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  • s0ulst0n3
    <SPACE FOR RENT>
    • Sep 2006
    • 2076

    #1156
    Re: R1 - Actual Song Difficulties V2

    Originally posted by Tasselfoot
    26 bpm less... and while there are more 32nds in szer than choprite... i FC szer every time. choprite, i don't. much trickier patterns in choprite, both to PA and to combo. plus, much faster.

    end of discussion.

    also, soul... knock it off. EnR too, although he's banned for another reason already.
    Sorry, we solved everything over AIM, you won't have to worry about us anymore.

    Ah, I understand a little better, although I still think Szerencsetlen is harder to PA. Maybe we should have a vote? AAAing that song should give you Oni.
    PM me if you want to rent my custom title. :3
    ~Far too many years of chaos and unrest, far too many voices brutally supressed!~

    Comment

    • sc979
      FFR Player
      FFR Simfile Author
      • Aug 2006
      • 1644

      #1157
      Re: R1 - Actual Song Difficulties V2

      Originally posted by sc979
      Szerencsetlen = VC? I think it's harder than Choprite...
      great, I have people who agree with me.

      I consistently get 3-5 goods on Choprite as well, keep getting 9+ on Szerencsetlen.

      If you can FC Szerencstlen every time, I don't see why you wouldn't also be able to FC Choprite without difficulty. At first, I thought those triplet patterns were tricky, but they're pretty easy for me right now.
      ...

      Comment

      • hi19hi19
        lol happy
        FFR Simfile Author
        • Oct 2005
        • 12194

        #1158
        Re: R1 - Actual Song Difficulties V2

        Wait a sec guys, I just played Eradication, HOW is it only an FMO is Reality is an FGO?

        Reality is a tad faster sure, but Eradication has really fast jumpstreams, and awkward ones at that. Plus it's harder to PA by a mile because of the polyrhythm 24th/16th stuff, not to mention the completely unreadable ejaculation of color at the start. Also, it's longer.

        Explaination plz?


        EDIT- for the record it took me 2 tries to FC Reality and my PA on it is 9 to 1, I still haven't FC'd Eradication after more than a dozen tries and my PA seems to be more around 6 to 1. I know I've got strange strengths and weaknesses compared to most, but cmon
        Last edited by hi19hi19; 05-20-2008, 10:26 PM.


        Comment

        • Tasselfoot
          Retired BOSS
          FFR Simfile Author
          • Jul 2003
          • 25185

          #1159
          Re: R1 - Actual Song Difficulties V2

          i think the difference is

          a) 220bpm vs 259bpm

          b) the 2 sections of JS in Eradication each have 3 sections of their own, of increasing length... but even the longest isn't THAT long. whereas the final stream of Reality is pretty frickin' long.

          c) personally, i don't really think Reality is FGO... i find it harder to combo the 8th jumps than the stream in it. But, I can PA Eradication MUCH easier.

          Best PA ever on Reality is 33-1-1-1. Best PA ever on Eradication is 18-3-0-3... and Eradication is 50% longer in terms of # of notes. Then again, I'm pretty decent as JS vs stream, especially at those speeds.

          I think it comes down to length of hard parts more than anything. Plus, a huge difference between 220 and 260, even if one is JS and one is stream.

          Even with that... Eradication is pretty high in the FMO list.
          RIP

          Comment

          • jimerax
            FFR Simfile Author
            FFR Music Producer
            • Nov 2003
            • 8185

            #1160
            Re: R1 - Actual Song Difficulties V2

            Eradication was rated FGO before, but after avmiss fix we thought high FMO is more suitable. yea 16/12th parts are hard to PA, but jumpstreams aren't that hard IMO because they are short.

            Reality is short, but has 259bpm long streams and 8th jacky doubles (needs speed), so it deserves FGO.

            ps. sry I suck at Reality, stream patterns in ERX8 v2 are a bit easier for me to PA.
            Last edited by jimerax; 05-20-2008, 10:45 PM.

            Comment

            • hi19hi19
              lol happy
              FFR Simfile Author
              • Oct 2005
              • 12194

              #1161
              Re: R1 - Actual Song Difficulties V2

              The 8ths in Reality are by far the hardest part XD

              I made the stream too easy, pretty much the only danger is falling behind or going too fast because you're not paying attention.
              I guess the 8ths warrant Reality an FGO, but I really think Eradication should be the lowest FGO instead of very high FMO. I tend to judge things based on the hardest part of a song, and those jumpstreams are HARD.


              Comment

              • Silver_Brian
                ¯\(°_o)/¯ ¯\(o_°)/¯
                FFR Simfile Author
                • Apr 2005
                • 5576

                #1162
                Re: R1 - Actual Song Difficulties V2

                reality isn't that hard i mean i mashed a fc.

                ps lol

                Originally posted by Moogle-master
                i now have another excuse to grow a dick
                Originally posted by FishFishRevolution
                "i've seen your little boy's penis"

                Comment

                • Xx{Midday}xX
                  FFR Player
                  • Sep 2007
                  • 3518

                  #1163
                  Re: R1 - Actual Song Difficulties V2

                  Originally posted by hi19hi19
                  The 8ths in Reality are by far the hardest part XD

                  I made the stream too easy, pretty much the only danger is falling behind or going too fast because you're not paying attention.
                  I guess the 8ths warrant Reality an FGO, but I really think Eradication should be the lowest FGO instead of very high FMO. I tend to judge things based on the hardest part of a song, and those jumpstreams are HARD.
                  I find Reality to be easier than Eradication, PA wise. The only reason I have that terrible score recorded is because I only FCd Reality once with internet connection. After I started SM, I gained the ability to AAA all the 8th jump sections, and get 10-15 goods on the streams. As for Eradication, my sightread got that 4 0 0 1, and I can't get anything like it anymore. Always 20-30 goods, some averages and boos here and there. I find Eradication somewhat harder, if not equal to Reality.

                  Originally posted by sc979
                  great, I have people who agree with me.

                  I consistently get 3-5 goods on Choprite as well, keep getting 9+ on Szerencsetlen.

                  If you can FC Szerencsetlen every time, I don't see why you wouldn't also be able to FC Choprite without difficulty. At first, I thought those triplet patterns were tricky, but they're pretty easy for me right now.
                  I can definitely AAA Choprite. I have managed to AAA each part of Choprite, now I just need to put them together. Szerencsetlen however... there is this 32nd burst at 1100 or something like that, in which I always get a good/boo/average/ w/e. The burst is exactly the same as the one near 800, but I ALWAYS ALWAYS ALWAYS mess up on the 1100. Mental block? Then, it surely is lasting a long time.

                  Only reason I can do Choprite well, is probably because I feel that the patterns in Choprite are more natural to me. Even without the avmiss fix, I was getting sdgs (I didn't know Choprite was avmissed often until I witnessed other people play on MP). Szerencsetlen seem to have harder patterns and less breaks. That's my opinion.
                  Any FFR song title discrepancies? List them here.
                  Willing to accurately translate Japanese for free
                  Accumulating all playstyles here!


                  つまんないシグでスマソ(´・ω・`)

                  Comment

                  • TC_Halogen
                    Rhythm game specialist.
                    FFR Simfile Author
                    FFR Music Producer
                    • Feb 2008
                    • 19376

                    #1164
                    Re: R1 - Actual Song Difficulties V2

                    Originally posted by hi19hi19
                    The 8ths in Reality are by far the hardest part XD

                    I made the stream too easy, pretty much the only danger is falling behind or going too fast because you're not paying attention.
                    I guess the 8ths warrant Reality an FGO, but I really think Eradication should be the lowest FGO instead of very high FMO. I tend to judge things based on the hardest part of a song, and those jumpstreams are HARD.
                    Eradication is very tough to PA, especially around arrows 30-55 (with that random spurt of colors--ejaculation, as previous said).

                    Then, around 200 combo, you have the 16th run with jumpstream...that's a bit tough because some of the patterns are choppy and awkward.

                    The 16/24th rhythm combo is REALLY tough to PA IMO, seeing it the first time, I got like 3-5 boos there alone. But now, it comes by nature--it's actually a pretty simple rhythm (at least the way I'm doing it ).

                    The all jump pattern following that is ok, nothing out of the ordinary for an FMO/FGO.

                    And then back to the 16th run with jumps---again, a few patterns are unorthodox, and choppy.

                    I'm not sure which way to go. You can say FMO if you're judging more through combo, but some sections have really complicated technique.

                    I'd probably also say to leave it as a low (if not, the lowest) FGO.

                    Comment

                    • EgomaniaCircus
                      (```(~_~)```)
                      • Dec 2007
                      • 168

                      #1165
                      Re: R1 - Actual Song Difficulties V2

                      Can anyone justify going on spring wind being an FMO? It's not particularly long, or hard to read, or fast, or awkward.

                      The trills and streams are very intuitive and there are plenty of slow sections. Imho it feels more like a mid level or upper level VC than FMO, it's definitely easier than Vbeta at any rate.

                      I know PA plays a factor in difficulty but while it may seem hard to PA at first it's really not, and I FCed it 3 times in a row after turning utorrent off, which is more than I can say for any FMO I've previously played. Just my thoughts.
                      "I'm a man of integrity and proclaimination while ur just blinded by ur segregation and nullification."

                      Comment

                      • Tasselfoot
                        Retired BOSS
                        FFR Simfile Author
                        • Jul 2003
                        • 25185

                        #1166
                        Re: R1 - Actual Song Difficulties V2

                        i've been discussion this with others since i released it last night... and this is really RIGHT on the border between VC and FMO. it's basically 210bpm 16ths... so, it IS fast. but, the patterns aren't too difficult to FC. I think if all we were discussing was FCing, it would be a high VC. BUT. It is extremely difficult to PA relative to its speed... and that, to me, is what makes it a very low FMO.
                        RIP

                        Comment

                        • Netjet!
                          Sic itur ad astra
                          FFR Simfile Author
                          • Jan 2008
                          • 4701

                          #1167
                          Re: R1 - Actual Song Difficulties V2

                          I'm guessing spring is a subscriber song?
                          RIP Steve Van Ness <3

                          Comment

                          • Redorigami
                            Call me Massive Swallow
                            FFR Simfile Author
                            • Oct 2005
                            • 3162

                            #1168
                            Re: R1 - Actual Song Difficulties V2

                            Going on Spring Wind is definitely an FMO, considering how much harder it is to PA triplet based songs as compared to a steady 16th stream.
                            Originally posted by TheRapingDragon
                            The ability to lick the clit and the vagina and apply gentle pressure at the same time with one upward lick is something the small tongued of us can only dream about.
                            Originally posted by spreadNv
                            Got dibs on La Camp.
                            Oh right, Im not any good.
                            Got dibs on Pita.

                            Comment

                            • Xx{Midday}xX
                              FFR Player
                              • Sep 2007
                              • 3518

                              #1169
                              Re: R1 - Actual Song Difficulties V2

                              To me, the PA is not too difficult. As EgomaniaCircus said, this is much easier than Vertex BETA.

                              I think this should be a VC. =/

                              I don't find triplets harder than streams. I find long trills harder than triplets or streams. =/
                              Last edited by Xx{Midday}xX; 05-24-2008, 04:45 PM.
                              Any FFR song title discrepancies? List them here.
                              Willing to accurately translate Japanese for free
                              Accumulating all playstyles here!


                              つまんないシグでスマソ(´・ω・`)

                              Comment

                              • Redorigami
                                Call me Massive Swallow
                                FFR Simfile Author
                                • Oct 2005
                                • 3162

                                #1170
                                Re: R1 - Actual Song Difficulties V2

                                Triplets in themselves are just as easy as 16ths but when you have a triplet based song, odds are most of the patterns are given a jazz beat as compared to a straight beat, which is what I meant by harder to PA triplet BASED songs.

                                Also, if it has any meaning, there are some nasty left hand oriented patterns in there, and considering the majority of the population is right handed, that's not that easy to do.
                                Originally posted by TheRapingDragon
                                The ability to lick the clit and the vagina and apply gentle pressure at the same time with one upward lick is something the small tongued of us can only dream about.
                                Originally posted by spreadNv
                                Got dibs on La Camp.
                                Oh right, Im not any good.
                                Got dibs on Pita.

                                Comment

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