Bouncer... A demo...

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  • aperson
    FFR Hall of Fame
    FFR Simfile Author
    • Jul 2003
    • 3433

    #31
    Wall jumps, wall freaking jumps. That is what made jumper fun. Pleeeeeeeeeease

    Comment

    • linus
      FFR Player
      • Jul 2003
      • 2417

      #32
      i want to make level.......
      gone.

      Comment

      • flypie743
        FFR Player
        • Jun 2004
        • 3210

        #33
        I tested 1-4 again, I think soccr changed someting because now I can stand on top of the wall by without the spikes killing me (by the red gem).

        IF YOU ARE THE BOMB YOU WILL CLICK THIS and if you dont, you suck.

        Comment

        • evilbutterfly
          FFR Player
          • Apr 2003
          • 5784

          #34
          It still gets me.

          Also, all this death reminds me: you need a death animation
          So I've gone completely slack-ass and haven't done any work on creating games. =(

          In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

          So now I'm on Twitter @NoahWright.
          And I write the blog for their website.

          Plus I do cool programming in-house that you'll never see. =O

          Comment

          • QreepyBORIS
            FFR Player
            • Feb 2003
            • 7454

            #35
            I can provide you illegally with music from UT(no year numbers here). Cause some of it works well for the levels (the Jungle stages in J2 had "Into the Darkness" from UT as its theme).

            Ditto on the object sensitivity thing. Its a total bitch with the electricity, and the spike columns prevent me from winning. Boo hoo.

            Also, make the Gems and Ogmo look like, cooler.

            Signature subject to change.

            THE ZERRRRRG.

            Comment

            • Privateer
              FFR Player
              • Sep 2003
              • 2962

              #36
              Make the death animation short please.

              Oh and make sure there's a way to exit a level without having to finish it.

              Comment

              • evilbutterfly
                FFR Player
                • Apr 2003
                • 5784

                #37
                I agree with both of those suggestions.

                And even if the death is short, make it awesome. Like, you fall and a small nuclear explosion graphic pops up. Or you get shocked and the whole screen is all flashy and cool looking.

                Explosions = fun
                So I've gone completely slack-ass and haven't done any work on creating games. =(

                In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

                So now I'm on Twitter @NoahWright.
                And I write the blog for their website.

                Plus I do cool programming in-house that you'll never see. =O

                Comment

                • flypie743
                  FFR Player
                  • Jun 2004
                  • 3210

                  #38
                  Yea there needs to be a death animation. I will tell soccr about that. Hmm...I guess for 1-4 you just need to be in the exact center of the platform for the spikes not to hit you...I could land on it, but the middle part always get me.

                  IF YOU ARE THE BOMB YOU WILL CLICK THIS and if you dont, you suck.

                  Comment

                  • Brainmaster07
                    FFR Player
                    • Jun 2003
                    • 2891

                    #39
                    That part on 1-4 is practically impossible due to the sensitivity of the hit-box of the dang spikes. You don't even have to be touching them to get killed.

                    I never understood why hitting the side of the spike killed you anyway :P.

                    Comment

                    • flypie743
                      FFR Player
                      • Jun 2004
                      • 3210

                      #40
                      Yea, it is pretty impossible. Unless sensitivity can be fixed the only other thing to do would be to remove the two top spikes on either side of the platforms.

                      IF YOU ARE THE BOMB YOU WILL CLICK THIS and if you dont, you suck.

                      Comment

                      • QreepyBORIS
                        FFR Player
                        • Feb 2003
                        • 7454

                        #41
                        Originally posted by Brainmaster07
                        That part on 1-4 is practically impossible due to the sensitivity of the hit-box of the dang spikes. You don't even have to be touching them to get killed.

                        I never understood why hitting the side of the spike killed you anyway :P.

                        Signature subject to change.

                        THE ZERRRRRG.

                        Comment

                        • Kenzya
                          FFR Player
                          • Jan 2004
                          • 3411

                          #42
                          Looks like 0gmo.

                          One Time I Sucked Six in a Row (Locust Toybox Remix)
                          Write to me Stick Stickly p.o. box 963 New York City New York State 10108
                          I'm Still Alive

                          Comment

                          • flypie743
                            FFR Player
                            • Jun 2004
                            • 3210

                            #43
                            Looks like that one pokemon.

                            IF YOU ARE THE BOMB YOU WILL CLICK THIS and if you dont, you suck.

                            Comment

                            • evilbutterfly
                              FFR Player
                              • Apr 2003
                              • 5784

                              #44
                              It's a ditto, meaning he agrees.

                              I think there are some games where spikes can't kill you from the side...like Sonic. You can run straight into the spike's side and take no damage. <3 Sonic
                              So I've gone completely slack-ass and haven't done any work on creating games. =(

                              In less-depressing news, I got a job for an online business (which sells non-electronic games, of all things!) which has taught me a lot about marketing online and all that jazz.

                              So now I'm on Twitter @NoahWright.
                              And I write the blog for their website.

                              Plus I do cool programming in-house that you'll never see. =O

                              Comment

                              • soccr743
                                FFR Player
                                • Dec 2003
                                • 549

                                #45
                                I put an updated version of the interface up... There is no level 1-5 but i felt like putting it up... I think it uses the same level as 1-4 for now...

                                Enjoy... Oh and i put up a counter of the number of times you died...

                                -----Soccr743-----

                                Comment

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