If you have Flash 9 on your computer for any reason on linux, run this command:
Code:

$ sudo apt-get remove flashplugin-nonfree
Install Flash 10 using this terminal command:
Code:

$ sudo dpkg -i install_flash_player_10_linux.deb
Macromedia Flash Player 8 and Adobe Flash Player 9 are very widely used, but Adobe Flash Player 9 is more stable. Macromedia Flash Player 8 has a tendency to crash for certain users/computers, so you're better off not using the link.

Some people recommend Gamebooster, but it doesn't effect performance all that much for newer computers that can run FFR well, so it's not worth putting a link up. It's easy to find - just search IOBit Gamebooster and you should find the latest version.

This will help your gameplay a good deal, but it can be improved even more on those of you using Windows - if you turn your graphic properties down to 16 bit, and use the "Windows Classic" theme, you're reducing the amount of memory your dwm.exe process uses dramatically. It's a minimum amount in terms of memory, but your computer has considerably less graphics to render.

I hope that helps.

justin_ator 08-31-2011 05:24 PM

Re: FFR Standalone!
 
The general idea of the thread was to solely focus on this point, since people are too ignorant to read the FAQ to find out things like this... I've seen/posted in about 4-6 threads about the standalone in the past few weeks/months, so it was kind of seeming that people were just not looking very hard for these answers and now they are easy to find as this is a thread devoted entirely to standalones. PS, thanks for a few links (Linux and the other Mac link!) that I was missing.

I have updated it completely, as soon as I get the few links Halogen posted that I didn't get updated already. If you guys still see something wrong, let me know!

TC_Halogen 08-31-2011 05:28 PM

Re: FFR Standalone!
 
My thoughts about it: if people are too lazy to look for a FAQ thread that answers this question, then chances are they won't read this thread either after some point, and the same questions are going to pop up all over again.

psychoangel691 08-31-2011 05:28 PM

Re: FFR Standalone!
 
People asked the same question 3 times in this thread already that had been answered. People just don't look, that's how it is.

lumphoboextreme 08-31-2011 05:38 PM

Re: FFR Standalone!
 
Flash player 9 standalone took me from lagging so bad I couldn't AAA anything to getting like 200 new AAA's since coming back and only lagging about once every ten songs.

justin_ator 08-31-2011 05:43 PM

Re: FFR Standalone!
 
Exactly why we recommend it to everyone!

Dunno if anyone has noticed yet, but if you go to those engine links you can play the 2003 Beta engine ;3 It's a download of an exe though, so don't expect it to be online.

And Halogen, I actually agree with you. In some time, this main post will get buried, and the thread will become inactive. Honestly I'm hoping maybe the admins will put together a button in the side bar with a link to this thread and the Standalone links, that way it will never truly "get buried".

rushyrulz 08-31-2011 05:44 PM

Re: FFR Standalone!
 
new vid

http://www.youtube.com/watch?v=EcJpRDHbcxU

still processing if fuzzy, otherwise windows live is a stupid program.



EDIT:
Quote:

Originally Posted by TC_Halogen (Post 3530062)
I have absolutely no idea why this thread was made. All of the information that is needed to run the standalone can be found in the Temporary FAQ thread.

You're kidding right? The Temporary FAQ has a few short paragraphs on the subject, but it's in no way parallel to the quality of this thread.
If all of the information needed to run the standalone can be found in the Temporary FAQ, where's your support for mac users?

Your thread is good as a general FAQ (which I'm sure it was intended to be), but this thread has the main focal point of the standalone itself, not to mention the flashy title that actually draws people to it instead of something that looks outdated (Even though it's not) by the use of the word "temporary." Nowhere in your thread did I see as many different links for different flash players, etc. I don't think it's right that you're calling this thread unnecessary, especially since it's helping people...
/rant

UnknownEnigma 08-31-2011 06:59 PM

Re: FFR Standalone!
 
Thank you guys so much for this thread. My performance in FFR has dramatically improven. Everything looks so much crystal clear on my hi-res computer screen. And no lag. This is amazing. Thanks so much.

justin_ator 08-31-2011 06:59 PM

Re: FFR Standalone!
 
Holy shiz dude (rushy) where do you get 1 million credits from? Hahahaha. Good new tutorial. It's a very good illustration of how to get the Legacy Engine running.

Glad it's working for you UnknownEnigma!

TC_Halogen 08-31-2011 07:03 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by rushyrulz (Post 3530086)
new vid

http://www.youtube.com/watch?v=EcJpRDHbcxU

still processing if fuzzy, otherwise windows live is a stupid program.



EDIT:


You're kidding right? The Temporary FAQ has a few short paragraphs on the subject, but it's in no way parallel to the quality of this thread.
If all of the information needed to run the standalone can be found in the Temporary FAQ, where's your support for mac users?

Your thread is good as a general FAQ (which I'm sure it was intended to be), but this thread has the main focal point of the standalone itself, not to mention the flashy title that actually draws people to it instead of something that looks outdated (Even though it's not) by the use of the word "temporary." Nowhere in your thread did I see as many different links for different flash players, etc. I don't think it's right that you're calling this thread unnecessary, especially since it's helping people...
/rant

Aside from Mac/Linux users (which accounts for an incredibly small amount of the community), which I addressed in my post of this thread - the FAQ was enough to get going on a Windows environment. If it needs to be updated to accommodate that, then that's fine.

The reason the thread was dubbed a Temporary FAQ at the time was because it also addressed questions involving the site's return.

Another reason why I said there's no reason to have made this thread is because there is (was) incorrect information. Why put a front page post for something like this when the information isn't verified?

psychoangel691 08-31-2011 07:12 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by rushyrulz (Post 3530086)
new vid

EDIT:


You're kidding right? The Temporary FAQ has a few short paragraphs on the subject, but it's in no way parallel to the quality of this thread.
If all of the information needed to run the standalone can be found in the Temporary FAQ, where's your support for mac users?

Your thread is good as a general FAQ (which I'm sure it was intended to be), but this thread has the main focal point of the standalone itself, not to mention the flashy title that actually draws people to it instead of something that looks outdated (Even though it's not) by the use of the word "temporary." Nowhere in your thread did I see as many different links for different flash players, etc. I don't think it's right that you're calling this thread unnecessary, especially since it's helping people...
/rant


Oh excuse me that my thread wasn't good enough for you. 1st off he didn't have the Mac stuff up either till he edited a few hours go. 2nd the links needed to play the actual game are on the FAQ which were the ones that mattered. Haku's and Dossar's engine didn't exist when I made the thread almost a year ago, sorry I didn't have links for something that didn't exist. I have downloads for both 8 and 9 listed on there, I have the instructions on how to use the standalone and how to log in to it. Even have your video linked in it.

The point was is the other thread has all the info and has been a sticky for nearly a year but people made threads anyway. This will be no different people will still over look it. Plus someone who is not familiar with things wont even know what the hell a standalone is. They will probably still make a thread about "how do I reduce lag?" So the ffr standalone title is really only good for the frequent forum goers.

Plus on a final note, telling people to save the .sfw is just causing a TON of confusion because it doesn't work. The same question got repeated over and over because of that.

Squares, the Cube 08-31-2011 07:12 PM

Re: FFR Standalone!
 
Dude, Coolrun had all this stuff on his profile already. >.>

Velocity 08-31-2011 07:17 PM

Re: FFR Standalone!
 
Hey people, calm the **** down please.

justin_ator 08-31-2011 07:39 PM

Re: FFR Standalone!
 
Seriously... You guys are pouncing all over each other. It's not worth all this arguing. The reason I ended that post with "post your comments/questions/etc here". It was because I know I didn't have every detail on it. This is all a new attempt to HELP the problem...it won't fix it. I know that. Either way, the point of this thread wasn't to cause problems. I have updated the information, and it should fix the problems. Did you guys notice I updated that? It doesn't even say to download the swf anymore.

I intended for this to be a refining process for the thread. Let's not keep fighting over it...

rushyrulz 08-31-2011 09:25 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by psychoangel691 (Post 3530119)
Oh excuse me that my thread wasn't good enough for you.

I read this rude, uncalled for, and extremely sarcastic line and didn't read the rest of your post. There is no reason to react like this to the post I made and I will regard the rest of the unread sentences in your post as an "I'm extremely offended by your not so offesive post" rant. You're a moderator now and I would rather not get into a debate with someone who is pissed off for some reason and has the power to ban me.

Also, you know damn well that I didn't say anything negative about your thread besides showing that AJ's claim that everything that's in this thread can be found in the Temp FAQ. I don't even care, I would just rather you wouldn't call helpful threads like these pointless.

EDIT: nvm, still nothing about macs in the Temp FAQ

DossarLX ODI 08-31-2011 09:33 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by DossarLX ODI (Post 3529862)
Downloading the .swf and opening it from your computer is going to wind up with authentication issues (like psychoangel stated). You have to use the link from the site.

It should be "You will need to use an engine .swf link" so people don't go downloading the .swf and wind up raging about authentication issues that prevent the song list from loading.

This still needs to be resolved. Saying to download the .swf will result in more people going "why isn't the song list loading?" and it should be changed above.

Also, the "Avmiss engine" link doesn't work, and I knew it worked before the site went down so it's probably completely erased from the site now.

Emithith 08-31-2011 10:32 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by UnknownEnigma (Post 3530114)
Thank you guys so much for this thread. My performance in FFR has dramatically improven. Everything looks so much crystal clear on my hi-res computer screen. And no lag. This is amazing. Thanks so much.

You braggin bragger of sorts, you.

I see no reason to fight about which guide is better. Just have some mod patch up the one that is wrong and I see no further problem.

Zageron 09-1-2011 12:50 AM

Re: FFR Standalone!
 
If it makes you feel any better psychoangel, we took this as an opportunity to obscenely advertise the fact that stand alone engines existed.

MaxGhost 09-1-2011 01:49 AM

Re: FFR Standalone!
 
A few nitpicks:

Quote:

2) You will need to download a .swf file for the Engine.
Needs to be changed to "You will need the URL to your preferred engine."

Quote:

----> Using the Flash Standalone Player, open up on of the URL links above.
on -> one
URL links -> URL OR links, not both.

Other than that, you should change the entire thing to:
"Right-click the link to your preferred engine and choose "Copy link address" or "Copy link location" or "Copy shortcut" depending on which browser you use. Then, paste that URL in the dialog box opened when you go to File -> Open in the standalone app."



I also suggest splitting the list of engine URLs into two categories, .swf URL and In-browser URL. It's confusing to have two of each engine listed like that.

SeraphinEveles 09-1-2011 01:53 AM

Re: FFR Standalone!
 
so i played EternuS, but teh score didn't record. using velocity's engine. i might also add, i was palying in fullscreen mode. dunno if that make s a diff or not.

MaxGhost 09-1-2011 02:07 AM

Re: FFR Standalone!
 
From time to time, song's won't record. Shit happens. If no scores record at all, then you have a problem.

Zageron 09-1-2011 02:29 AM

Re: FFR Standalone!
 
Special thanks to everyone that is helping justin make the guide a better piece of work. The more community input the better!

justin_ator 09-1-2011 08:30 AM

Re: FFR Standalone!
 
Fixed the few things you guys just brought up, thanks for being on top of things lol

Also, if anyone happens to have a working link of the Avmiss engine that would be greatly appreciated as there are some people that enjoyed playing it.

Concentration 09-1-2011 08:37 AM

Re: FFR Standalone!
 
How to make the engine run better:
1.Go to start.
2.Right click computern.
3.Click properties.
4.Then on the bottom left it will say performance click that.
5.Then Click adjust visual effects.
6.Then click the bubble that says best performance.

This works for vista and xp.

MaxGhost 09-1-2011 08:42 AM

Re: FFR Standalone!
 
http://www.keysmashingisawesome.com/ is the URL for the engine page for Velocity DF.

Quote:

Originally Posted by Concentration (Post 3530327)
How to make the engine run better:
1.Go to start.
2.Right click computern.
3.Click properties.
4.Then on the bottom left it will say performance click that.
5.Then Click adjust visual effects.
6.Then click the bubble that says best performance.

This works for vista and xp.

For 7,

1. Start.
2. Right click computer.
3. Click properties.
4. On the left sidebar, click 'Advanced system settings'.
5. Click the advanced tab.
6. Under 'Performance', click on the 'Settings' button.
7. Click the radio button that says 'Adjust for best performance'.
8. Click 'Ok'.

This is the equivalent to switching to the Aero basic theme, but with some added speed improvements.

justin_ator 09-1-2011 08:49 AM

Re: FFR Standalone!
 
Added, updated, updated, off to class =]

MaxGhost 09-1-2011 08:55 AM

Re: FFR Standalone!
 
Quote:

Originally Posted by justin_ator (Post 3530334)
Added, updated, updated, off to class =]

DF engine link is majorly ****ed lmao

justin_ator 09-1-2011 01:09 PM

Re: FFR Standalone!
 
Fixed that, lol. I think I copypasta'd the link into the insert url button box after I had already typed out [url=etcetc

psychoangel691 09-1-2011 02:33 PM

Re: FFR Standalone!
 
Quote:

Originally Posted by MaxGhost (Post 3530333)
http://www.keysmashingisawesome.com/ is the URL for the engine page for Velocity DF.


Has to be the .swf to work in a standalone. http://www.keysmashingisawesome.com/FFR/game/df_Engine.swf

justin_ator 09-1-2011 02:44 PM

Re: FFR Standalone!
 
I left the swf for the df engine as the swf, if I'm not mistaken. Only changed the first link. (the swfs and engines are separated now)

V-Ormix 09-2-2011 12:01 AM

Re: FFR Standalone!
 
ya know I actually found that if you right click your flash player and go to the settings tab and allow unlimited storage, that seems to help too.

Edit: you can also try using ccleaner, and also set the priority of the flash player to real time in your task manager.

Zageron 09-2-2011 02:55 AM

Re: FFR Standalone!
 
I credited Kayla in the front page post. Should I have included anyone else in there?

MaxGhost 09-2-2011 07:11 AM

Re: FFR Standalone!
 
Quote:

Originally Posted by psychoangel691 (Post 3530435)
Has to be the .swf to work in a standalone. http://www.keysmashingisawesome.com/FFR/game/df_Engine.swf

Yeah I know, it is like that. I'm saying that cause the links are now separated in two categories, and he didn't have the right link for that page, but he did have the .swf URL right.

Quote:

Originally Posted by Zageron (Post 3530844)
I credited Kayla in the front page post. Should I have included anyone else in there?

Me? :3

justin_ator 09-2-2011 10:01 AM

Re: FFR Standalone!
 
Lol MaxGhost... =]

And Ormix, I'll add those too.

vantilburg 09-2-2011 02:16 PM

Re: FFR Standalone!
 
I always thought I was dumb for never finding this thread

+1 for its creation, hahaha

dragonmegaXX 09-5-2011 01:08 AM

Re: FFR Standalone!
 
Question: Do I have to still have an internet connection to use the standalone? I wanna play at school when im stuck there for hours afterwards =/

Ninty64 09-5-2011 01:13 AM

Re: FFR Standalone!
 
Yea, it's still loading everything from the website. It's like a browser that only shows flash programs.

Zageron 09-5-2011 02:23 AM

Re: FFR Standalone!
 
And sadly due to the way the game works now, you can't load up every song and then take the cache files to work. Only the most recent song is kept in cache. iirc

justin_ator 09-6-2011 08:25 AM

Re: FFR Standalone!
 
So you can go and rape one song for hours on end at work lolololol. Sorry I haven't been around to answer any questions (though it seems there haven't been many), I've been out of town with neither internet nor cell service (unbeknownst to me).

Also added this link, it's an FFR engine with Avmiss, ONLY blue notes, and no speedmods: http://www.flashflashrevolution.com/ffr_flasm.swf

BIGEZAY 09-14-2011 06:03 PM

Re: FFR Standalone!
 
might wanna add this link if not already added?
it's for the global secruity settings.

http://www.macromedia.com/support/do...manager04.html

arciusz 09-28-2011 05:58 AM

Re: FFR Standalone!
 
Possible problem for standalone users when trying to login via Internet Explorer (I had this).
Whenever I enter FFR homepage, Internet Explorer decides that it has to crash, therefore making me unable to login.

Solution: try logging in via forums at this link: http://www.flashflashrevolution.com/vbz/login.php it helped me, and hopefully will help others who also encounter the same problem.

rparty89 09-29-2011 05:44 PM

Re: FFR Standalone!
 
It said on the velocity engine that It cannot load the songlist and some file can't be read HELP!.

-zeroSKILL- 10-6-2011 12:17 AM

Re: FFR Standalone!
 
Needs to be updated with Flash SA 11 :P

BethanyBangs 10-6-2011 12:20 AM

Re: FFR Standalone!
 
Well I'm downloading flash 9, I have flash 8 and flash 11 but flash 8 occasionally lags. Flash 11 has lag on harder difficulties.
WAT DO?

-zeroSKILL- 10-6-2011 01:40 AM

Re: FFR Standalone!
 
I have next to no issue running FFR on any Flash Player. I tend to prefer 10, and I have 8, 9, and 10. I'm not sure where to get 11 though. Someone link me please?


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