FFR Suggestions

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  • #601
    Sun and Stars
    FFR Music Producer
    Mans0n
    • Sep 2006
    • 2907

    Re: FFR Suggestions

    Originally posted by Velocity
    Engine updated, Random takes into account filters, along with offsets being saved.
    Oh you
    http://www.facebook.com/?ref=logo#!/Br0wnbread



    Check out my band profile and give it a like! :P

    Comment

    • #602
      Expect delays.
      FFR Simfile Author
      FFR Music Producer
      MarioNintendo
      • Mar 2008
      • 4188

      Re: FFR Suggestions

      Hmm, just wondering what happened to the metal noteskin in the beta. I was enjoying it yesterday, and now it's been replaced by "orbular".
      Long live the arcade!

      Comment

      • #603
        Doing the wrong thing the right way since 2010.
        FFR Simfile Author
        FFR Administrator
        Velocity
        • Jul 2007
        • 1821

        Re: FFR Suggestions

        Originally posted by MarioNintendo
        Hmm, just wondering what happened to the metal noteskin in the beta. I was enjoying it yesterday, and now it's been replaced by "orbular".
        Copy & Replace conflicts.

        Comment

        • #604
          Digital Dancing!
          FFR Simfile Author
          FFR Music Producer
          rushyrulz
          • Feb 2006
          • 13109

          Re: FFR Suggestions

          yea, apparently you can get purchased songs you haven't bought with random.


          Comment

          • #605
            shots FIRED
            Profile Moderator
            FFR Simfile Author
            Global Moderator
            bmah
            • Oct 2003
            • 8462

            Re: FFR Suggestions

            Originally posted by Velocity
            Engine updated, Random takes into account filters, along with offsets being saved.
            Thanks much! It's very handy now.

            Comment

            • #606
              Aka Shinboro
              master q60
              • Nov 2007
              • 911

              Re: FFR Suggestions

              have the menu song loop because for some reason, my computer out of nowhere cant load any flash as fast, i was loading jeanie and caroline and the menu song stopped before the song was loaded and i dont want to listen to nothing while it loads
              Originally posted by TC_Pr0
              I'm pretty sure God said this about the ten commandments.
              Originally posted by Sprite-
              I have a MAJOR problem with you. So ask me if I care. Stop whining.

              Comment

              • #607
                FFR Veteran
                emulord
                • Sep 2006
                • 778

                Re: FFR Suggestions

                if ^^^ happens, I want a way to mute the menu music. I like having a FFR window open without having to mute everything.

                Comment

                • #608
                  snooches
                  FFR Simfile Author
                  Plan_Bsk81127
                  • Aug 2007
                  • 6420

                  Re: FFR Suggestions

                  Thats why you should use velos engine where there is no menu music.

                  Comment

                  • #609
                    Celestial Harbor
                    FFR Simfile Author
                    FFR Music Producer
                    YoshL
                    • Aug 2008
                    • 6310

                    Re: FFR Suggestions

                    being able to sort your level ranks by more than one field?

                    i.e. sorting by difficulty, and then subsort by good count.


                    Originally posted by Charu
                    Only yours, for an easy price of $19.99! You too can experience the wonders of full motion rump sticking.

                    Comment

                    • #610
                      Doing the wrong thing the right way since 2010.
                      FFR Simfile Author
                      FFR Administrator
                      Velocity
                      • Jul 2007
                      • 1821

                      Re: FFR Suggestions

                      I just did a small update to the engine, should fix some song loading issues. I also got most of the Ingame login code ready, should be ready for the next update.

                      Know Issues:
                      - Offset doesn't save.
                      After setting your offset, click the "Set Speed" button to save it. It doesn't save now because it's not requested to save your settings, clicking speed will force save it.

                      Comment

                      • #611
                        aka Haku
                        Hakulyte
                        • Jul 2005
                        • 4750

                        Re: FFR Suggestions

                        Replay Engine suggestion.



                        ..or both.

                        Edit: nvm, Fast Forward/Rewind may happen eventually but not now apparently and Skipping looks a little brutal for the engine because of how it loads. Ok, cool. Pause is more than enough for now anyway.
                        Last edited by Hakulyte; 03-29-2011, 11:17 AM.

                        Comment

                        • #612
                          .... :.. .:. ::
                          FFR Simfile Author
                          woker-X
                          • Mar 2007
                          • 1043

                          Re: FFR Suggestions

                          Originally posted by Hakulyte
                          Replay Engine suggestion.



                          ..or both.
                          See page 24 and 25 ...

                          Especially this post http://www.flashflashrevolution.com/...&postcount=486

                          Comment

                          • #613
                            Zageron E. Tazaterra
                            FFR Administrator
                            Zageron
                            • Apr 2007
                            • 6592

                            Re: FFR Suggestions

                            It's still possible though. Even if the notes on their way from the spawners didn't spawn you would still be able to jump to a general section of the song.

                            Comment

                            • #614
                              Batch Manager
                              Game Manager
                              FFR Simfile Author
                              DossarLX ODI
                              • Mar 2008
                              • 15027

                              Re: FFR Suggestions

                              Alright, suggestion on a new scoring system:

                              Rather than having combo as the main factor in the score, you can eliminate that by making the combo multiplier to zero and then adding 1000 to each hitting judgement. This way, a perfect that's worth 550 beforehand is now 1550, which still gives the same exact AAA score as the combo system now.

                              I'm mainly suggesting this to reduce the ludicrous boocounts on files that really shouldn't need to be mashed just so your score can be zero misses. How much a miss takes away you guys can put input on that.

                              So basically:
                              -Perfect is 1550
                              -Good is 1275
                              -Average is 1055
                              -Combo is 0
                              Originally posted by hi19hi19
                              oh boy, it's STIFF, I'll stretch before I sit down at the computer so not I'm not as STIFF next time I step a file

                              Comment

                              • #615
                                D6 FFR Legacy Player
                                FFR Simfile Author
                                iironiic
                                • Jan 2009
                                • 4342

                                Re: FFR Suggestions

                                Originally posted by DossarLX ODI
                                Alright, suggestion on a new scoring system:

                                Rather than having combo as the main factor in the score, you can eliminate that by making the combo multiplier to zero and then adding 1000 to each hitting judgement. This way, a perfect that's worth 550 beforehand is now 1550, which still gives the same exact AAA score as the combo system now.

                                I'm mainly suggesting this to reduce the ludicrous boocounts on files that really shouldn't need to be mashed just so your score can be zero misses. How much a miss takes away you guys can put input on that.

                                So basically:
                                -Perfect is 1550
                                -Good is 1275
                                -Average is 1055
                                -Combo is 0
                                Will I get 9 more FMO AAAs (for each booflag)?! :OOO

                                Comment

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