Stack the Deck.
2 Mafia Goon
1 Mafia Traitor
9 Town
Mechanics
Day start
No Out of thread communications
Insta's are ON
No votes are OFF
KitB's are ON
Cardflips are FULL
Role Modifications
During pre-game, mafia have 72 hours to select which (if any) of the modifications they want to their team. A maximum of three modifications may be selected.
For each modification that is selected by the mafia, town gains an additional role as well. The town has two roles to start, resulting in a maximum of five town roles randomly selected from the following:
At the beginning of the game all town aligned players receive a "Vanilla Town" role. Once mafia has selected their abilities all town roles go out. This prevents claims of "received roles before/after mafia modifications".
No player may receive more than one role/modification
The mafia traitor may not receive any abilities if not recruited as well.
--------------------------
Sign-ups
=========
4. James May
10. dabackpack
1. DarkManticoreX2
2. psychoangel691
7. Funnygurl555
3. j-rodd123
8. MrPopadopalis25
5. Charu
6. Vendetta21
9. thesunfan
11. Red Blaster/Viccica
12. FrictionJunction
----overflow
13.
14.
15.
16.
==============================
I'm going to be trying a unique version of signups - your eligibility will be determined by how many TWG games you've played in recently, and consecutively. Once your "eligibility score" has been figured out, I'm going to put everyone into a lottery and pick a lucky 12.
Full setup here: http://wiki.mafiascum.net/index.php?...Stack_the_Deck
2 Mafia Goon
1 Mafia Traitor
9 Town
Mechanics
Day start
No Out of thread communications
Insta's are ON
No votes are OFF
KitB's are ON
Cardflips are FULL
Role Modifications
During pre-game, mafia have 72 hours to select which (if any) of the modifications they want to their team. A maximum of three modifications may be selected.
- Bulletproof
- Role Cop
- JOAT (1 shot Strongman, 1 shot Ninja)
- Daytalk (passive ability)
- Recruit Traitor as Mafia Goon
For each modification that is selected by the mafia, town gains an additional role as well. The town has two roles to start, resulting in a maximum of five town roles randomly selected from the following:
- Goon Cop
- Roleblocker
- Tracker
- Bodyguard
- Vigilante
- Innocent Child (reveal at start of day one)
At the beginning of the game all town aligned players receive a "Vanilla Town" role. Once mafia has selected their abilities all town roles go out. This prevents claims of "received roles before/after mafia modifications".
No player may receive more than one role/modification
The mafia traitor may not receive any abilities if not recruited as well.
--------------------------
Sign-ups
=========
4. James May
10. dabackpack
1. DarkManticoreX2
2. psychoangel691
7. Funnygurl555
3. j-rodd123
8. MrPopadopalis25
5. Charu
6. Vendetta21
9. thesunfan
11. Red Blaster/Viccica
12. FrictionJunction
----overflow
13.
14.
15.
16.
==============================
I'm going to be trying a unique version of signups - your eligibility will be determined by how many TWG games you've played in recently, and consecutively. Once your "eligibility score" has been figured out, I'm going to put everyone into a lottery and pick a lucky 12.
Full setup here: http://wiki.mafiascum.net/index.php?...Stack_the_Deck









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