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#1681 | |
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Because I play using items. However, using items is clearly cheating. It must be some kind of huge glitch.
~Tsugomaru
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#1682 |
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#1683 | |
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thank you for clearing that up
i was totally confused with the difference there ~Tsugomaru
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#1684 |
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#1685 |
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FFR Player
Join Date: Oct 2006
Posts: 964
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the point is... glitches are that things that were not meant to be in the game and that "competitive" gamers take advantage of that just because they can't win with the normal rules and techniques of the game
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#1686 | |
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Is that seriously your argument? ""competitive" gamers take advantage of that just because they can't win with the normal rules and techniques of the game" Was that serious? |
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#1687 |
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FFR Player
Join Date: Oct 2006
Posts: 964
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yes isn't true that some pro melee players are not gonna play brawl because it doesn't have wavedash??? and also a long time ago you said that maybe someone is gonna find more glitches in brawl....ergo or you really need glitches or you just can't stand playing like meant to be
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#1688 | |
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"Because the game creator did not intend glitches to be in the game." is a bad argument because those glitches can make the game better and add a greater depth into the game. Which in turn has competitive players play and practice more to master those extra techniques to increase their skill gaps between other players. I'm more than sure a game creator wants his players to put more time into his game. |
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#1689 |
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FFR Veteran
Join Date: Apr 2005
Location: Memphis, TN
Age: 35
Posts: 699
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Sorry, but I tend to side with Squeek on this one.
We have established the fact it is a glitch, yes. But your definition explains it clearly to me. UNINTENDED result of game code. It wasn't supposed to be there. The developers and programmers did not mean for it to be there. This is where your SC comparison becomes invalid. Guard Impact was intended to be in the game. Wavedashing and such, was not. Yes, I do know how to wavedash. But I don't use it at all, just for that point. It isn't supposed to be there, why try to exploit the glitch? Why not just play purely, instead of exploiting the glitches in the game to make your play better? But no, I am not condemning glitches to never be used, sometimes they are fun to just mess around with. But not when playing competitively. Just my opinion though. |
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#1690 | |
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FFR Player
Join Date: Oct 2006
Posts: 964
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#1691 | |
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Also I don't find "modes" fun. I don't play smash brothers to play the modes or single player lol...I play to compete. |
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FFR Player
Join Date: Oct 2006
Posts: 964
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#1693 |
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Modes aren't practice...and hell no I'm not trying to get the "most" out of the game. I'm trying to be better at it than everyone that plays it so I NEVER lose.
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#1694 | |
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Wavedash Argument Brawl
Here we go. ~Tsugomaru
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#1695 |
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FFR Player
Join Date: Oct 2006
Posts: 964
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ok let me ask you something.... do you play without items and in simple stages??? and if so do you still consider yourself the best??? and also do you know that even in 4V4 battles the game is pretty much random?
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#1696 |
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I don't consider myself the best out of any setting.
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#1697 | |
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You know, not everyone plays for the sole purpose of trying to prove something. Most people play to have fun, win or lose. If two people are on a level in which they must use advanced techniques to compete with each other, well then they might very well find that fun. If an expert is against a bunch of lesser players, restrictions add challenge, and challenge often adds to the fun of it. Really, playing purely for the rush of competition is more like training and competing than having actual fun.
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postcount += 1 I am also known as TheDarkNerd, if that makes any difference. |
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#1698 | |
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When I use to play starcraft competitively and I lose to someone worse than me. I seriously would get so worked up that I would dream of it and just think of all the things I did wrong. I love to compete and I love to win. |
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#1699 | |||||
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let it snow~
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That's using a technique against people who don't know how to do them, isn't it? That's what it feels like when someone uses a technique that verges on the edge of cheating in order to improve their game, whether it be a video game or a sport. That's also a technique that is totally acceptable in one practice and totally unacceptable in another. If you were a professional boxer, for example, punching your opponent in the face during a match is not only allowed, it's necessary. This is the distinction I'm trying to make here! I don't think it's an acceptable practice to utilize glitches in a non-competitive environment. I've said it before and I'll say it again. Go ahead and use your glitches. Use them all day long. I do not care. Just don't do it against random people. You'll just be punching them in the face for no reason. What's the point of using a glitch against someone who doesn't know how to use it? To win? Why do you care if you win or not against someone you'll never even know? Random Brawl matches are 100% anonymous. All you're doing by using glitches in Brawl is boosting your own ego. Quote:
I'm not looking down on your playstyle. I am just saying, don't do it against random people. I've seen what exploiting glitches in mainstream games can do for the game. Have you heard of how many people absolutely refuse to play Mario Kart DS online because of the snakers? I can give you a list of thousands. I don't mind if you exploit glitches at home, at a friend's house, online with friends, at competitions, etc. Go right ahead. I realize that as a result of this (and other things like keeping items off, but that's a horse that's been dead for ages now), I will never be able to compete in Brawl. And I'm fine with that. I've established that my playstyle prohibits me from playing this game competitively. Quote:
There are more demographics in the gaming industry than just "those who play to win, no matter what" and "those who play to have fun". In fact, since I'm neither of those, I'm either an anomaly or someone you just didn't think about. It's the latter. I'm a gamer. There are millions of people out there just like me. People who don't race to see who can beat a game first and people who don't play for 10 minutes at a time. Gamers. Don't ever call me a casual gamer again. Yes, I do play Minesweeper, and I sure as hell guarantee my times are better than yours. That's one game I actually do play competitively in, albeit only in my small group of friends. I still have the best posted time on FFR from what I remember. 142 on Expert. Good luck. Quote:
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I'll admit right now that I know practically nothing about wavedashing. It's something that enables you to move faster. That's all I know. Which makes it pretty much exactly the same as snaking, just in a different context. In item matches, whoever can run to the item the fastest will get it and have the upper hand. In close-combat, whoever can quickly get in and out of the frey will have the upper hand. In a big stage, whoever can get from one side to the other in order to finish off an opponent will have the upper hand. What wavedashing does is nullify some of the character balance that existed in the original game. Let's say every character has 10 points to spend in various stats similar to the 5 points in Mario Kart. Bowser has about 9 in Power, but only 1 in Speed. With wavedashing, that Power doesn't drop, but speed increases. This shifts the balance. Suddenly a character with 1 in Power and 9 in Speed is useless. Other classes can match his speed and even overtake it. You've exceeded the scale of 10. To me, that's a big enough glitch to warrant a cause for removal. And hey, as it turns out, Sakurai and his team actually DID remove wavedashing. Probably for exactly the same reasons I just said! Squeek's bottom line: I would absolutely love to play this game with anyone on this website who posts on the forums. I would absolutely hate to turn it into a contest. Worse, a contest to see who can mash certain button combinations to slightly improve the performance they get from their character to gain a competitive edge against people who really don't care to whittle down the skin on their thumbs just to move 1/100th of a second faster. NOT Casual. NOT Competitive. Just Gaming. Last edited by Squeek; 01-31-2008 at 09:52 PM.. |
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#1700 |
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Well actually, it seems to be more the fast characters that get faster from wavedashing. But anyways, I seem to recall it being used more for mindgames and screwing with your opponent. Which, of course, isn't something you should be doing against someone who has no idea what they are doing, unless you are trying to get them to play at your level.
You know, I never really thought about it before: if you use techniques that are slightly more advanced than what your opponent that you may play often (say, a friend), wouldn't you be essentially training them?
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postcount += 1 I am also known as TheDarkNerd, if that makes any difference. |
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