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-   -   FFR Tips for AAA'ing tough sections of files ingame (http://www.flashflashrevolution.com/vbz/showthread.php?t=117635)

DossarLX ODI 02-26-2011 11:23 PM

FFR Tips for AAA'ing tough sections of files ingame
 
I'm pretty sure someone has been thinking about doing this for a while. Basically I'll be posting steps on how to AAA/do certain hard parts of files in FFR.

Note that these are *SUGGESTIONS* - you may not need to do some of the things I mention to do certain parts of a file.

Also, I'd like to address this point:

Quote:

Originally Posted by qqwref
There are like maybe 20 people who care about their PA on those songs enough to shave off goods using strategies like that, so I think most "requests" are gonna be people wondering how to easier FC some section of something.

Rebound, aka i love you, can help with this. Since I've AAA'd almost every public song ingame, I focus on the AAA stuff for the FGOs.

Courtesy of bmah for reminding about isolation files: Information on isolation files

Current list of tips given so far:

Public songs
-Crowdpleaser
-Eclipse (Solar)
-Floating Hour
-For FFR
-grind2
-Grist
-Hardkore Atomik
-Integraation
-Party 4u -holy nite mix- v2
-RunnyMorning (SGX MIX)
-Winter Wind Etude

Token songs
-Party 4u -holy nite mix- (v1)
-Sonata Quasi Una Fantasia Mov.3

DossarLX ODI 02-26-2011 11:23 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Current tips:

Public Songs - alphabetical order

Crowdpleaser
Overlay Guide (Rebound)
Vibrator's Guide (~Z~)

Eclipse (Solar)
~Z~
Rebound

Floating Hour
32nd sections

For FFR
Ending rolls (~Z~)
Ending rolls (rushyrulz)

grind2
Video demonstration (mirrored)

Grist
Dossar

Hardkore Atomik
48th burst section around 700 combo

Integraation
Burst sections before 300 combo (Dossar)
Burst sections before 300 combo (TC_Halogen)

Party 4u -holy nite mix- v2
General tips

RunnyMorning (SGX MIX)
Jack sections (igotrhythm)

Winter Wind Etude
Video demonstration, ending


Token Songs - alphabetical order

Party 4u -holy nite mix- (v1)
Zero-frame placements

Sonata Quasi Una Fantasia Mov.3
24th & 48th trill gap sections (Bottom of post)

i love you 02-26-2011 11:24 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
*reserved*

DossarLX ODI 02-26-2011 11:35 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Requests would also be appreciated.

virus003 02-26-2011 11:37 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
can you give me tips for AAA'ing synthfiles


for real

[TeRa] 02-26-2011 11:40 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
integraation plz
the beginning is a pain, ive always had trouble with one of the bursts in the beginning, part with this pattern 1324123123123, i dunno i cant seem to ever hit it, any tips? also i always hit quads on the color note burst shortly after to aaa it, it works but there's probably a easier way to consistently aaa that part

Coolboyrulez0 02-26-2011 11:40 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Quote:

Originally Posted by virus003 (Post 3425257)
can you give me tips for AAA'ing synthfiles


for real

This. Need help with SSSG.

also p4u v2

cedolad 02-26-2011 11:41 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
You guys are too specific.

everything~

Ziergdsx18 02-26-2011 11:45 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Uh, cool I guess.

LJRoX 02-26-2011 11:49 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Sticky request!
Umm J'ai Envie jumptrill part lol

~Zeta~ 02-26-2011 11:53 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Dibs on CP guide anti-DS/Overlay style.

DossarLX ODI 02-26-2011 11:54 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Oh man SSSG - the arrow placements are out of whack. That one just takes focus, I used the velocity noteskin for that one as well as for party4u v2. On SSSG, just remember that those parts are not at a constant speed.

I know there's a 32nd section in party4u that goes with a weird rolling pattern, I view it as 24ths which actually makes me AAA it.

Pattern: *123* *423* *123* *423* *123* 4

Inteegration, I'll look into, I haven't played that file in forever haha

Quote:

Originally Posted by LJRoX (Post 3425280)
Sticky request!
Umm J'ai Envie jumptrill part lol

Look at it as two one handed trills. The very last 16th jump forms a minijack so be aware of that too.

i love you 02-26-2011 11:55 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Quote:

Originally Posted by ~Zeta~ (Post 3425286)
Dibs on CP guide anti-DS/Overlay style.

Haha i was going to do CP but you can handle it if you want =P

TC_Halogen 02-26-2011 11:59 PM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Hey, I have tips for certain files. Reserving post for a few songs, haha.

LJRoX 02-27-2011 12:09 AM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
CCCP super bursts

DossarLX ODI 02-27-2011 12:14 AM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Quote:

Originally Posted by [TeRa] (Post 3425260)
integraation plz
the beginning is a pain, ive always had trouble with one of the bursts in the beginning, part with this pattern 1324123123123, i dunno i cant seem to ever hit it, any tips? also i always hit quads on the color note burst shortly after to aaa it, it works but there's probably a easier way to consistently aaa that part

For the 1324123123123 pattern, I think I know what the problem is - there is a gap in the last 3 notes, so you may have to focus on the receptors for that part. You probably hit it straight at a straight speed and therefore get an early good.


Now for the color burst part - picture the transition 16ths as a triple, then a very fast triple right after.


So basically, 3 triples there. I remember doing that way back when I AAA'd the file for the first time. Then again, it may take some trial and error - winter wind etude felt really weird at first for me too (it still is weird but I'm able to AAA if I don't fuc up)

TC_Halogen 02-27-2011 12:18 AM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Alternative method for the color burst of Integraation, you can do the last half of it as a 34/12 24th jumptrill (should be four notes). It doesn't -look- like it works, but you'll nail it 95% of the time if you do it as dead on 24th.

Also Dossar, your usage of "triple" is making things confusing, haha. Triplet works better (and use triple as a three-note chord, or a hand as you say).

DossarLX ODI 02-27-2011 12:21 AM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Alright, I'll keep that in mind for future reference.

Ziergdsx18 02-27-2011 12:26 AM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Tips on AAA'ing the 24th roll thingy sections on Silly Symphony?

And some of the 32nd bursts on Schmollbluk

8 Hour Whore 02-27-2011 12:26 AM

Re: FFR Tips for AAA'ing tough sections of files ingame
 
Is this just for FGOs? or can one ask about other songs like
KlungKlung left handed Trill(mirrored) and the weird left hand crap at the end.
As well
Rottel-Da-Station first 100 notes...


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