FFR Suggestions

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  • #391
    🥓<strong><span style="col
    justin_ator
    • Mar 2007
    • 7688

    Re: FFR Suggestions

    In all honesty, I think the concern over it being 'cheating' to use left/right mods is slightly unnecessary....I understand where the concern is, but literally every user on the site gains access to that option, so if everyone wanted to do it, they could. For those of you who suffered through AAA'ing things like Blooddrunk without it, it just goes to show you have a lot of skill and can handle that. For those who can't, they'd use that to feel good about their own abilities. Sometimes I just think this site takes things a little too seriously..I mean the only time it really makes a huge difference might be in a tournament or something, but in that case maybe it could be required to provide proof you didn't do it like that or something...

    All in all, the option to 'cheat' (even though I don't really think it is...it's just being creative imo. I wouldn't use it. Same reason I didn't cheat on Revo and P4Uv2 when the backgrounds weren't working on Velo's engine..) would be available to everyone, so it keeps the playing field even either way...If someone wants to play like that, why shouldn't they be allowed? It's not going to kill the community..

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    • #392
      (╯°□°)╯︵ ┻━┻
      FFR Simfile Author
      Niala
      • Jul 2007
      • 1697

      Re: FFR Suggestions

      Your engine is giving boos out with every note, velocity (this is the wide.swf engine btw)

      Comment

      • #393
        Zageron E. Tazaterra
        FFR Administrator
        Zageron
        • Apr 2007
        • 6592

        Re: FFR Suggestions

        Originally posted by Niala
        Your engine is giving boos out with every note, velocity (this is the wide.swf engine btw)
        This is a bug that velo can't really fix without changing the way levels are built. He might find something eventually though.

        Simply close the 'standalone' or web browser you're using, and re-open it.

        Comment

        • #394
          (╯°□°)╯︵ ┻━┻
          FFR Simfile Author
          Niala
          • Jul 2007
          • 1697

          Re: FFR Suggestions

          Originally posted by Zageron
          This is a bug that velo can't really fix without changing the way levels are built. He might find something eventually though.

          Simply close the 'standalone' or web browser you're using, and re-open it.
          oh okay. Thanks.

          Comment

          • #395
            Digital Dancing!
            FFR Simfile Author
            FFR Music Producer
            rushyrulz
            • Feb 2006
            • 13109

            Re: FFR Suggestions

            So is there never going to be a save replay button on the regular swf?


            Comment

            • #396
              Zageron E. Tazaterra
              FFR Administrator
              Zageron
              • Apr 2007
              • 6592

              Re: FFR Suggestions

              Originally posted by rushyrulz
              So is there never going to be a save replay button on the regular swf?
              I'm going to assume that the Velocity engine will eventually be the main engine.

              Comment

              • #397
                Digital Dancing!
                FFR Simfile Author
                FFR Music Producer
                rushyrulz
                • Feb 2006
                • 13109

                Re: FFR Suggestions

                Then put MP on velocity engine.


                Comment

                • #398
                  snooches
                  FFR Simfile Author
                  Plan_Bsk81127
                  • Aug 2007
                  • 6420

                  Re: FFR Suggestions

                  Originally posted by rushyrulz
                  Then put MP on velocity engine.
                  Help him fully re write all of the MP code then sure.

                  Comment

                  • #399
                    Digital Dancing!
                    FFR Simfile Author
                    FFR Music Producer
                    rushyrulz
                    • Feb 2006
                    • 13109

                    Re: FFR Suggestions

                    Then put a save replay button on the main engine.


                    Comment

                    • #400
                      snooches
                      FFR Simfile Author
                      Plan_Bsk81127
                      • Aug 2007
                      • 6420

                      Re: FFR Suggestions

                      It'll be put on when it gets put on, stop crying.

                      Comment

                      • #401
                        ♥C.S. + A.M.♥
                        customstuff
                        • Nov 2006
                        • 4892

                        Re: FFR Suggestions

                        Originally posted by rushyrulz
                        Then put a save replay button on the main engine.
                        This, please.

                        Originally posted by MrMagic5239
                        Placements are final, custom will not be moved to D6, just because he is good at jacks, and mediocre at just about every other FMO in the game.
                        Originally posted by customstuff
                        Originally posted by MrMagic5239
                        welcome to D6

                        start playing

                        Comment

                        • #402
                          Rhythm game specialist.
                          FFR Simfile Author
                          FFR Music Producer
                          TC_Halogen
                          • Feb 2008
                          • 19510

                          Re: FFR Suggestions

                          Originally posted by rushyrulz
                          So is there never going to be a save replay button on the regular swf?
                          Originally posted by Zageron
                          I'm going to assume that the Velocity engine will eventually be the main engine.
                          Originally posted by rushyrulz
                          Then put MP on velocity engine.
                          Originally posted by Plan_Bsk81127
                          Help him fully re write all of the MP code then sure.
                          Originally posted by rushyrulz
                          Then put a save replay button on the main engine.
                          or just use velocity's engine

                          [Chain: 6 combo]

                          Comment

                          • #403
                            Doing the wrong thing the right way since 2010.
                            FFR Simfile Author
                            FFR Administrator
                            Velocity
                            • Jul 2007
                            • 1821

                            Re: FFR Suggestions

                            Originally posted by rushyrulz
                            Then put a save replay button on the main engine.
                            Okay rushy, how about I rush MP into my engine, then I can listen to you bitch that it's not working correctly.

                            Unless you have any idea of what work goes into the engine, please stop complaining.

                            Comment

                            • #404
                              Rhythm game specialist.
                              FFR Simfile Author
                              FFR Music Producer
                              TC_Halogen
                              • Feb 2008
                              • 19510

                              Re: FFR Suggestions

                              Owned like hell by Velocity.

                              Speaking of MP -- I saw the image of how it looks in your engine but never responded to it; it looks a lot like the moderator client. Any timeframe as to when we might see a beta of it?

                              Comment

                              • #405
                                snooches
                                FFR Simfile Author
                                Plan_Bsk81127
                                • Aug 2007
                                • 6420

                                Re: FFR Suggestions

                                Originally posted by TC_Halogen
                                or just use velocity's engine

                                [Chain: 6 combo]
                                boom, nice multiplier you got therr. :P

                                Comment

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