FFRSiggy aka FFR Banner and Editor

Posted in Flash Flash Revolution on December 1st, 200623 Comments »

Some of you may have already noticed.

For those that have not, we have created an early beta of a Signature Editor or Banner Editor. This allows you to create a customized banner for you to paste into your forum signatures, post to your blogs or myspace / facebook profiles.

We are working on adding to the available banner themes and increasing the amount of layouts available. Also we hope to add more variables to the displays to make it snazzier.

Take a look, let us know what you think and do give us suggestions regarding site banners or site buttons in the forum.

The Games We Played, Part 5

It’s been one hell of a week, not just for me, but for all of FFR. I’ve spent probably 10 hours just getting these files ready for FFR, but I got it all done, and you all have 5 new simfiles to play.

Tonight, we put TGWP part 5 in the game. The last part of the song. I was wrong when I said that part 3 was the longest part. Part 5 is just a few seconds longer. The other parts have been really nice and emotional, and this one is even more so. The ending blows me away…it’s almost too epic. You guys probably know what to expect, with the other simfiles.

The whole song is just over 17 minutes long, and has 2000 (Yes, two thousand) manually found bpm changes. What is manually found? I found all of the bpm changes using nothing but my ears. It took me two months from start to finish to make this file. Over 40 hours in the editor in stepmania, which is unheard of… Making a file like this, synced so nicely was so hard to do. I almost thought I would go insane when I was at the end. The last 40 seconds of the song was VERY hard to hear and sync, but as you can all see, I did it.

Why would I make such a file? I wanted to make a simfile that matched what I felt towards the girl I love. To do that, I would have to make the perfect simfile. With The Games We Played, I think I did so. There is no other simfile that is like this. She gave me the will to start and finish this simfile. It was an intense two months, but I finished it and the results are outstanding! She is the one person that gave me the ability to do this. Sadly, right now we’re having a little trouble with our relationship. I don’t know what will happen right now, if she’ll leave or if she’ll stay. All I can do now is hope for the best.

And with that, I give you all The Games We Played Part 5. The last part of the song.

Enjoy!

-Rebirth0

EDIT:

Well, tonight I found out the truth. Me and her were on a “break” from each other as of two weeks ago. I found out tonight that it wasn’t just a break, it was a complete break up. This sucks…really bad. I put so much time into perfecting TGWP because of her, and she’s probably gone. It almost makes me feel like I wasted my time.

But…I know I didn’t completely waste my time. I know that even if it was or wasn’t made for her, it’s still one of the best simfiles ever made if not the best. I accomplished one of my ultimate goals in this game: to make one of the best simfiles ever.

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I also wanted to thank all of you guys for your amazing feedback regarding not just this song, but for all of the recent SotW’s AND for Shash’s fixing of many other songs. Originally, we planned to release only Part 1 of TGWP with MAYBE adding another part or 2 a few weeks or months down the road… but the response we saw from everyone made us realize that we needed to add in the entire song. And look where that has led us.

Thanks again guys,

Tasselfoot

The Games We Played, Part 4

Posted in Song of the Week on November 30th, 200628 Comments »

A little bit late, but better now than never. Last night, we released the 4th installment of TGWP by Torley Wong, aka aspergian. As with the others, it is stepped by Rebirth0.

As with the others, you can find it in the upper half of page 1 of the Arcade genre, although it should be noted that they WILL be moving to page 2 in the near future.

I’ll be back in a short few hours with the final segment of The Games We Played.

Ta ta for now,

Tasselfoot

Song of the Week Continues: TGWP Part 3

Posted in Flash Flash Revolution on November 29th, 200650 Comments »

Continuing with our broken-up release of The Games We Played, Part 3 of it has been released tonight. It’s the longest of all five sections, at nearly four minutes in length. Hope you enjoy part 3 of this colorful series!

Happy FFR’ing,

Shashakiro

Song of the Week .. Again: The Games We Played, Part 2

Posted in Flash Flash Revolution, Song of the Week on November 28th, 200635 Comments »

I thought it best that we make this news item its own post so everyone sees it clearly. Especially since its not just a matter of it being the usual 1 Song of the Week.

Thus far we have The Games We Played Part 1 and The Games We Played Part 2. – JasonKey

PART 2 NOW AVAILABLE IN ARCADE AS WELL. Expect parts 3, 4, and 5 later this week. We felt that since all 5 parts were 1 song, they should all be released as part of the same Song of the Week. So enjoy this week…

Cheers,

Tass & 5x the fun.

Song of the Week: The Games We Played, Part 1

Posted in Song of the Week on November 27th, 200674 Comments »

Today’s Song of the Week is made by aspergian and was stepped by Rebirth0. The Games We Played is a piano remix of many different songs from various video games like The Legend of Zelda, Super Mario Bros, Kingdom Hearts, Metal Gear Solid, Tetris, and many more. The song is 17 minutes long so that it has to be cut and released in different parts. The part we get this week is the first 3 minutes 22 seconds.

We said that we would have a song with BPM changes for this week, and this song has PLENTY of them. It has 200 – 300, give or take.

Enough talk about the simfile, let’s talk about the artist. The artist of this song goes by “Torley Wong” and has made music (mainly techno), for many years. Sadly, in May of 2004 he was struck by hyperacusis, and lost the ability to hear. He no longer makes music, but has uploaded all 230 of his songs so we can listen to them: http://www.archive.org/details/Torley_Wong_-_The_Final_Selection. We currently only have permission for TGWP, but we are working towards getting access to his entire library.

You can find TGWP1 in the Arcade section. It is currently on page 1, upper middle, although it will be moving to page 2 in around 1 month to continue the pattern of increasing difficulty within the genre. We hope you all enjoy this EXTREMELY colorful file. To discuss the file, go here. To brag about your scores on the file, go here.

Cheers,

Tass, Shash, and all things fuzzy.

BPM Changes Around the Corner?

Posted in Uncategorized on November 26th, 200648 Comments »

Thanks to Kit- for her conversion coding and Shashakiro for all his testing and persistance, we now have support for BPM changes in FFR. Keep in mind that BPM does not change the scrollrate but is more of a CMOD type of conversion.

Our original converter has lacked this feature for quite some time but now you can expect to see BPM changing songs in the near future.

We also are supporting a full range of noteskins now and Shashakiro has been busy reconverting old songs to fix their noteskins and any other issues they may have.

On a seperate note, we took last night to rewrite nearly the entire script that writes scores to the FFR database. Hopefully this will bring load down a bit. If you notice any problems, let us know.

If you are new and you see the t-vb.php error and or the “not available” song list, just sign out and sign back in. It is a side effect of our changes and will be dealt with this weekend.

Cheers,

Synthlight + sleepless nights on the server

Server Experiment

Posted in Uncategorized on November 24th, 200652 Comments »

We have decided to test moving the entire database into memory (about 5GB worth of data) and will see if that helps our system load situation. Multiplayer is back up and kicking now and I will keep a close watch on the system tonight to see how it reacts.

Cheers,

Synthlight

Multiplayer Testing

Posted in Uncategorized on November 24th, 200653 Comments »

We are testing a new configuration for the multiplayer server this afternoon and fixing a few bugs. You may notice sporadic service during this period only within multiplayer.

Cheers,

Synthlight