Yes skid jumps do work and are needed in level 2. I think the dev. team thinks that the stages 1-1 to 1-5 are fine =/...I mean jumper stages 1-1 to 1-5 were kind of the same difficulty level as these. But thanks for your opinion. I thought the electric was fixed but maybe I am mistaken. I will talk to soccr...he will probably post an answer in here...
Bouncer... A demo...
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Eh, I also think an Escape button is needed, or a restart button. Because I notice when you collect an arrow, it doesnt regenerate like they do in Jumper.Comment
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Yes, an escape button would be nice...especailly for some of the later levels
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Make you wish you were a live again dont it Dorthy? To which Dorthy replied: Yes. It does indeed make me wish for the life which I carelessly threw away. To which I responded: Shut up, get me a sandwich. To which Dorthy said: Jerk! To which I responded: Yes please.Comment
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Apple is lame =/. I think I might have one coming up.
...And Jewpin wins.
Signature subject to change.
THE ZERRRRRG.Comment
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Bouncer looks the same no matter which direction he goes. Shift the eyes to the left or right or something. Not exactly a big deal, but it might be useful for cutscenes or other things where his eyes ought to be pointing AT something.
Also, he still "runs" while in the air. I know it's nothing big, but it's good to be hypercritical when beta-testing :PSo I've gone completely slack-ass and haven't done any work on creating games. =(
In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.
So now I'm on Twitter @NoahWright.
And I write the blog for their website.
Plus I do cool programming in-house that you'll never see. =OComment









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