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#11 | |
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FFR Player
Join Date: Oct 2017
Posts: 474
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Quote:
In a short game style where everybody is there together at the same time, I do not feel this as much. But in a TWG game D0, I really want to get things moving as soon as possible to having an atmosphere where we have a fair chance at getting a wolf out. But because you generally start without info, I feel that you can often get started by kind of nitpicking things that you might not care about if it were later on in a game. Basically whatever out of what has happened so far, that I can see they might have had a different approach to as one alignment or the other. So the getting the conversation going can feel forced to me even from my side, and then you are trying to evaluate if other people are forcing things to advance the game state because they too don't know anything, or if they are faking it. It is also sort of anxiety yes, but more about not wanting to let down whoever I am sided with. |
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