SIGNUPS CURRENTLY CLOSED
SIGN-UPS WILL START SATURDAY AT NOON (Server Time) AND END MONDAY AT 11:59pm (Server Time). TO SIGN UP SEND ME A PRIVATE MESSAGE DURING THE GIVEN TIME. DO NOT SIGN UP OUTSIDE OF THAT TIME.
12-16+ Players
Day Phase Start.
Insta: ON
Night Talking: ON
Cardflips: ON
In-Thread Talk Only: ON
48 hour day phases
24 hour night phases
- Sign-ups are anonymous via PM
- Each player will be given an account with a country at random within the United Nations
- Power roles will vary depending on # of participants
Anytime:
-Players can send a PM guessing which player leads a nation. If they guess correctly, their target dies. If they guess incorrectly, they die. The kill will happen immediately, NOT the end of the phase. One kill per person per day phase.
- If a player fails to post during a day phase, they have a 75% chance of getting killed. If a player only posts once during a day phase, they have a 25% chance of getting killed. Posting 2 or more posts during a phase will keep you safe.
Possible Roles:
(Game & Roles will be balanced depending on # of players)
Head Terrorist Nation: Will appear as Green to a seering. Casts final vote when destroying a nation.
Roleblocker Nation: During each night, the Roleblocker Nation will choose a nation to prevent their action from occurring
Usurper Nation: Attempts to overthrow the Head Terrorist Nation. No other Terrorist nations know who the Usurper is. Can only win if Terrorists win with the Head Terrorist dead.
Terrorist Nation: Evil nation supporting the Head Terrorist Nation
Paranoid Nation (1-shot Vigilante): Unlike a normal Vigilante, this nation cannot choose who to use its power on. The first nation to use any action on this nation will be destroyed immediately. (If wolf targets, both wolf and PN will die)
Vengeful Nation (1-shot Vigilante): A vengeful nation has a one-shot destroy that can be used only after being lynched.
World Health Organization (Doctor): Will choose a nation to protect during the night. This can be done every night.
Department of Peacekeeping Operations (Seer): Will choose a nation to inspect during the night to find out if they are a Nation, or Terrorist. This can be done every night.
Allied Nations (Mason): Two nations that know each other to be Nations.
Hostile Nation (Miller): A nation that will reveal to the seer as a Terrorist.
Nations (Vanilla Townies): Nations whose votes are their powers.
Player Slots / Alternates:
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