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#11 | |
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ddkdkd
Join Date: Sep 2008
Location: Vancouver Island
Posts: 792
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Quote:
I believe if you find a habitable niche for Pulsen to operate within, it could make a larger (and more positive) presence in the rhythm gaming community. Halogen made it clear that Pulsen really does utilize actual fake steps and lift steps in charts. I don't know what Pulsen can do that makes it unique, but everyone says when one door closes, another one opens. Surely there has to be something nobody has thought of yet. When you come across that unique idea, people will treat the DLC of Pulsen seriously. I see you have thought of a story mode? That could be a wonderful introduction to Pulsen. The addition of some courses, just like SM could also be wonderful. But maybe add a few more modifiers, those little things could make a big difference. Stepmania truly has left a tough path to follow, but with a little time and brainstorming, Pulsen can be a big contender in rhythm gaming. I have to bring games like Guitar Hero and Rockband up now that I think of it. Guitar Hero came first, and although it's stil viewed as the best "band/music" game out there, Rockband still brought heat. The DLC, the revamped story mode, the new additions like customizing a character and managing a band's success is something Guitar Hero never made a reality. That's all I can input right now, I've rambled on enough. I hope Pulsen really does turn out well, the criticism here is just so we don't see a game come to light and crash (see: Big Rigs off the Road Racing).
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