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Old 03-1-2011, 01:07 AM   #121
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Yeah, does CCCP have its own isolation swf to practice whatever I fucced up on my video?
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Old 03-1-2011, 01:10 AM   #122
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Nope.


Again, CCCP's weird stuff is very jumptrillable (0-1 framers. Jumps are coloured as can be.) I'll add CCCP to the list. Still haven't finished Rage Template lul.
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Old 03-1-2011, 01:15 AM   #123
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Oh yea
the green [23] [14] jump trills are cool but like random white arrows throw me off
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Old 03-1-2011, 01:19 AM   #124
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

A lot of CCCP's tougher sections revolve around rhythmic subdivision. I'll come back tomorrow with more tricks on how to do it, but a generalized idea for a few of the things:







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Old 03-1-2011, 01:29 AM   #125
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Anyone wanna put the white stuff in CCCP? I can't read that for some reason.
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Old 03-1-2011, 01:39 AM   #126
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

AJ great explanation on the part I fucced up onnnn
ok so I just watched my video again and I noticed I got a miss on the 1065th arrow lol
the white arrow comes in at the jumptrill part
that part is hard to PA for me

so apparently it's a 192nd staircase leading to the awkward jumptrill
then the random bursts are kinda ugly, perhaps jumptrillable to combo but not for PA

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Old 03-1-2011, 01:47 AM   #127
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Here's the white stuff in 11eleven:



This is the real rhythm (I checked the SM file), so try to hit it like this and you should be AAAing easy.
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Old 03-1-2011, 01:50 AM   #128
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

WTF why is it all white then? ?_?

And thanks a lot bro! I appreciate it
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Old 03-1-2011, 01:51 AM   #129
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Colour theory with weird noise going on. All of the notes there are 192nd off. That makes them white on FFR.
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Old 03-1-2011, 10:57 AM   #130
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

I'll have more on CCCP and a few other tricky songs later tonight, promise. There's a few 11s that I have some nice tricks on too.
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Old 03-1-2011, 11:01 AM   #131
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Maybe this will help someone:

In general, when I play SM/FFR/etc, I let my eyes lazily relax somewhere in the middle of the screen and let my muscle memory take care of the rest.

However, for difficult patterns (especially bunched-up bursts and such), I find that it helps to somewhat shift where I am looking up towards the receptors. That way you're only attacking the top sections (mentally) of a difficult pattern instead of becoming overwhelmed by the complexity of the entire unit. It's a bit of a "mental screencutting" approach that works well for me.
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Old 03-1-2011, 12:44 PM   #132
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

I tend to do this too, but the downside is that it doesn't prove very effective for people using higher speed mods (because FFR makes it extremely choppy). It's also how I'm able to read on 0.5x when playing FFR; as shown by videos in my profile, I don't need to screencut.
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Old 03-1-2011, 12:51 PM   #133
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

I found 1.75 to be a good speed for this -- 2 was too fast and 1.5 was too slow
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Old 03-1-2011, 04:23 PM   #134
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Protip: Move your arms really really fast
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Old 03-1-2011, 07:55 PM   #135
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

I have an awful time with the odd pattern on rose when it first breaks into stream on the arrows 1,2,3. It reminds me of MAMA there.
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Old 03-1-2011, 08:40 PM   #136
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Quote:
Originally Posted by TC_Halogen View Post
A lot of CCCP's tougher sections revolve around rhythmic subdivision. I'll come back tomorrow with more tricks on how to do it, but a generalized idea for a few of the things:







Here's some more:








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Old 03-1-2011, 08:46 PM   #137
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

lol, CCCP gets like a whole book to itself on how to hit the patterns. XD
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Old 03-1-2011, 09:00 PM   #138
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Rage Template Picture Dump of the Nasty Parts

Patterns are in chronological order.



































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Old 03-2-2011, 04:09 PM   #139
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Requesting Adventures of Lolo and 300 gay stuff.
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Old 03-2-2011, 08:15 PM   #140
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Default Re: FFR Tips for AAA'ing tough sections of files ingame

Requesting green dump shit on RAN plz.
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