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Old 02-20-2025, 08:49 PM   #1
FreezinIce
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Join Date: May 2005
Location: Don't forget 3.oct.11
Posts: 93
Default TWG Turbo 37: Der Freischütz [GAME THREAD]

TWG Turbo: Der Freischütz

9 Players
Open Setup


===============================

The theme of this game is "Vengeance." Town roles have a dangerous ability to accelerate the game for better or worse, which requires thoughtful and careful use if town wants to win.

Wolf roles are mostly suppressive and defensive in nature.

The game has the potential to be extremely volatile and end quickly.


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24 hour days/24 hour nights: Days start at 11PM Server time and end at 11pm Server time the next day.
Phantoms OFF
Cardflips ON [Full Role Flip]
KitB ON
Insta ON
Nighttalk OFF
OoTC OFF
Wolfchat is ON ALL THE TIME
No-lynch is OFF
Wolves must kill every night, failure to do so randomizes the kill. All other night actions are not randomized.

ATTENTION: 3 Post minimum per phase, failure to meet this post count risks modkill by the host


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Town Roles:

1 Freikugel:

During the Night, the Freikugel can either send a strongman vigilante kill (goes through any vest), a ninja vigilante kill (untrackable) or a smart vigilante kill (cannot be stopped by a roleblock).

Any time the Freikugel uses this power, the host will generate a random number between 1 and 4 and add it to the "bullet count." The bullet count starts at 0. The number of bullets added this way is known to the Freikugel via the host. Once it reaches 7, the action that caused the bullet count to reach 7 is canceled, and instead a "Devils shot" will be executed, causing a random party to control the shot. All surviving players are secretly assigned a number, and a random number is generated between all parties involved.

> If the random number hits a wolf player, the shot will now kill a random town player (including the Freikugel)

> If the random number hits a town player, the shot will kill a random player among all living players. (including the Freikugel)

This shot cannot be tracked and roleblocking the Freikugel will not prevent it. A vest will protect the target from the Devil's shot however. The Freikugel does not know the final target of the shot before it happens. A target killed by this shot will have special flavor text included when the next day starts ("X was killed by the 7th bullet"). If nobody is killed by the "Devils shot", then a special message will be posted at day start. (An ominous shot rings out, but everyone is unharmed).

Once this happens (Assuming the Freikugel is still alive) the bullet count is reset back to 0 and kills can be made the next night onward as normal, until the bullet count reaches 7 again.

NOTE: The Soul Stealer town role can affect the number of bullets gained! If the Soul Stealer caused the bullet count to reach 7, then the Freikugel "Devils shot" is forcibly activated. If this happens during the day phase, it will activate the following night.


1 Soul Stealer

During the day, at any time from the start of the day until exactly an hour is left in the phase, the Soul Stealer can PM the host via FFR or Discord and make a "request". Once they do this, their vote will count for double during that day and any kitb in which they are a part of during that day will automatically end in their favor, killing the other participant. (In a 3-way kitb or more, the Soul Stealer will be excluded and the host will secretly roll between the players left).

Any time this power is used, a bullet will be secretly added to the Freikugel's "Bullet count."
These secret bullets will not be made known to the Freikugel until the "Devils shot" is activated.

1 Vengeful Spirit:

The Vengeful Spirit receives no special role message. They instead receive a standard Vanilla Town role PM. When the Vengeful Spirit is killed during the day by vote, the person they were voting for is also killed. If they were not voting for anyone upon death, then a random town player is killed instead.

When the "Devils shot" is executed, after the special message is posted in the thread the next day start, a role PM is also sent to the Vengeful Spirit, informing them of their role and abilities.

4 Vanilla town

===

Wolf roles:

1 Protective JOAT

Has access to 3 abilities. Only 1 ability can be used per night.

One shot Vest Gifter (Gives the player of their choosing a one shot bulletproof vest for the rest of the game. The target is not informed that they received a vest.)

One shot Roleblock (completely cancels the abilities and effects of a role for the current night and the next day phase. The target is not told they are roleblocked, simply nothing will happen when they attempt to use their role.)

One shot Color Seer (Returns role color of the target. Vengeful Spirit is considered blue even though they are unaware of their role).


1 Trained Tracker

Each night, the Trained Tracker can select 2 players. If either of them executes a night action, the Trained Tracker will be informed by the host that an action was executed.

====

Player List

1. mellonxcollie
2. Hateandhatred
3. leetic
4. Bugkid
5. Weiss thesunfan
6. Hakulyte
7. Roundbox
8. Arapocalypse
9. MixMasterLar

Replacements:

1. thesunfan
2. star-crossed
3.

Despite the game starting, I am still looking for replacements, send me a PM if you are interested!
__________________
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To let the world be.

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Quote:
Originally Posted by mellon_collie View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET
Quote:
Originally Posted by roundbox View Post
AHHHHHHHHH SKEET SKEET SKEET SKEET


Quote:
Originally Posted by Afrobean
Lynch all liars is good meta. Period.
Quote:
Originally Posted by Red
My guess at this point is that there aren't actually any wolves, and all the humans are just going to kill each other until only a few are left. Then the remaining survivors will realize they are the real monsters.
Quote:
Originally Posted by TWG Ike View Post
SCUM THEATER AA SCUM CHARU WOLF ALIEN ROUNDBOX IS TOWN AND FRAMED

Last edited by FreezinIce; 02-22-2025 at 11:26 PM..
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