TWG CLXIII: Allies and Adversaries - GAME THREAD

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  • j-rodd123
    End of the road
    • Oct 2006
    • 3692

    #346
    Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

    #BellLetsTalk about who to kill

    Originally posted by FictionJunction
    wow

    Comment

    • roundbox
      fhqwhgads
      • Feb 2005
      • 2086

      #347
      Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

      Originally posted by freakysnots
      werent you a wolf last time we played, and you dropped a bunch of flashpan reads right before the end of day prior to lurking the whole time?
      it was this game

      I was indeed a wolf but definitely wasn't lurking the whole time
      Originally posted by the sun fan
      I'd be too tiny to be a bouncer



      Comment

      • freakysnots
        八一
        • Aug 2004
        • 2904

        #348
        Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

        Originally posted by freakysnots
        V have you played any closed setups on mafiascum or any other site?
        i mean, semi-open!

        Comment

        • j-rodd123
          End of the road
          • Oct 2006
          • 3692

          #349
          Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

          i think a better reason to want to lynch meno is the insta acceptance of a thunderdome between lito and V, why does no one else agree with me

          Originally posted by FictionJunction
          wow

          Comment

          • freakysnots
            八一
            • Aug 2004
            • 2904

            #350
            Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

            i don't trust V that is the problem. i've never heard of a semi-open setup without the possibility of vanilla wolves

            Comment

            • freakysnots
              八一
              • Aug 2004
              • 2904

              #351
              Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

              i want to lynch one of the lurkers that don't want to be lynched

              Comment

              • roundbox
                fhqwhgads
                • Feb 2005
                • 2086

                #352
                Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                had to change my avatar before making my first REEL posts of the game
                Originally posted by the sun fan
                I'd be too tiny to be a bouncer



                Comment

                • j-rodd123
                  End of the road
                  • Oct 2006
                  • 3692

                  #353
                  Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                  i havent not heard of a semi-open set up with the possibility of vanilla wolves

                  Originally posted by FictionJunction
                  wow

                  Comment

                  • Vendetta21
                    Sectional Moderator
                    Sectional Moderator
                    • Aug 2006
                    • 2745

                    #354
                    Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                    so far this is shaping up to be a good lynch we got people obstinately voting me to move the lynch away from mike which is a really good sign. the logic for voting mike makes sense, made a wolfy post about killing both me and litodude, then he spewed knowledge about roles confidently that he shouldnt have.

                    the logic for voting me is essentially "lynch all liars" but refuses to read my posts and explanations. it's just trying to wave "he lied" in the air as though what i'm doing is so out of the box and obviously wolfy as someone clearly knowing something that doesn't make sense for them to know, but it's not. humans try weird gambits like this all the time, but very rarely do humans have prior knowledge of the wolfteam that is not in the set-up. in fact that's pretty much only something wolves know.

                    Comment

                    • j-rodd123
                      End of the road
                      • Oct 2006
                      • 3692

                      #355
                      Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                      well im not gonna vote V, i might vote one of the lesser impact people if a good CFD starts but theres already a lot of info this phase

                      Originally posted by FictionJunction
                      wow

                      Comment

                      • freakysnots
                        八一
                        • Aug 2004
                        • 2904

                        #356
                        Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                        c9++ is a semi-open setup with nilla wolves and we played that several times on ffr. the nilla wolf isn't explicitly defined when rolling for the setup.

                        Comment

                        • j-rodd123
                          End of the road
                          • Oct 2006
                          • 3692

                          #357
                          Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                          Originally posted by Vendetta21

                          the logic for voting me is essentially "lynch all liars" but refuses to read my posts and explanations. it's just trying to wave "he lied" in the air as though what i'm doing is so out of the box and obviously wolfy as someone clearly knowing something that doesn't make sense for them to know, but it's not. humans try weird gambits like this all the time, but very rarely do humans have prior knowledge of the wolfteam that is not in the set-up. in fact that's pretty much only something wolves know.
                          yea i agree this is terrible and idk what to make of tps making the stance

                          Originally posted by FictionJunction
                          wow

                          Comment

                          • Tps222
                            FFR Player
                            • Nov 2004
                            • 6169

                            #358
                            Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                            Originally posted by j-rodd123
                            yea i agree this is terrible and idk what to make of tps making the stance
                            It's a better stance than "lynch the inactives" because we literally learn almost nothing post-lynch from an inactive person. I'd rather have V lynched, card flip, and then go back and re-analyze his positions with the proper context of his potential role alignment.

                            Comment

                            • Vendetta21
                              Sectional Moderator
                              Sectional Moderator
                              • Aug 2006
                              • 2745

                              #359
                              Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                              Originally posted by freakysnots
                              i don't trust V that is the problem. i've never heard of a semi-open setup without the possibility of vanilla wolves
                              that's certainly understandable, but scale back and look at someone else for a few minutes. ask yourself if you really trust mike. look at our discourse together, which seems more natural and which seems more forced... do you really trust mike?

                              do you just distrust me because i've posted a lot and posted a great deal of detail about each of my thoughts and you're feeling bombarded by the amount of stuff i've said in my defense? that's certainly understandable because the more a person defends themselves the more we might be inclined to read that behavior as itself suspicious: why do they need to defend themselves so much? well the answer is that i've had lots of questions asked of me and the appropriate response is to answer them as a human -- wolves typically can't muster the strength to do this.

                              it's already hard enough to lie, but the human inclination when you are caught in a lie is to make it into a bigger lie, and very quickly that edifice becomes hard to maintain and it takes a great deal of mental energy to keep defending yourself and fabricating more shit. i don't find any difficulty in defending myself here because i know exactly what i did and why i did it, and i can keep articulating the thoughts ad nauseum.

                              take a minute to read through the conversation between me and mike and ask yourself who you think is behaving more geniune

                              Comment

                              • Vendetta21
                                Sectional Moderator
                                Sectional Moderator
                                • Aug 2006
                                • 2745

                                #360
                                Re: TWG CLXIII: Allies and Adversaries - GAME THREAD

                                Originally posted by Tps222
                                It's a better stance than "lynch the inactives" because we literally learn almost nothing post-lynch from an inactive person. I'd rather have V lynched, card flip, and then go back and re-analyze his positions with the proper context of his potential role alignment.
                                you'd rather be lazy and not read?? not sure if i'm parsing this correctly.

                                you'd rather not analyze the way people are behaving right now, you want to procrastinate that for later??

                                why play the game with people if robots flipping each other could suffice in that case -- take a minute to analyze the game

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