Flight of the Bumblebee [11 or 12]

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  • qqwref
    stepmania archaeologist
    FFR Simfile Author
    • Aug 2005
    • 4092

    #16
    Re: Flight of the Bumblebee [11 or 12]

    It's a 12, but one which can be BS'd down to mid 11 level if you know index. I personally vote to move it up.
    Best AAA: Policy In The Sky [Oni] (81)
    Best SDG: PANTS (86)
    Best FC: Future Invasion (93)

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    • DanMeister1234
      _Fluttershy's_ Downscroll
      • Nov 2011
      • 167

      #17
      Re: Flight of the Bumblebee [11 or 12]

      I understand why it's an 11 but I could see it being a 12 aswell. All the factors stated make this file awkward as hell and I hate it! I'm nowhere near FC'ing and I don't think I ever will be lol! :P

      yay

      Comment

      • Xx{Midnight}xX
        FFR Player
        • Aug 2007
        • 8548

        #18
        Re: Flight of the Bumblebee [11 or 12]

        This chart is a 12.

        You people raving how easy this chart is obviously don't play it that often. This chart with the stats given has to be become a 12 because it's an 11 with the patterns alone. Add BNS and background AND lack of sync on top of it and you have an honest to hell 12.

        Interesting fact though: Scythe of 13 has even less aaas than FOTBB, FN and The Adventures of Lolo and still remains an 11. Not saying it's a 12, just stating something.

        Also Mau, Party For u V2 with background factored should be a 12. It's as if you're playing a 10 without being able to ever see the notes and rely on complete memorization of a chart you spent 4 years learning to read. You forget that the BNS on blue background plus the flashing plus the lack of sync and even the patterns make it a 12 despite the easy nature of the chart without the background. Backgrounds wreck songs on this game. Even the newest songs still don't have properly done backgrounds.

        If you wanna say these backgrounds don't add difficulty then why in the world would be so strict on their use? The idea that party 4 u is considered easy by some people is ****ing stupid.
        Last edited by Xx{Midnight}xX; 05-3-2012, 05:51 PM.

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        • One Winged Angel
          Anime Avatars ( ◜◡^)っ✂╰⋃╯
          FFR Simfile Author
          • Mar 2007
          • 10837

          #19
          Re: Flight of the Bumblebee [11 or 12]

          Gonna pull a stavie here and just say that this was my second FMO AAA hehu~

          Nah but seriously, don't really see how this can be an FGO. The one handed trill is really the only tough part. Background is gay as piss but the file's mad short so those two factors kinda offset each other, herp derp.

          Fine where it is imo but the difficulty system is getting revamped anyways so lol


          Originally posted by ilikexd
          i want to be cucked by cirno

          Comment

          • benguino
            Kawaii Desu Ne?
            • Dec 2007
            • 4190

            #20
            Re: Flight of the Bumblebee [11 or 12]

            Originally posted by qqwref
            which can be BS'd down to mid 11 level if you know index
            Most spread players are already too accustomed to be able to do well on an alternative playing style such as index or one-handed play. There's also the fact that most index-only players aren't skilled enough to be handling files of that difficulty. So in reality, there isn't much need to worry about people "watering it down" to a mid-11. And even for the people that do cheat it with a dense-spread/index setup, it still takes much skill to be able to analyze the file and to use an impressive playstyle-switching technique.
            AMA: http://ask.fm/benguino


            Originally posted by Spenner
            (^)> peck peck says the heels
            Originally posted by Xx{Midnight}xX
            And god made ben, and realized he was doomed to miss. And said it was good.
            Originally posted by Zakvvv666
            awww :< crushing my dreams; was looking foward to you attempting to shoot yourself point blank and missing

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            • Xx{Midnight}xX
              FFR Player
              • Aug 2007
              • 8548

              #21
              Re: Flight of the Bumblebee [11 or 12]

              You guys need to remember the difficulty system pertains to the majority of the users (spread) because the spread players are so dominant.

              You can't really factor how indexers see this chart. Even on index this chart is still hard as shit.

              Comment

              • I like it
                Housekeeper
                FFR Simfile Author
                • Jan 2007
                • 2123

                #22
                Re: Flight of the Bumblebee [11 or 12]

                dont really see how this is an fgo tbh, id say keep it an fmo, its not fgo material

                Comment

                • rushyrulz
                  Digital Dancing!
                  FFR Simfile Author
                  FFR Music Producer
                  • Feb 2006
                  • 12985

                  #23
                  Re: Flight of the Bumblebee [11 or 12]

                  At least it's not a framer mess.


                  Comment

                  • TC_Halogen
                    Rhythm game specialist.
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2008
                    • 19376

                    #24
                    Re: Flight of the Bumblebee [11 or 12]

                    FMO, not even close to FGO in my eyes - one huge 16th run the whole way through with a moderately-long left handed trill

                    yeah, it's legacy and yes, it's offsync, but nothing within the chart's physical structure merits a FGO

                    Comment

                    • AlexDest
                      good hot
                      FFR Simfile Author
                      • Sep 2007
                      • 5309

                      #25
                      Re: Flight of the Bumblebee [11 or 12]

                      uh... lol

                      Originally posted by Hakulyte
                      Reasons:

                      - Background
                      All it takes is focus and learning the chart, the background has nothing to with the difficulty or notes themselves.

                      Originally posted by Hakulyte
                      Reasons:

                      - Blue notes
                      This qualifies as an FGO how?

                      Originally posted by Hakulyte
                      Reasons:

                      - Very unfriendly to spread players
                      Then play index!

                      Originally posted by Hakulyte
                      Reasons:

                      - High amount of long trills + transitions
                      - One very long one hand trill at moderate speed
                      - Awkward Running man after getting stamina drained from trills
                      These patterns shouldn't be difficult to hit if you just learn every part of the chart.

                      These "reasons" sound more like complaints to me. Should stay as an 11.

                      Comment

                      • Hakulyte
                        aka Haku
                        • Jul 2005
                        • 4697

                        #26
                        Re: Flight of the Bumblebee [11 or 12]

                        Considering this file main difficulty is related to raw trilling speed/consistency and not weird patterns, I can see why top players wouldn't understand where the hell I'm coming from with this thread. .-.
                        Last edited by Hakulyte; 05-3-2012, 06:31 PM.

                        Comment

                        • 8 Hour Whore
                          ←↓↑→ Lets Bang? ←↓↑→
                          • Oct 2006
                          • 2324

                          #27
                          Re: Flight of the Bumblebee [11 or 12]

                          Just because you're godly at the game does not mean you're right about the difficulty rating...
                          Lets see... Caprice was just as hard back then as it is now and oh it got bumped down... Still a ****ing 12 in difficulty... FOTBB is harder then Caprice by a long shot..

                          I personally think those who complain about the ratings of something being "too easy for a 12" when it comes to songs such as this and Caprice.. Need to chill out.. Add an extra category or something but the song isn't going to get any easier by lowering or any harder by making the lvl higher... Just saying..
                          R.I.P JellyGod <333

                          Best AAA: Banned Forever
                          BlackFlags: 49

                          Comment

                          • benguino
                            Kawaii Desu Ne?
                            • Dec 2007
                            • 4190

                            #28
                            Re: Flight of the Bumblebee [11 or 12]

                            If the song is so easy, then why do the statistics say otherwise? First of all, you already have the statistics in the OP. Also, I just so happened to look at the levelranks of various D5 players to see their scores on FotBB. I saw one score out of a dozen that was an sdg or better, with the rest averaging somewhere around 20 goods. Considering that D5 players can sdg a good handful of FGO's, it seems fishy that many of them are still stuck with over 20 goods on an FMO.

                            EDIT:
                            Originally posted by Hakulyte
                            Considering this file main difficulty is related to raw trilling speed/consistency and not weird patterns, I can see why top players wouldn't understand where the hell I'm coming from with this thread. .-.
                            THANK YOU. I was going to say this but couldn't find words for it. Top-tier players have a more developed sense of speed, and because of this, I think it's hard for them to judge the difficulty of files that are based on sheer speed, because to them easy patterns are easy even if they are fast as ****. Sorry, for sounding like an anti-elitist douche right now, but every time I see a difficulty thread, I always see this divide between D1-4 and D5-6 with D5-6 saying the file isn't even that hard.

                            EDITV2: Yes, I've probably ****ing edited this a million times already. I have more to say, but I don't want to double post.
                            Last edited by benguino; 05-3-2012, 06:39 PM.
                            AMA: http://ask.fm/benguino


                            Originally posted by Spenner
                            (^)> peck peck says the heels
                            Originally posted by Xx{Midnight}xX
                            And god made ben, and realized he was doomed to miss. And said it was good.
                            Originally posted by Zakvvv666
                            awww :< crushing my dreams; was looking foward to you attempting to shoot yourself point blank and missing

                            Comment

                            • DossarLX ODI
                              Batch Manager
                              Game Manager
                              FFR Simfile Author
                              • Mar 2008
                              • 15011

                              #29
                              Re: Flight of the Bumblebee [11 or 12]

                              Originally posted by AlexDest
                              All it takes is focus and learning the chart, the background has nothing to with the difficulty or notes themselves.
                              I wouldn't have an AAA on Revolutionary Etude right now if I didn't have the Velocity noteskin.

                              Originally posted by AlexDest
                              This qualifies as an FGO how?
                              This I can agree somewhat, but it can make some 8th pauses more awkward (because while this file is long sections of 16ths, there are some 8th pauses in between).

                              Originally posted by AlexDest
                              Then play index!
                              No comment.

                              Originally posted by AlexDest
                              These patterns shouldn't be difficult to hit if you just learn every part of the chart.
                              More like you need to be aware there are some 8th gaps in between the big 16th sections, and saying "just learn every part of the chart" is a really bad argument. That would be like me saying DP's ending trill isn't difficult to hit "if you just learn it".

                              If you use another noteskin for this file such as Velocity's noteskin, the background becomes less of a problem. Personally I think using these provided noteskins is a much better approach than blindly trying to "memorize" this file, because playing with the Velocity noteskin makes almost every BG file more tolerable. If one decides not to use what's given to them in the engine, then they're making the chart worse for themselves.

                              Granted this file does have a lot of awkward transitions too, it doesn't have a consistent 16th scheme to it. I'd find trills 10 notes long or something and then other trills being broken up into weird runningmen sections. It certainly does take a lot of concentration to read past these and physically do them, but it's better than some fast awkward bursts like in Flesvelka.

                              Voting high 11 on the 1-14 scale, but the 1-20 scale would probably make this fit better with the "low FGO" difficulty when it comes out.
                              Originally posted by hi19hi19
                              oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                              Comment

                              • AlexDest
                                good hot
                                FFR Simfile Author
                                • Sep 2007
                                • 5309

                                #30
                                Re: Flight of the Bumblebee [11 or 12]

                                The problem is that there's a handful of people that are playing spread. People rule out the other styles of play--preferably index or three-fingered--which make FOTBB much more easier than playing on spread. Yes, the one-handed trills are brutal but we can't just base the difficulty for only spread players now. Everyone is just too undetermined to even approach this stepfile with another style of play.

                                I'm not intending to come out as an elitist, neither am I saying, "you guys are bad this file isn't an FGO." I'm saying is that we shouldn't be ruling out any of the other styles of play which make FOTBB more tolerable than just playing spread.
                                Last edited by AlexDest; 05-3-2012, 06:43 PM.

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