Re: FFR on Kongregate (or Armor Games)?
dedicated on FB wouldn't work because users would have to be associated with FB accounts -- people aren't going to want to make a social media account just to play a game, especially if they have no other reason to be there. One thing that people have to understand is that getting users to jump from FB to a brand new site, confirm their account and have them log in is a hassle.
Injecting a username to be used for the actual game from Facebook is also not a good idea and could actually be a medium of site exploitation, too (an extra hop of travel should really be avoided at any cost).
Honestly, if FFR wants to expand, it needs to be playable on a different medium. The fact that computers now can't handle FFR well is highly indicative of the fact that Flash is simply a poor medium for it to be running on. Notwithstanding the fact that ThirdStyle works well on Flash, it doesn't work well for users who play FFR and it's inevitably drawing people away because they can't play to their optimal ability. Yes, casuals aren't going to care too much because they get to listen to music, but eventually they will get to the point where they actually want to play he game as a "player" and not as a "listener" (to the music).
I hate to bring another game into the mix, but osu!'s process of integrating multiple game modes and the multiplayer game in an installed .exe file just really makes a lot more sense. In fact, one of the flaws in osu!'s system (having to download from the site to play content) is something that would be completely avoidable here on a standalone application, because you could load the game content on a server, and there's a fixed song list for ranking and what have you.
idk, just some thoughts.
dedicated on FB wouldn't work because users would have to be associated with FB accounts -- people aren't going to want to make a social media account just to play a game, especially if they have no other reason to be there. One thing that people have to understand is that getting users to jump from FB to a brand new site, confirm their account and have them log in is a hassle.
Injecting a username to be used for the actual game from Facebook is also not a good idea and could actually be a medium of site exploitation, too (an extra hop of travel should really be avoided at any cost).
Honestly, if FFR wants to expand, it needs to be playable on a different medium. The fact that computers now can't handle FFR well is highly indicative of the fact that Flash is simply a poor medium for it to be running on. Notwithstanding the fact that ThirdStyle works well on Flash, it doesn't work well for users who play FFR and it's inevitably drawing people away because they can't play to their optimal ability. Yes, casuals aren't going to care too much because they get to listen to music, but eventually they will get to the point where they actually want to play he game as a "player" and not as a "listener" (to the music).
I hate to bring another game into the mix, but osu!'s process of integrating multiple game modes and the multiplayer game in an installed .exe file just really makes a lot more sense. In fact, one of the flaws in osu!'s system (having to download from the site to play content) is something that would be completely avoidable here on a standalone application, because you could load the game content on a server, and there's a fixed song list for ranking and what have you.
idk, just some thoughts.











- Tosh 2014






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