So, is jTWG officially suspended? Because I was thinking about trying to convince an entire new recruitment of players to play. Probably 12-16 and I was going to run a basic game for them. All new players.
Yes, it is. We don't have 12 new players. Let alone 16. If we ever get a flood of new players somehow, then we can talk about resurrecting jTWG.
im definately up for a jTWG, i made lots of stupid mistakes in TSF. i have about 3 different friends who wouldve signed up if it was less confusing, so i have about 4 new entrents if you decided to go ahead with it.
If you guys can come up with a list of 8 or more suitable players other then those currently playing, we would consider re-opening jTWG.
Include their AIM sn's so me/other twc members can make sure they are competent enough to play. I don't want any more anthonycool4's joining these games
AAA's = 800
Originally posted by V
Manti, I apologize for insulting you. Let the record show that I am a prickass douche, and not only that, but that I am a terrible player.
ok, guys, I'm back kinda. I'll be able to get back on the game this evening. in the meantime, I have a good 8-player setup that we could try. It's another one of my "teaching" games, designed to alleviate dependence on special roles and get humans to think for themselves. Random blues ftw.
2 Wolves
- 1 Wolf Roleblocker
- 1 Regular Wolf
6 Humans 2 special humans will be randomly picked from the following pairs: - 1 Seer, 1 Guardian - 1 Seer, 1 Trainee Seer - 1 Guardian, 1 Trainee Guardian
- 4 Plain Humans.
A Trainee Seer (or Backup) will become the Seer if the regular seer dies. Likewise, the Trainee Guard will become the Guard if the guard is killed.
Trav, JTB, and maybe BDN already know about this. Meh, here goes nothing.
Pakkuman: Reloaded
Humans (Pac-People)
---------------------------------------------------- Pakkuman- Holds one Power Pellet, 2 lives Ms. Pacman- seer or guardian (nightly choice) 9 Pac-People
The Power Pellet allows for one vigi, which must be used at night. If the vigi successfully kills a ghost, the Power Pellet continues to work, but only until the next night phase, at which time it may be used again.
The cycle continues until the vigi is guarded or used on a green/blue.
Once the Power Pellet is wrongfully used, it cannot be used again.
If the player who guarded the vigi (this may be Kimagure OR Ms. Pacman) is lynched the next day, the Power Pellet is restored.
Wolves (Ghosts)
---------------------------------------------------- Oikake (Blinky)- Master Wolf, seers green Machibuse (Pinky)- 2nd in Command, seer Kimagure (Inky)- 3rd in Command, vigi/lynch guardian (nightly choice) Otoboke (Clyde)- Last in Command, the stupid one
The nightly wolfing pm must be sent by the living ghost ranked highest. The wishes of the highest-ranked ghost need not reflect those of the lower-ranked ghosts.
The lynch-guard can only be used once successfully, the guard is retained if unsuccessful.
If the red guardian chooses to lynch-guard, the target choice must be made the night prior to the actual lynching.
8 new player list:
1. TK_goelo (goelodj12)
2. Bolth Mannn (bolthmannn)
3. AC1speakerbox (ac1colossus)
4.
5.
6.
7.
8.
quote this and fill in if anyone finds more.
Hooray for the nublets.
I think I'm at least obligated to play a jTWG anyway, because of my running right into TWG and, as it would appear, performing poorly. I really didn't think I did that bad, but everyone else can point fingers if it really makes them feel better.
Remorse aside, my point remains valid.
Well, I played a few jTWG games quite a long time ago. It was fun. I'm probably really rusty since I haven't played this game in a very long time. I think I'm gonna play a few games of jTWG.
Ill go back to playing jTWG, I have to get better at it compared to how I have been playing. So I mean, if you really need more people, I can play or could even possibly talk my gf into joining. And yes, I know the irl rule and what not, so don't worry.
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