TWG XLVI: For the King!

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  • DarkManticoreX2
    replied
    Re: TWG XLVI: For the King!

    So x3ro, you're saying you know the wolves have items that save them from night actions?

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  • X3R0H0UR
    replied
    Re: TWG XLVI: For the King!


    heres why

    Originally posted by X3R0H0UR
    hmm wolves have item that saves any night action from hurting someone, say its worded funny and our wolves are bright. Use the item on one of their fellow wolves, make him appear human, then have him ask for the ugard to come out, realize thats obvious and then ask for the charm too. Oh well all is well since he was wolfed right? WRONG something is up.

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  • X3R0H0UR
    replied
    Re: TWG XLVI: For the King!

    Originally posted by sertman
    that would be incredibly retarded to try

    first off, if the guard didn't guard him, obviously he wouldn't come out, right? second, if they were going to try to do anything to one of their own wolves in hope that they get guarded, they would literally have to hope that the guardian is a.) active and b.) picks their guy, which is a 1/17 shot. and if the guardian guards someone else, they just killed their own wolf.
    this makes no sense in reference to what I said.

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  • X3R0H0UR
    replied
    Re: TWG XLVI: For the King!

    Originally posted by talisman
    no.

    I do not have a lucky charm. furthermore, if I did, that wouldn't make me a thief since as the game desc says, there are several in play (not just the ones the thieves start with).
    that doesn't mean you're not a thief just because other ones are in play.

    it really doesn't matter, because we don't have to kill thieves.

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  • sertman
    replied
    Re: TWG XLVI: For the King!

    Originally posted by X3R0H0UR
    hmm wolves have item that saves any night action from hurting someone, say its worded funny and our wolves are bright. Use the item on one of their fellow wolves, make him appear human, then have him ask for the ugard to come out, realize thats obvious and then ask for the charm too. Oh well all is well since he was wolfed right? WRONG something is up.
    that would be incredibly retarded to try

    first off, if the guard didn't guard him, obviously he wouldn't come out, right? second, if they were going to try to do anything to one of their own wolves in hope that they get guarded, they would literally have to hope that the guardian is a.) active and b.) picks their guy, which is a 1/17 shot. and if the guardian guards someone else, they just killed their own wolf.

    Leave a comment:


  • talisman
    replied
    Re: TWG XLVI: For the King!

    no.

    I do not have a lucky charm. furthermore, if I did, that wouldn't make me a thief since as the game desc says, there are several in play (not just the ones the thieves start with).

    Leave a comment:


  • jwcgator
    replied
    Re: TWG XLVI: For the King!

    Uhh, guys, I just had a thought.

    Theifs start with lucky charms, lucky charms keep you from being killed, so talisman = theif?

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  • Yesssss
    replied
    Re: TWG XLVI: For the King!

    The thieves are on nobody's side. meaning this is really a 16 person TWG with 3 wolves and 2 extra targets (which will go away after a while). Even so, with the all the blues and no MW, the wolves must have extra items and knowledge about those items to make it more balanced.

    After looking through, it seems Talisman says he did not have an item. If he had recieved an item, he probably would have known.

    Talisman as a wolf seems a little more likely now.

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  • Yesssss
    replied
    Re: TWG XLVI: For the King!

    Originally posted by X3R0H0UR
    hmm wolves have item that saves any night action from hurting someone, say its worded funny and our wolves are bright. Use the item on one of their fellow wolves, make him appear human, then have him ask for the ugard to come out, realize thats obvious and then ask for the charm too. Oh well all is well since he was wolfed right? WRONG something is up.
    I was thinking this may be the case as well, but would it really be beneficial to the wolves to use up a life to mislead people?

    Possibly.

    How useful would that extra life be? They could lose it to one of the thieves later on, so using it early on to avoid the chance of it getting stolen before use may be likely.

    If the wolf with an item was seered or convicted (to the point where it's obvious that person is a wolf), they would just simply pass the item to another wolf. Is that item really that important to keep? If a wolf is lynched, but still survives, it seems highly likely that that wolf will be lynched again. With the wolf numbers being low, they can't win through numbers alone, so misleading people would be extremely beneficial to them (as would always be the case, but even more so in this TWG). This type of strategy seems likely.

    Talisman seems to be a likely target for a D1 wolfing, and there's also the likely chance that he just had an item with an extra life.

    Flaw/Talisman. Tell us what item he/you had so we know what item is the extra life.

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  • FictionJunction
    replied
    Re: TWG XLVI: For the King!

    sounds like blackmail.

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  • flawofhumanity
    replied
    Re: TWG XLVI: For the King!

    I'm fairly sure I know of one of the thieves, I'd like to hear what everyone thinks I should do with said information before I use it in my plans, seeing as some of you may have a better one.

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  • FictionJunction
    replied
    Re: TWG XLVI: For the King!

    well, if Flaw is the seer he is more likely to get guarded.
    No to mention the possibility of having an inactive guard. If this is the case, the wolves missed out on an opportunity to kill flaw, but who knows what happened with the guard.

    Now, an inactive guard would have guarded no one. An active guard would have guarded flaw (unless there was some sort of backstage communication that everyone is unaware of). So, talisman's lucky save was probably the cause of an item he had himself or an item someone used on him.

    With this in mind, flaw (currently checking for items on people) should be able to know who did what to whom.

    Leave a comment:


  • X3R0H0UR
    replied
    Re: TWG XLVI: For the King!

    hmm wolves have item that saves any night action from hurting someone, say its worded funny and our wolves are bright. Use the item on one of their fellow wolves, make him appear human, then have him ask for the ugard to come out, realize thats obvious and then ask for the charm too. Oh well all is well since he was wolfed right? WRONG something is up.

    Leave a comment:


  • DiscoBobbyPARANOiA
    replied
    Re: TWG XLVI: For the King!

    It has been brought to my attention that in the description of the thieves it said 'the thieved will now know who stole from them' or something of the sort. now was supposed to be not, I apologize for any misunderstanding.

    To clarify:
    If you are stolen from, you will receive a messing in the following format:
    Your Lucky Charm has been stolen over the course of the night.
    With no name attached.

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  • talisman
    replied
    Re: TWG XLVI: For the King!

    also, if you used an item in conjunction with my name, that might be good to know too.

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