Ingame Song Information

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  • #1321
    FFR Player
    [HectoGtzMX]
    • May 2007
    • 1474

    Re: R1 - Actual Song Difficulties V2

    Szerencsetlen feels like choprite, there are even some FMO's that are easier than Sz.

    And I think jimerax said he even thought about xeno as a low fmo. But I don't know.

    • It's coming for you •

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    • #1322
      FFR Player
      i love gabba
      • Apr 2008
      • 531

      Re: R1 - Actual Song Difficulties V2

      Seriously MT streams aren't awkward, and they're really easy to read. As for Garyuutensei, it shouldn't be a low FMO, it's really easy too.
      I'm an Arbre Triste

      Originally posted by Amputee/bluexoon.com
      "who won?"
      "Zaghurim, he won a popn music machine"

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      • #1323
        FFR Player
        Xx{Midday}xX
        • Sep 2007
        • 3518

        Re: R1 - Actual Song Difficulties V2

        Originally posted by [HectoGtzMX]
        Szerencsetlen feels like choprite, there are even some FMO's that are easier than Sz.

        And I think jimerax said he even thought about xeno as a low fmo. But I don't know.
        The only reason I haven't AAAd Szerencsetlen is because of gamb... erm the 32nd burst around 1100c or something. I can't name an FMO that cant be considered as a VC that's easier than Szerencsetlen.

        Xeno-Flow came out as an FMO iirc, but was immediately changed to a VC. It was changed for good reason.
        Any FFR song title discrepancies? List them here.
        Willing to accurately translate Japanese for free
        Accumulating all playstyles here!


        つまんないシグでスマソ(´・ω・`)

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        • #1324
          FFR Player
          [HectoGtzMX]
          • May 2007
          • 1474

          Re: R1 - Actual Song Difficulties V2

          Silence, lw4, nwe, probably some others feel easier for me because they don't have random 24th's 32nd's. But it's just my opinion.

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          • #1325
            Rhythm game specialist.
            FFR Simfile Author
            FFR Music Producer
            TC_Halogen
            • Feb 2008
            • 19376

            Re: R1 - Actual Song Difficulties V2

            Garyuutensei does provide one hell of a challenge for VC; that long, speedy run around the mid-point of the song with JS is pretty tough to hit if you aren't used to seeing it. Of course, after playing it a bunch of times, yeah--it may seem to be a VC to most.

            Hmm--more songs. (again--I just joined this thread, 'cuse me. )

            One song that I think should be re-rated is Big Blue--I mean, there are only 4 AAAs on the song, it's fast, really technical, and requires a ridiculous amount of stamina just to FA properly, or FC (coming from me though, my hands are a bit blah--my hands get weak after playing BB twice, maybe three times.)

            None Would Escape? It's debatable as to it being a VC, it IS noticeably easier than the other FMOs; on the other hand, it is a bit longer too.

            Silence: leave as an FMO. The song is a bit off-sync, and it is an all blue-arrow song too, so it does require some extra abilities to be good at it.

            And why does everyone say the MT streams are awkward? I've never had a problem with them myself...

            GOSW shouldn't be FMO in my opinion (but then again, I was the first person to AAA it ), there's really nothing particularly hard in the song other than the trills, and there are other songs that have trills present that many times.

            (ARGUE BACK--it's FUN)

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            • #1326
              FFR Player
              [HectoGtzMX]
              • May 2007
              • 1474

              Re: R1 - Actual Song Difficulties V2

              Completely agree with you about Big blue, also what about PE gymnastics, it's way too hard for and FMO, I can constantly FC most of the FGO's, I've only FC'd PE 3-4 times D: , sorry if I suck lol.

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              • #1327
                <SPACE FOR RENT>
                s0ulst0n3
                • Sep 2006
                • 2076

                Re: R1 - Actual Song Difficulties V2

                Originally posted by [HectoGtzMX]
                , also what about PE gymnastics, it's way too hard for and FMO, I can constantly FC most of the FGO's, I've only FC'd PE 3-4 times D: , sorry if I suck lol.
                Hard to combo, easy to PA. A high FMO IMO.
                PM me if you want to rent my custom title. :3
                ~Far too many years of chaos and unrest, far too many voices brutally supressed!~

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                • #1328
                  Massive flaming dildos.
                  FFR Simfile Author
                  EnR
                  • Jul 2007
                  • 8431

                  Re: R1 - Actual Song Difficulties V2

                  K PE Gym is the HIGHEST FMO. So it's pretty much a FGO, no point in changing that.
                  sigpic

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                  • #1329
                    TWO THOUZAND COMBO
                    FFR Simfile Author
                    Shashakiro
                    • Aug 2005
                    • 9082

                    Re: R1 - Actual Song Difficulties V2

                    I still think Xeno-Flow is harder than several current 11's, like NWE and LWIV.

                    I don't really think LWIV is an 11 anymore.

                    BB is fine as 11, it's just a really awkward file, but once you're used to it it's not as bad as any of the 12's general-difficulty wise.
                    4th Official FFR Tournament - Master division champion!

                    Originally posted by Boogiebear
                    use ur bain. Itz there for a reason.

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                    • #1330
                      FFR Player
                      [HectoGtzMX]
                      • May 2007
                      • 1474

                      Re: R1 - Actual Song Difficulties V2

                      The only problem here is the HUGE difference between low and high FMO's, almost every VC feels the same, almost every FGO feels the same, but FMO's range is... just... wrong -_-;

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                      • #1331
                        FFR Player
                        Xx{Midday}xX
                        • Sep 2007
                        • 3518

                        Re: R1 - Actual Song Difficulties V2

                        Originally posted by [HectoGtzMX]
                        The only problem here is the HUGE difference between low and high FMO's, almost every VC feels the same, almost every FGO feels the same, but FMO's range is... just... wrong -_-;
                        That's why a 3rd difficulty range was suggested during the FMO FGO event. Not sure what happened to that though.

                        FMO is way too big.
                        Any FFR song title discrepancies? List them here.
                        Willing to accurately translate Japanese for free
                        Accumulating all playstyles here!


                        つまんないシグでスマソ(´・ω・`)

                        Comment

                        • #1332
                          TWO THOUZAND COMBO
                          FFR Simfile Author
                          Shashakiro
                          • Aug 2005
                          • 9082

                          Re: R1 - Actual Song Difficulties V2

                          because death piano is about as hard as lolo, right

                          current difficulties setup is fine IMO.
                          4th Official FFR Tournament - Master division champion!

                          Originally posted by Boogiebear
                          use ur bain. Itz there for a reason.

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                          • #1333
                            FFR Player
                            Xx{Midday}xX
                            • Sep 2007
                            • 3518

                            Re: R1 - Actual Song Difficulties V2

                            The difficulty distribution for FGO is very uneven. Death Piano and Eclipse (Solar) are outliers from the standpoint of most players.

                            The difficulty distribution for FMO is very even. There are as many easy FMOs as there are hard FMOs. Which is why it should be split.
                            Any FFR song title discrepancies? List them here.
                            Willing to accurately translate Japanese for free
                            Accumulating all playstyles here!


                            つまんないシグでスマソ(´・ω・`)

                            Comment

                            • #1334
                              Y0FACE!
                              EAGAMES
                              • Dec 2006
                              • 4931

                              Re: R1 - Actual Song Difficulties V2

                              Too bad Tass is against another difficult.
                              Removed a .gif image so your total signature size isn't well over 1MB. Keep this in mind for the future.
                              5th Official FFR Tournament Scores (Division 5)
                              Round 1: Novo Mundo (AAA)
                              Round 2: 4 Chord Touhou (AAA)
                              Round 3: October (1.0.0.1)
                              Round 4: Silly Symphony (1.0.0.0)
                              Round 5: Hardkore Atomic (4.0.0.1)
                              Round 6: Blue Rose (2.0.0.0)
                              Round 7: La Dump (Eliminated for being lazy.)
                              Originally posted by smartdude1212
                              EA will wander into his house with twenty minutes remaining in the round, load up FFR, realize he needs to ****, go to do so, discover he's hungry, whip up a gourmet meal, return to FFR with five minutes to go, play la camp once, and missflag on the 2154th arrow because scythe of 13 is watching him

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                              • #1335
                                Rhythm game specialist.
                                FFR Simfile Author
                                FFR Music Producer
                                TC_Halogen
                                • Feb 2008
                                • 19376

                                Re: R1 - Actual Song Difficulties V2

                                Originally posted by [HectoGtzMX]
                                Completely agree with you about Big blue, also what about PE gymnastics, it's way too hard for and FMO, I can constantly FC most of the FGO's, I've only FC'd PE 3-4 times D: , sorry if I suck lol.
                                Those jump/jack combos at 700ish combo are REALLY hard. D:

                                I'd definitely agree with S0ul in that it is really easy to PA, almost all the time I play it I get just by the SDG mark, even without the FC.

                                Originally posted by Shashakiro
                                I still think Xeno-Flow is harder than several current 11's, like NWE and LWIV.

                                I don't really think LWIV is an 11 anymore.

                                BB is fine as 11, it's just a really awkward file, but once you're used to it it's not as bad as any of the 12's general-difficulty wise.
                                Well, I'm actually good at BB, but I still think it's worthy of FGO. LWIV should stay FMO because it does demand a little bit of speed, and some of the patterns are a bit tricky to hit. I want NWE to be a 10.

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